Player Matchup

Achilles
Achilles
Jack-muskito
Achilles
Level 46
God Stats
1W - 3L
1,162 SR
Queue Stats
21W - 36L
1,348 Elo+
Solo
Amaterasu
Amaterasu
Kukuruzza-Bubsey
Amaterasu
Level 45
God Stats
2W - 0L
1,677 SR
Queue Stats
16W - 29L
1,220 Elo+
Solo
Eset
Eset
TheDayDreamerr
Eset
Level 139
God Stats
1W - 3L
1,354 SR
Queue Stats
137W - 138L
1,504 Elo+
Party 3
Hachiman
Hachiman
mo_hawai
Hachiman
Level 160
God Stats
3W - 5L
1,336 SR
Queue Stats
450W - 429L
1,532 Elo+
Solo
Loki
Loki
mr0mn65
Loki
Level 38
God Stats
2W - 0L
1,703 SR
Queue Stats
129W - 114L
1,584 Elo+
Party 3
Team Averages
Level 86
1,447 SR
1,437 Elo+

VS

Team Averages
Level 49
1,608 SR
1,448 Elo+
Artio
Artio
Bulot_diaretik
Artio
Level 29
God Stats
3W - 2L
1,633 SR
Queue Stats
21W - 21L
1,601 Elo+
Party 1
Medusa
Medusa
Non-Toi-Tais-Toi
Medusa
Level 35
God Stats
14W - 21L
1,523 SR
Queue Stats
27W - 29L
1,579 Elo+
Party 1
Odin
Odin
Nuk3-Hamsterdu54
Odin
Level 62
God Stats
6W - 3L
1,451 SR
Queue Stats
171W - 226L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nuk3-flambeaux54
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
244W - 253L
1,386 Elo+
Party 2
Arachne
Arachne
Nuk3-hoiz54
Arachne
Level 49
God Stats
2W - 2L
1,722 SR
Queue Stats
191W - 223L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jack-muskito
Achilles
14
2 / 0 / 8
8,709
512
9,601
15,932
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
14
1 / 6 / 6
8,741
514
9,624
20,276
17,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 4 / 10
9,710
571
21,004
14,460
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
mo_hawai
Hachiman
16
2 / 1 / 5
9,722
572
7,686
11,970
5,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
mr0mn65
Loki
14
9 / 4 / 4
9,552
562
10,949
14,460
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,065
416
8,623
18,365
14,746
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 1 / 0
8,568
504
10,271
10,458
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 3 / 5
8,892
523
13,727
18,295
15,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Nuk3-flambeaux54
Morgan Le Fay
11
1 / 8 / 2
7,116
419
8,926
16,880
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Nuk3-hoiz54
Arachne
15
8 / 3 / 3
9,762
574
10,896
18,058
9,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
19
Kills
14
15
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Achilles
Jack-muskito
Achilles
2
0
8
6
W
Amaterasu
1
6
6
0.67
L
1
1
0
1
L
3
3
5
1.83
L
Morgan Le Fay
Nuk3-flambeaux54
Morgan Le Fay
1
8
2
0.25
L
Arachne
Nuk3-hoiz54
Arachne
8
3
3
3.17
W
5
4
10
2.5
W
Hachiman
mo_hawai
Hachiman
2
1
5
4.5
W
Loki
mr0mn65
Loki
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
52,443
77,098
Taken
82,056
52,600
Mitigated
52,122
24,071
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,623
611
1,276
7,733
18,365
14,746
62
6,223
12,142
27,975
0
W
Achilles
Jack-muskito
Achilles
9,601
1,538
0
4,421
15,932
17,148
0
5,508
10,424
0
25,935
W
Amaterasu
9,624
3,886
0
3,484
20,276
17,316
240
1,567
18,709
0
51,671
L
10,271
3,699
0
2,196
10,458
5,022
0
475
9,983
0
71,693
L
13,727
2,593
327
2,567
18,295
15,006
0
2,884
15,411
0
55,916
L
Morgan Le Fay
Nuk3-flambeaux54
Morgan Le Fay
8,926
993
0
2,212
16,880
7,381
120
8,384
8,496
46,213
0
L
Arachne
Nuk3-hoiz54
Arachne
10,896
7,086
0
6,749
18,058
9,967
0
3,038
15,020
0
64,048
W
21,004
1,350
1,418
4,198
14,460
6,850
0
6,941
7,519
83,309
0
W
Hachiman
mo_hawai
Hachiman
7,686
4,934
0
6,332
11,970
5,287
1,062
2,158
9,812
0
90,960
W
Loki
mr0mn65
Loki
10,949
3,125
0
4,218
14,460
5,999
0
1,859
12,601
0
61,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
41,403
485
Minions Killed
376
0
Camps Cleared
0
1,613,495
Distance Traveled
1,590,690
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,065
416
35
2
0
333,337
4
W
Achilles
8,709
512
28
2
0
370,648
3
W
Amaterasu
8,741
514
84
5
0
278,209
1
L
Medusa
8,568
504
96
6
0
307,172
7
L
Odin
8,892
523
79
5
0
292,563
4
L
Morgan Le Fay
7,116
419
66
4
0
271,875
0
L
Arachne
9,762
574
100
6
0
385,743
0
W
Eset
9,710
571
113
7
0
325,921
4
W
Hachiman
9,722
572
160
9
0
294,271
4
W
Loki
9,552
562
100
6
0
344,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role