Player Matchup

Xing Tian
Xing Tian
Gold I
Diddlaow
Xing Tian
Gold I
Level 129
God Stats
0W - 2L
1,412 SR
Queue Stats
53W - 42L
1,796 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Hcappi
Ah Muzen Cab
Silver I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 83L
1,692 MMR
Solo
Loki
Loki
Platinum IV
KiiNG KELViiN
Loki
Platinum IV
Level 151
God Stats
0W - 1L
1,575 SR
Queue Stats
24W - 23L
1,855 MMR
Solo
Shiva
Shiva
Platinum III
Madlife-ch-98
Shiva
Platinum III
Level 128
God Stats
13W - 5L
1,713 SR
Queue Stats
80W - 73L
1,891 MMR
Solo
Nox
Nox
Platinum III
SnowFury9
Nox
Platinum III
Level 124
God Stats
9W - 3L
1,886 SR
Queue Stats
81W - 74L
1,863 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,617 SR
1,819 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,574 SR
1,819 MMR
Vulcan
Vulcan
Platinum V
GepoftePamperzak
Vulcan
Platinum V
Level 128
God Stats
3W - 3L
1,473 SR
Queue Stats
121W - 123L
1,893 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Mahamad20
Xbalanque
Platinum IV
Level 106
God Stats
6W - 4L
1,587 SR
Queue Stats
82W - 92L
1,785 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
MoldChilester
Gilgamesh
Platinum IV
Level 68
God Stats
2W - 1L
1,696 SR
Queue Stats
122W - 113L
1,818 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond V
ReginaVaiper
Ratatoskr
Diamond V
Level 124
God Stats
13W - 7L
1,615 SR
Queue Stats
190W - 173L
1,997 MMR
Party 1
Da Ji
Da Ji
Bronze III
Wasahell
Da Ji
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Diddlaow
Xing Tian
18
9 / 3 / 5
13,617
545
14,119
30,322
44,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Hcappi
Ah Muzen Cab
17
0 / 8 / 2
11,004
440
5,892
14,491
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 8 / 5
12,440
498
12,615
27,229
13,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 5
13,772
551
29,923
31,779
29,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 8 / 5
11,180
447
11,892
17,870
10,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonCharybdisSusanoCliodhna

VS

Bans
NemesisKaliOsirisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
14,360
574
14,673
16,647
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Mahamad20
Xbalanque
20
5 / 1 / 5
14,984
599
13,831
15,609
7,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
MoldChilester
Gilgamesh
20
3 / 4 / 11
13,464
539
13,935
31,294
24,445
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ReginaVaiper
Ratatoskr
20
1 / 3 / 7
13,620
545
13,362
29,023
21,390
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Wasahell
Da Ji
20
12 / 6 / 8
14,872
595
31,566
24,772
12,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
19
Kills
31
31
Deaths
19
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Diddlaow
Xing Tian
9
3
5
3.83
W
10
5
6
2.6
L
Ah Muzen Cab
Hcappi
Ah Muzen Cab
0
8
2
0.13
L
4
8
5
0.81
L
5
4
5
1.88
W
Xbalanque
Mahamad20
Xbalanque
5
1
5
7.5
W
Gilgamesh
MoldChilester
Gilgamesh
3
4
11
2.13
W
Ratatoskr
ReginaVaiper
Ratatoskr
1
3
7
1.5
L
1
8
5
0.44
W
Da Ji
Wasahell
Da Ji
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,441
Damage
87,367
121,691
Taken
117,345
102,235
Mitigated
74,005
32,981
Healing
43,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Diddlaow
Xing Tian
14,119
1,328
0
6,420
30,322
44,223
0
5,238
24,696
47,357
0
W
14,673
4,982
212
2,427
16,647
7,991
1,149
7,689
8,762
96,898
0
L
Ah Muzen Cab
Hcappi
Ah Muzen Cab
5,892
2,375
0
1,902
14,491
5,456
3,060
1,411
13,000
0
76,982
L
12,615
3,441
0
9,748
27,229
13,053
1,266
2,038
25,111
0
121,344
L
29,923
4,147
507
12,544
31,779
29,448
0
3,317
27,846
0
117,003
W
Xbalanque
Mahamad20
Xbalanque
13,831
8,217
0
7,563
15,609
7,413
3,174
2,770
12,793
0
145,802
W
Gilgamesh
MoldChilester
Gilgamesh
13,935
5,531
0
11,902
31,294
24,445
1,138
8,965
22,073
0
122,247
W
Ratatoskr
ReginaVaiper
Ratatoskr
13,362
2,907
0
13,070
29,023
21,390
730
4,388
24,573
0
98,879
L
11,892
869
136
1,724
17,870
10,055
0
3,319
14,551
87,429
0
W
Da Ji
Wasahell
Da Ji
31,566
11,522
0
7,870
24,772
12,766
0
4,879
19,763
0
132,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,013
Gold Earned
71,300
673
Minions Killed
831
0
Camps Cleared
0
2,298,521
Distance Traveled
2,476,548
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,617
545
48
2
0
451,024
3
W
Vulcan
14,360
574
117
5
0
457,984
7
L
Ah Muzen Cab
11,004
440
133
5
0
419,263
5
L
Loki
12,440
498
159
6
0
519,934
9
L
Shiva
13,772
551
162
6
0
452,941
4
W
Xbalanque
14,984
599
237
9
0
486,552
7
W
Gilgamesh
13,464
539
142
6
0
531,863
6
W
Ratatoskr
13,620
545
174
7
0
504,615
4
L
Nox
11,180
447
171
7
0
455,359
8
W
Da Ji
14,872
595
161
6
0
495,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role