Player Matchup

Zhong Kui
Zhong Kui
MasTa DaNieL
Zhong Kui
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 97L
1,588 Elo+
Party 1
Lancelot
Lancelot
Sabadiefam
Lancelot
Level 121
God Stats
19W - 12L
1,761 SR
Queue Stats
100W - 89L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
SnagfaaFs
Cthulhu
Level 3
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 1L
1,739 Elo+
Party 1
Xing Tian
Xing Tian
killa PRican01
Xing Tian
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,601 Elo+
Party 1
Izanami
Izanami
killer Pican877
Izanami
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
62W - 60L
1,552 Elo+
Party 1
Team Averages
Level 82
1,592 SR
1,622 Elo+

VS

Team Averages
Level 60
1,640 SR
1,524 Elo+
Chaac
Chaac
DaviNick2
Chaac
Level 45
God Stats
3W - 6L
1,669 SR
Queue Stats
85W - 122L
1,464 Elo+
Solo
Danzaburou
Danzaburou
IzanamiOnlyfans
Danzaburou
Level 29
God Stats
9W - 5L
1,995 SR
Queue Stats
82W - 59L
1,663 Elo+
Party 2
Thor
Thor
TruckDriverMonty
Thor
Level 46
God Stats
32W - 28L
1,357 SR
Queue Stats
144W - 155L
1,432 Elo+
Solo
Hera
Hera
neokevinlevin
Hera
Level 41
God Stats
4W - 7L
1,517 SR
Queue Stats
28W - 44L
1,394 Elo+
Solo
Aphrodite
Aphrodite
wBloo-
Aphrodite
Level 140
God Stats
1W - 1L
1,661 SR
Queue Stats
292W - 200L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MasTa DaNieL
Zhong Kui
19
11 / 2 / 8
12,668
551
24,266
20,726
16,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Sabadiefam
Lancelot
19
6 / 3 / 13
12,114
527
20,545
23,491
13,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
SnagfaaFs
Cthulhu
16
3 / 3 / 9
10,982
477
8,520
17,291
16,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
killa PRican01
Xing Tian
16
2 / 0 / 8
10,570
460
8,695
18,945
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 4 / 4
10,728
466
9,358
16,935
6,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaviNick2
Chaac
14
1 / 3 / 3
10,033
436
8,595
19,517
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
IzanamiOnlyfans
Danzaburou
17
4 / 5 / 1
11,234
488
16,903
18,586
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 7 / 1
11,028
479
11,284
26,431
12,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 5 / 1
12,146
528
14,453
14,670
6,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
wBloo-
Aphrodite
17
1 / 4 / 2
11,538
502
15,612
21,842
11,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
24
Kills
12
12
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
DaviNick2
Chaac
1
3
3
0.83
L
Danzaburou
IzanamiOnlyfans
Danzaburou
4
5
1
0.9
W
Zhong Kui
MasTa DaNieL
Zhong Kui
11
2
8
7.5
W
Lancelot
Sabadiefam
Lancelot
6
3
13
4.17
W
Cthulhu
SnagfaaFs
Cthulhu
3
3
9
2.5
L
5
7
1
0.79
W
Xing Tian
killa PRican01
Xing Tian
2
0
8
6
W
2
4
4
1
L
1
5
1
0.3
L
Aphrodite
wBloo-
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,384
Damage
66,847
97,388
Taken
101,046
75,918
Mitigated
54,642
29,827
Healing
36,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DaviNick2
Chaac
8,595
1,683
0
6,164
19,517
16,494
0
7,965
11,476
0
50,293
L
Danzaburou
IzanamiOnlyfans
Danzaburou
16,903
8,925
0
5,955
18,586
8,385
0
6,925
11,559
0
94,153
W
Zhong Kui
MasTa DaNieL
Zhong Kui
24,266
3,888
0
10,245
20,726
16,999
188
7,530
13,110
96,380
0
W
Lancelot
Sabadiefam
Lancelot
20,545
4,454
0
3,839
23,491
13,438
124
10,562
12,837
0
103,796
W
Cthulhu
SnagfaaFs
Cthulhu
8,520
40
1,424
3,016
17,291
16,915
239
7,510
9,641
55,627
0
L
11,284
3,705
0
6,564
26,431
12,025
884
10,891
15,310
0
75,759
W
Xing Tian
killa PRican01
Xing Tian
8,695
789
0
3,806
18,945
21,644
295
3,357
15,484
33,205
0
W
9,358
6,061
0
7,497
16,935
6,922
2,796
1,278
15,647
0
100,624
L
14,453
4,344
0
403
14,670
6,547
798
6,530
7,736
98,203
0
L
Aphrodite
wBloo-
Aphrodite
15,612
1,339
4,255
13,403
21,842
11,191
746
8,246
13,484
106,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,062
Gold Earned
55,979
574
Minions Killed
679
0
Camps Cleared
0
2,296,456
Distance Traveled
1,997,277
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,033
436
75
3
0
399,651
2
L
Danzaburou
11,234
488
140
6
0
406,055
4
W
Zhong Kui
12,668
551
158
7
0
423,216
7
W
Lancelot
12,114
527
129
6
0
548,836
6
W
Cthulhu
10,982
477
109
5
0
450,365
5
L
Thor
11,028
479
116
5
0
364,250
5
W
Xing Tian
10,570
460
28
1
0
449,427
2
W
Izanami
10,728
466
150
7
0
424,612
3
L
Hera
12,146
528
185
8
0
419,771
10
L
Aphrodite
11,538
502
163
7
0
407,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role