Player Matchup

Xbalanque
Xbalanque
Cookie_Duster789
Xbalanque
Level 122
God Stats
13W - 13L
1,536 SR
Queue Stats
169W - 172L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
El_GusBus
Yu Huang
Level 63
God Stats
7W - 6L
1,681 SR
Queue Stats
269W - 296L
1,425 Elo+
Solo
Bakasura
Bakasura
KayDurk
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,544 Elo+
Solo
King Arthur
King Arthur
Nurrfy
King Arthur
Level 146
God Stats
19W - 19L
1,349 SR
Queue Stats
252W - 244L
1,523 Elo+
Solo
Geb
Geb
Shrloc
Geb
Level 121
God Stats
1W - 3L
1,445 SR
Queue Stats
208W - 206L
1,473 Elo+
Party 1
Team Averages
Level 100
1,502 SR
1,501 Elo+

VS

Team Averages
Level 82
1,586 SR
1,516 Elo+
Yu Huang
Yu Huang
Lv3BackPack
Yu Huang
Level 49
God Stats
18W - 22L
1,477 SR
Queue Stats
219W - 140L
1,526 Elo+
Solo
Ravana
Ravana
OneTapIGuess
Ravana
Level 79
God Stats
92W - 63L
1,562 SR
Queue Stats
524W - 543L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Trytogess
Erlang Shen
Level 145
God Stats
4W - 6L
1,585 SR
Queue Stats
107W - 112L
1,520 Elo+
Solo
Danzaburou
Danzaburou
reiivaj
Danzaburou
Level 58
God Stats
15W - 11L
1,639 SR
Queue Stats
28W - 27L
1,523 Elo+
Party 2
Athena
Athena
warfidenblack
Athena
Level 79
God Stats
7W - 5L
1,664 SR
Queue Stats
87W - 100L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
1 / 4 / 4
12,517
481
21,350
17,859
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
El_GusBus
Yu Huang
18
4 / 3 / 5
12,273
472
18,372
15,995
7,420
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
KayDurk
Bakasura
19
4 / 4 / 5
12,476
480
15,600
25,543
12,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Nurrfy
King Arthur
18
5 / 4 / 6
12,714
489
20,230
28,313
32,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
Shrloc
Geb
17
1 / 4 / 6
11,541
444
12,122
23,776
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lv3BackPack
Yu Huang
19
2 / 4 / 10
13,155
506
26,460
24,117
12,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
20
9 / 6 / 8
14,257
548
15,884
17,907
10,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Trytogess
Erlang Shen
20
4 / 2 / 5
13,691
527
12,465
27,518
24,322
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
reiivaj
Danzaburou
20
2 / 3 / 3
13,719
528
8,184
18,339
9,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 0 / 14
11,288
434
10,757
33,561
29,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
15
Kills
19
19
Deaths
15
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
1
4
4
0.75
L
Yu Huang
El_GusBus
Yu Huang
4
3
5
2.17
L
Bakasura
KayDurk
Bakasura
4
4
5
1.63
W
Yu Huang
Lv3BackPack
Yu Huang
2
4
10
1.75
L
King Arthur
Nurrfy
King Arthur
5
4
6
2
W
Ravana
9
6
8
2.17
L
Geb
Shrloc
Geb
1
4
6
1
W
Erlang Shen
Trytogess
Erlang Shen
4
2
5
3.25
W
Danzaburou
reiivaj
Danzaburou
2
3
3
1.17
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,674
Damage
73,750
111,486
Taken
121,442
79,713
Mitigated
86,974
25,754
Healing
51,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
21,350
9,839
0
6,169
17,859
8,046
1,447
5,599
12,260
0
143,636
L
Yu Huang
El_GusBus
Yu Huang
18,372
1,361
185
3,850
15,995
7,420
792
5,822
10,173
104,941
0
L
Bakasura
KayDurk
Bakasura
15,600
9,725
0
4,532
25,543
12,643
79
6,272
19,271
0
130,462
W
Yu Huang
Lv3BackPack
Yu Huang
26,460
2,631
63
8,889
24,117
12,952
0
11,380
12,389
129,611
0
L
King Arthur
Nurrfy
King Arthur
20,230
2,278
0
5,670
28,313
32,287
276
7,941
20,372
0
102,354
W
Ravana
15,884
6,131
0
4,327
17,907
10,125
536
5,654
11,582
0
123,900
L
Geb
Shrloc
Geb
12,122
1,721
0
5,348
23,776
19,317
368
12,087
11,689
50,384
0
W
Erlang Shen
Trytogess
Erlang Shen
12,465
6,825
0
11,963
27,518
24,322
494
4,224
22,414
0
95,859
W
Danzaburou
reiivaj
Danzaburou
8,184
2,849
732
9,545
18,339
9,862
880
2,544
15,494
0
131,922
W
10,757
3,002
0
16,206
33,561
29,713
416
11,073
21,528
40,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,521
Gold Earned
66,110
741
Minions Killed
729
0
Camps Cleared
0
2,510,892
Distance Traveled
2,490,344
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,517
481
205
8
0
489,659
9
L
Yu Huang
12,273
472
157
6
0
477,850
4
L
Bakasura
12,476
480
167
6
0
585,353
1
W
Yu Huang
13,155
506
195
8
0
474,900
1
L
King Arthur
12,714
489
148
6
0
474,403
3
W
Ravana
14,257
548
134
5
0
522,815
10
L
Geb
11,541
444
64
2
0
483,627
2
W
Erlang Shen
13,691
527
160
6
0
517,124
9
W
Danzaburou
13,719
528
188
7
0
458,343
1
W
Athena
11,288
434
52
2
0
517,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role