Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
Asavo
Xing Tian
Masters
Level 155
God Stats
10W - 11L
1,492 SR
Queue Stats
153W - 124L
2,514 MMR
Solo
Nu Wa
Nu Wa
Masters
GunnarT44
Nu Wa
Masters
Level 160
God Stats
111W - 65L
1,738 SR
Queue Stats
572W - 555L
2,463 MMR
Solo
Cupid
Cupid
Masters
huttto
Cupid
Masters
Level 124
God Stats
4W - 1L
1,787 SR
Queue Stats
334W - 320L
2,425 MMR
Solo
Bastet
Bastet
Diamond II
mini-luke
Bastet
Diamond II
Level 159
God Stats
1W - 0L
1,636 SR
Queue Stats
91W - 60L
2,604 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,630 SR
2,301 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,589 SR
2,316 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
Icantdienow
Rama
Diamond II
Level 160
God Stats
22W - 26L
1,633 SR
Queue Stats
493W - 493L
2,331 MMR
Solo
Zhong Kui
Zhong Kui
Masters
llx LEON xll
Zhong Kui
Masters
Level 129
God Stats
4W - 7L
1,558 SR
Queue Stats
351W - 342L
2,571 MMR
Solo
Ares
Ares
Diamond I
scarynoise
Ares
Diamond I
Level 158
God Stats
1W - 6L
1,417 SR
Queue Stats
176W - 141L
2,428 MMR
Solo
King Arthur
King Arthur
Diamond I
Šasuké
King Arthur
Diamond I
Level 143
God Stats
8W - 3L
1,836 SR
Queue Stats
98W - 70L
2,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 4
6,094
609
6,454
9,517
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Asavo
Xing Tian
8
1 / 1 / 4
5,367
537
3,976
5,979
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
GunnarT44
Nu Wa
11
1 / 0 / 2
6,014
601
4,547
3,443
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
huttto
Cupid
10
2 / 2 / 1
5,590
559
2,706
5,933
2,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
mini-luke
Bastet
10
4 / 0 / 2
6,080
608
3,857
7,022
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BakasuraLancelotPoseidonFreya

VS

Bans
LokiUllrGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 0
5,841
584
2,317
9,029
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,808
581
4,508
6,427
2,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
llx LEON xll
Zhong Kui
10
0 / 0 / 1
5,841
584
2,151
4,186
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 2
5,177
518
3,680
7,256
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Šasuké
King Arthur
9
0 / 3 / 0
5,433
543
5,624
10,426
8,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Xing Tian
Asavo
Xing Tian
1
1
4
3
W
Nu Wa
GunnarT44
Nu Wa
1
0
2
2
L
0
1
1
0.5
W
Cupid
huttto
Cupid
2
2
1
1.25
L
Zhong Kui
llx LEON xll
Zhong Kui
0
0
1
0.5
W
Bastet
mini-luke
Bastet
4
0
2
5
L
0
2
2
0.5
L
King Arthur
Šasuké
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
18,280
31,894
Taken
37,324
15,018
Mitigated
22,682
15,329
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,454
1,645
0
6,313
9,517
6,615
0
251
9,266
0
44,015
L
Fenrir
 
Fenrir
2,317
739
0
4,521
9,029
3,946
0
1,300
7,697
0
41,966
W
Xing Tian
Asavo
Xing Tian
3,976
241
0
1,715
5,979
2,743
0
1,481
4,254
13,415
0
W
Nu Wa
GunnarT44
Nu Wa
4,547
1,594
0
1,000
3,443
1,225
0
1,533
1,910
45,309
0
L
4,508
3,682
0
3,236
6,427
2,224
0
1,456
4,971
0
48,905
W
Cupid
huttto
Cupid
2,706
1,965
149
2,162
5,933
2,000
0
1,156
4,777
0
33,798
L
Zhong Kui
llx LEON xll
Zhong Kui
2,151
402
0
2,250
4,186
3,260
0
3,234
952
45,740
0
W
Bastet
mini-luke
Bastet
3,857
1,440
0
3,990
7,022
2,435
0
1,410
5,612
0
35,683
L
3,680
233
0
1,803
7,256
4,929
0
2,215
5,006
17,121
0
L
King Arthur
Šasuké
King Arthur
5,624
1,346
0
2,700
10,426
8,323
0
318
9,729
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
28,100
342
Minions Killed
375
0
Camps Cleared
0
1,023,217
Distance Traveled
979,411
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,094
609
92
9
0
213,071
1
L
Fenrir
5,841
584
86
9
0
212,977
0
W
Xing Tian
5,367
537
23
2
0
217,271
1
W
Nu Wa
6,014
601
92
9
0
157,122
4
L
Rama
5,808
581
103
10
0
177,662
1
W
Cupid
5,590
559
70
7
0
199,087
1
L
Zhong Kui
5,841
584
90
9
0
182,494
2
W
Bastet
6,080
608
65
7
0
236,666
2
L
Ares
5,177
518
26
3
0
194,164
3
L
King Arthur
5,433
543
70
7
0
212,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role