Player Matchup

Merlin
Merlin
Hati of Asgard
Merlin
Level 95
God Stats
4W - 3L
1,375 SR
Queue Stats
27W - 50L
1,124 Elo+
Party 2
Susano
Susano
MaFiA Tentacion
Susano
Level 83
God Stats
23W - 38L
1,320 SR
Queue Stats
130W - 222L
1,249 Elo+
Solo
Odin
Odin
zSrpent
Odin
Level 46
God Stats
6W - 3L
1,353 SR
Queue Stats
22W - 35L
1,126 Elo+
Party 2
Team Averages
Level 75
1,349 SR
1,166 Elo+

VS

Team Averages
Level 50
1,448 SR
1,493 Elo+
Neith
Neith
Icreamlov3r0
Neith
Level 55
God Stats
6W - 4L
1,567 SR
Queue Stats
10W - 4L
1,479 Elo+
Solo
Sylvanus
Sylvanus
MV ModdHead
Sylvanus
Level 65
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
MvBiGBoSsSHELLz
Hercules
Level 30
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,916
629
10,016
4,904
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 0
8,396
763
11,660
10,620
4,405
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
zSrpent
Odin
11
2 / 2 / 4
7,176
652
8,677
8,638
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,693
608
4,955
9,146
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
MV ModdHead
Sylvanus
11
0 / 0 / 4
7,300
664
6,730
12,409
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
4 / 2 / 0
8,051
732
7,174
15,053
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
4
4
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
0
5
3
0.3
L
Sylvanus
MV ModdHead
Sylvanus
0
0
4
2
W
5
0
0
5
L
Hercules
4
2
0
2
W
Odin
zSrpent
Odin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,353
Damage
18,859
24,162
Taken
36,608
12,889
Mitigated
24,887
4,898
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,016
904
483
311
4,904
2,111
0
1,744
3,160
30,998
0
L
4,955
1,573
0
1,154
9,146
3,872
0
2,417
6,577
0
24,120
L
Sylvanus
MV ModdHead
Sylvanus
6,730
2,177
1,611
3,493
12,409
11,602
0
5,276
6,927
18,043
0
W
11,660
1,578
529
2,279
10,620
4,405
0
2,826
7,794
0
27,152
L
Hercules
7,174
2,748
0
5,236
15,053
9,413
0
2,555
12,271
0
14,339
W
Odin
zSrpent
Odin
8,677
2,685
62
1,234
8,638
6,373
0
2,460
6,178
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
22,044
116
Minions Killed
86
4
Camps Cleared
2
615,147
Distance Traveled
555,706
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,916
629
54
5
2
184,429
2
L
Neith
6,693
608
53
5
1
164,333
0
L
Sylvanus
7,300
664
17
2
1
187,600
0
W
Susano
8,396
763
39
4
1
246,054
2
L
Hercules
8,051
732
16
1
0
203,773
1
W
Odin
7,176
652
23
2
1
184,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role