Player Matchup

Sol
Sol
BEAN1E BABE
Sol
Level 69
God Stats
3W - 5L
1,483 SR
Queue Stats
157W - 182L
1,434 Elo+
Solo
Izanami
Izanami
Firekiller219
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,496 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Phoenix4ever187
Cu Chulainn
Level 129
God Stats
0W - 1L
1,237 SR
Queue Stats
18W - 18L
1,421 Elo+
Party 1
Khepri
Khepri
VGS UrsineEwe1
Khepri
Level 157
God Stats
11W - 7L
1,757 SR
Queue Stats
282W - 283L
1,438 Elo+
Party 3
Lancelot
Lancelot
zPerseus119
Lancelot
Level 46
God Stats
1W - 2L
1,458 SR
Queue Stats
37W - 47L
1,303 Elo+
Party 1
Team Averages
Level 97
1,487 SR
1,418 Elo+

VS

Team Averages
Level 68
1,665 SR
1,470 Elo+
Khepri
Khepri
Mixtapezz
Khepri
Level 119
God Stats
2W - 1L
1,482 SR
Queue Stats
27W - 22L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Omenstar666
Gilgamesh
Level 88
God Stats
4W - 2L
1,737 SR
Queue Stats
108W - 68L
1,580 Elo+
Solo
Bakasura
Bakasura
PowerGazelle
Bakasura
Level 35
God Stats
6W - 1L
1,828 SR
Queue Stats
38W - 35L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
SMITElSTRASH
Danzaburou
Level 28
God Stats
13W - 3L
1,700 SR
Queue Stats
27W - 29L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Supremacy94
Morgan Le Fay
Level 68
God Stats
3W - 0L
1,578 SR
Queue Stats
25W - 21L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,575
438
5,345
12,127
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
1 / 4 / 1
6,604
440
4,347
8,887
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Phoenix4ever187
Cu Chulainn
11
5 / 5 / 0
7,709
514
9,144
12,792
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 2
6,403
427
2,803
13,040
12,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
zPerseus119
Lancelot
11
2 / 3 / 1
6,827
455
5,006
11,411
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mixtapezz
Khepri
11
1 / 1 / 8
7,886
526
4,860
8,248
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Omenstar666
Gilgamesh
13
3 / 3 / 5
7,396
493
6,975
13,814
8,663
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
PowerGazelle
Bakasura
11
0 / 3 / 5
6,759
451
5,794
14,051
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
SMITElSTRASH
Danzaburou
14
10 / 1 / 2
9,497
633
15,940
9,764
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Supremacy94
Morgan Le Fay
12
4 / 1 / 5
7,492
499
8,739
7,488
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
18
18
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Izanami
1
4
1
0.38
W
Khepri
Mixtapezz
Khepri
1
1
8
5
W
Gilgamesh
Omenstar666
Gilgamesh
3
3
5
1.83
L
Cu Chulainn
Phoenix4ever187
Cu Chulainn
5
5
0
1
W
Bakasura
PowerGazelle
Bakasura
0
3
5
0.83
W
Danzaburou
SMITElSTRASH
Danzaburou
10
1
2
11
W
Morgan Le Fay
Supremacy94
Morgan Le Fay
4
1
5
6.5
L
1
4
2
0.5
L
Lancelot
zPerseus119
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
42,308
58,257
Taken
53,365
37,046
Mitigated
29,926
14,228
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
1,185
0
4,698
12,127
4,500
0
4,808
6,972
32,571
0
L
Izanami
4,347
2,889
0
1,885
8,887
3,033
35
1,304
7,527
0
37,521
W
Khepri
Mixtapezz
Khepri
4,860
833
0
1,672
8,248
7,790
560
1,946
6,186
29,105
0
W
Gilgamesh
Omenstar666
Gilgamesh
6,975
1,718
0
986
13,814
8,663
251
202
13,196
0
36,252
L
Cu Chulainn
Phoenix4ever187
Cu Chulainn
9,144
2,787
0
2,921
12,792
11,623
169
1,692
10,320
0
43,446
W
Bakasura
PowerGazelle
Bakasura
5,794
3,363
0
2,885
14,051
5,929
424
2,273
11,461
0
40,454
W
Danzaburou
SMITElSTRASH
Danzaburou
15,940
9,451
0
3,800
9,764
4,271
1,450
1,182
8,407
0
84,412
W
Morgan Le Fay
Supremacy94
Morgan Le Fay
8,739
1,181
0
1,699
7,488
3,273
1,226
1,988
5,240
40,521
0
L
2,803
147
375
1,226
13,040
12,595
0
2,753
10,287
29,270
0
L
Lancelot
zPerseus119
Lancelot
5,006
1,073
0
3,123
11,411
5,295
0
3,042
8,314
0
39,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
39,030
330
Minions Killed
364
0
Camps Cleared
0
1,336,370
Distance Traveled
1,488,931
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,575
438
69
5
0
279,470
1
L
Izanami
6,604
440
72
5
0
257,935
6
W
Khepri
7,886
526
53
4
0
316,477
3
W
Gilgamesh
7,396
493
44
3
0
281,626
2
L
Cu Chulainn
7,709
514
64
4
0
258,209
1
W
Bakasura
6,759
451
75
5
0
330,206
3
W
Danzaburou
9,497
633
118
8
0
279,765
3
W
Morgan Le Fay
7,492
499
74
5
0
280,857
3
L
Khepri
6,403
427
43
3
0
257,124
0
L
Lancelot
6,827
455
82
5
0
283,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role