Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Bondcrâck
Ah Puch
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 31L
1,740 Elo+
Party 1
Geb
Geb
ViX3RoOo
Geb
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,820 Elo+
Party 1
Loki
Loki
VixOGamer96
Loki
Level 155
God Stats
6W - 6L
1,735 SR
Queue Stats
212W - 151L
1,659 Elo+
Party 1
Ullr
Ullr
kedalen
Ullr
Level 135
God Stats
13W - 6L
1,852 SR
Queue Stats
123W - 49L
1,889 Elo+
Party 1
Team Averages
Level 126
1,618 SR
1,722 Elo+

VS

Team Averages
Level 96
1,434 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aquish
Kukulkan
Level 49
God Stats
0W - 2L
1,168 SR
Queue Stats
14W - 21L
1,471 Elo+
Party 2
Ratatoskr
Ratatoskr
MirageEdge
Ratatoskr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
thebatzel
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 1 / 8
10,893
573
18,158
17,917
18,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Bondcrâck
Ah Puch
14
3 / 2 / 8
9,466
498
10,064
14,755
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 1 / 10
8,728
459
4,720
14,900
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 3 / 5
9,895
521
10,344
16,499
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
kedalen
Ullr
19
6 / 2 / 0
11,651
613
14,057
15,708
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 5 / 0
9,592
505
14,214
19,012
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
 
Hel
12
1 / 5 / 3
8,097
426
2,592
15,126
15,385
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Aquish
Kukulkan
15
1 / 4 / 1
9,203
484
3,854
10,460
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
MirageEdge
Ratatoskr
12
1 / 4 / 1
7,730
407
8,007
15,952
6,622
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
thebatzel
Sun Wukong
14
1 / 4 / 1
8,673
456
7,688
16,817
12,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
8
9
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
8
11
L
Medusa
 
Medusa
4
5
0
0.8
L
Hel
 
Hel
1
5
3
0.5
L
Kukulkan
Aquish
Kukulkan
1
4
1
0.38
W
Ah Puch
Bondcrâck
Ah Puch
3
2
8
3.5
L
Ratatoskr
MirageEdge
Ratatoskr
1
4
1
0.38
W
0
1
10
5
W
6
3
5
2.83
W
Ullr
kedalen
Ullr
6
2
0
3
L
Sun Wukong
thebatzel
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,343
Damage
36,355
79,779
Taken
77,367
54,299
Mitigated
47,627
22,536
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,158
2,812
0
3,910
17,917
18,663
0
2,203
15,714
0
79,763
L
Medusa
 
Medusa
14,214
9,098
0
6,809
19,012
8,246
170
1,496
17,494
0
91,157
L
Hel
 
Hel
2,592
141
1,266
5,366
15,126
15,385
0
3,895
11,009
20,478
0
L
Kukulkan
Aquish
Kukulkan
3,854
971
0
1,445
10,460
5,035
608
1,508
8,836
65,358
0
W
Ah Puch
Bondcrâck
Ah Puch
10,064
716
0
6,262
14,755
6,906
454
2,965
11,790
75,067
0
L
Ratatoskr
MirageEdge
Ratatoskr
8,007
3,181
0
5,585
15,952
6,622
0
4,291
11,373
0
58,534
W
4,720
416
0
1,671
14,900
14,481
0
2,997
11,903
17,756
0
W
10,344
3,429
0
5,060
16,499
6,926
0
4,274
12,225
0
92,321
W
Ullr
kedalen
Ullr
14,057
6,445
0
5,633
15,708
7,323
1,102
1,326
14,382
0
123,618
L
Sun Wukong
thebatzel
Sun Wukong
7,688
2,053
0
6,786
16,817
12,339
0
3,062
13,605
0
60,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
43,295
535
Minions Killed
531
0
Camps Cleared
0
1,973,783
Distance Traveled
1,698,228
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,893
573
119
6
0
441,781
6
L
Medusa
9,592
505
143
8
0
293,596
1
L
Hel
8,097
426
38
2
0
337,888
11
L
Kukulkan
9,203
484
149
8
0
292,498
1
W
Ah Puch
9,466
498
119
6
0
364,934
1
L
Ratatoskr
7,730
407
92
5
0
430,405
4
W
Geb
8,728
459
20
1
0
382,265
6
W
Loki
9,895
521
113
6
0
421,412
5
W
Ullr
11,651
613
164
9
0
363,391
1
L
Sun Wukong
8,673
456
109
6
0
343,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role