Player Matchup

Neith
Neith
C00PTHULHU
Neith
Level 40
God Stats
4W - 6L
1,288 SR
Queue Stats
162W - 182L
1,407 Elo+
Solo
Tiamat
Tiamat
ChopSticks44
Tiamat
Level 35
God Stats
3W - 1L
1,442 SR
Queue Stats
98W - 84L
1,550 Elo+
Solo
Mercury
Mercury
KawaiiKingKong
Mercury
Level 46
God Stats
12W - 13L
1,500 SR
Queue Stats
100W - 81L
1,486 Elo+
Solo
Ravana
Ravana
MrGhostRyder
Ravana
Level 42
God Stats
14W - 13L
1,531 SR
Queue Stats
168W - 168L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
scopes52
Baron Samedi
Level 61
God Stats
15W - 13L
1,411 SR
Queue Stats
269W - 280L
1,395 Elo+
Party 3
Team Averages
Level 45
1,434 SR
1,445 Elo+

VS

Team Averages
Level 56
1,529 SR
1,335 Elo+
Bacchus
Bacchus
DomesticArson
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 2
Pele
Pele
Motnhp
Pele
Level 30
God Stats
0W - 1L
1,688 SR
Queue Stats
17W - 22L
1,266 Elo+
Solo
Skadi
Skadi
Shotaness
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,311 Elo+
Party 1
Osiris
Osiris
Xiers
Osiris
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,429 Elo+
Party 1
Discordia
Discordia
froggoblin
Discordia
Level 72
God Stats
2W - 4L
1,458 SR
Queue Stats
38W - 39L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 3 / 2
10,440
497
9,254
14,811
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
17
0 / 2 / 2
10,627
506
6,743
11,291
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
12 / 1 / 1
12,844
612
16,739
18,484
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
16
2 / 6 / 1
10,314
491
12,051
12,419
8,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
scopes52
Baron Samedi
15
1 / 2 / 7
10,202
486
4,827
9,112
8,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 1 / 4
8,840
421
1,318
8,519
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Motnhp
Pele
13
1 / 5 / 4
8,644
412
10,324
20,754
8,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Shotaness
Skadi
14
2 / 4 / 1
8,770
418
6,260
12,457
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Xiers
Osiris
17
8 / 2 / 0
11,203
533
13,852
20,860
25,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
froggoblin
Discordia
16
3 / 5 / 0
9,305
443
6,344
11,171
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
14
14
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
2
0.67
W
Tiamat
0
2
2
0.5
L
Bacchus
0
1
4
2
W
12
1
1
12.5
L
Pele
Motnhp
Pele
1
5
4
0.6
W
Ravana
2
6
1
0.42
L
Skadi
Shotaness
Skadi
2
4
1
0.63
L
Osiris
Xiers
Osiris
8
2
0
4
L
Discordia
froggoblin
Discordia
3
5
0
0.6
W
Baron Samedi
scopes52
Baron Samedi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
38,098
66,117
Taken
73,761
42,908
Mitigated
55,594
21,447
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,254
3,311
58
6,436
14,811
8,483
972
1,523
13,242
0
84,479
W
Tiamat
6,743
1,317
0
4,948
11,291
7,762
2,412
2,504
8,336
91,980
0
L
Bacchus
1,318
22
0
1,869
8,519
11,465
0
3,455
5,064
6,813
0
W
16,739
11,107
0
2,488
18,484
9,441
0
2,256
16,058
0
158,877
L
Pele
Motnhp
Pele
10,324
2,329
0
8,908
20,754
8,909
0
3,210
17,544
0
68,734
W
Ravana
12,051
3,764
0
3,473
12,419
8,573
526
0
12,419
0
65,117
L
Skadi
Shotaness
Skadi
6,260
2,094
0
250
12,457
4,596
58
1,086
11,371
0
59,255
L
Osiris
Xiers
Osiris
13,852
7,004
0
8,959
20,860
25,079
0
1,393
19,467
0
77,990
L
Discordia
froggoblin
Discordia
6,344
279
0
500
11,171
5,545
0
2,592
8,579
54,551
0
W
Baron Samedi
scopes52
Baron Samedi
4,827
549
842
3,202
9,112
8,649
0
665
8,400
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
46,762
663
Minions Killed
480
0
Camps Cleared
0
1,958,302
Distance Traveled
1,812,806
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,440
497
144
7
0
329,215
4
W
Tiamat
10,627
506
169
8
0
349,801
8
L
Bacchus
8,840
421
9
0
0
384,251
0
W
Mercury
12,844
612
201
10
0
455,822
5
L
Pele
8,644
412
101
5
0
400,253
3
W
Ravana
10,314
491
109
5
0
420,680
3
L
Skadi
8,770
418
117
6
0
331,512
2
L
Osiris
11,203
533
152
7
0
359,362
3
L
Discordia
9,305
443
101
5
0
337,428
3
W
Baron Samedi
10,202
486
40
2
0
402,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role