Player Matchup

Cthulhu
Cthulhu
Apophis1989
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,486 Elo+
Party 2
Ra
Ra
ShinBazelgeuse
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
VveniVvidiVvici
Xbalanque
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,524 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,506 Elo+

VS

Team Averages
Level 60
1,484 SR
1,500 Elo+
Chang'e
Chang'e
Cqpt
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,489 Elo+
Party 1
Ymir
Ymir
EvrythingUndone
Ymir
Level 126
God Stats
0W - 1L
1,451 SR
Queue Stats
16W - 14L
1,522 Elo+
Party 1
Rama
Rama
Radiological12
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apophis1989
Cthulhu
12
1 / 3 / 10
10,123
633
8,521
8,510
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 0
10,048
628
1,684
4,873
2,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
VveniVvidiVvici
Xbalanque
11
9 / 2 / 2
10,691
668
9,238
5,393
2,433

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cqpt
Chang'e
13
1 / 3 / 5
10,280
643
5,995
8,953
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 5 / 3
10,407
650
9,135
13,880
7,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 4 / 4
9,461
591
567
5,943
2,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
7
8
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apophis1989
Cthulhu
1
3
10
2
L
Chang'e
Cqpt
Chang'e
1
3
5
1.17
L
4
5
3
1.1
L
2
4
4
1
W
1
3
0
0.33
W
Xbalanque
VveniVvidiVvici
Xbalanque
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
15,697
18,776
Taken
28,776
17,716
Mitigated
12,967
630
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apophis1989
Cthulhu
8,521
685
0
84
8,510
12,908
0
8,223
287
8,521
0
L
Chang'e
Cqpt
Chang'e
5,995
4,173
2,313
2,829
8,953
3,501
1,151
2,568
6,385
23,281
0
L
9,135
4,513
0
1,971
13,880
7,316
264
6,236
7,644
19,623
0
L
567
214
0
0
5,943
2,150
0
2,455
3,488
0
2,938
W
1,684
836
0
546
4,873
2,375
0
2,545
2,328
24,598
0
W
Xbalanque
VveniVvidiVvici
Xbalanque
9,238
7,008
0
0
5,393
2,433
0
4,362
1,031
0
16,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
30,148
67
Minions Killed
51
1
Camps Cleared
3
375,026
Distance Traveled
409,465
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,123
633
0
0
0
76,605
0
L
Chang'e
10,280
643
31
2
1
193,381
1
L
Ymir
10,407
650
13
1
1
158,684
0
L
Rama
9,461
591
7
0
1
57,400
0
W
Ra
10,048
628
46
3
1
221,751
1
W
Xbalanque
10,691
668
21
1
0
76,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role