Player Matchup

Ymir
Ymir
MoonLightFox15
Ymir
Level 29
God Stats
17W - 12L
1,620 SR
Queue Stats
42W - 44L
1,478 Elo+
Party 2
Anubis
Anubis
NanoteX97
Anubis
Level 88
God Stats
7W - 9L
1,568 SR
Queue Stats
224W - 240L
1,524 Elo+
Party 4
Lancelot
Lancelot
akkrubio
Lancelot
Level 40
God Stats
6W - 4L
1,719 SR
Queue Stats
41W - 52L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
erpalaci0s
Baron Samedi
Level 42
God Stats
3W - 4L
1,748 SR
Queue Stats
173W - 186L
1,544 Elo+
Party 4
Hachiman
Hachiman
noopi
Hachiman
Level 125
God Stats
4W - 4L
1,653 SR
Queue Stats
96W - 100L
1,483 Elo+
Party 2
Team Averages
Level 65
1,662 SR
1,503 Elo+

VS

Team Averages
Level 66
1,503 SR
1,449 Elo+
Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Adri_VD
Geb
Level 84
God Stats
6W - 5L
1,569 SR
Queue Stats
141W - 120L
1,414 Elo+
Party 3
Arachne
Arachne
Aquish
Arachne
Level 49
God Stats
4W - 4L
1,433 SR
Queue Stats
14W - 21L
1,448 Elo+
Party 1
Rama
Rama
INeXx0zD
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,405 Elo+
Party 3
Achilles
Achilles
Kaylarr
Achilles
Level 66
God Stats
6W - 8L
1,513 SR
Queue Stats
122W - 111L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,191
519
3,343
8,323
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
NanoteX97
Anubis
10
2 / 3 / 0
5,279
528
5,238
7,467
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
akkrubio
Lancelot
5
0 / 5 / 1
4,116
412
3,080
7,931
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
erpalaci0s
Baron Samedi
11
1 / 1 / 1
5,603
560
3,191
6,027
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
noopi
Hachiman
8
2 / 3 / 1
5,003
500
7,881
8,506
2,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 0 / 3
7,417
742
6,889
6,692
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
8
1 / 3 / 5
5,471
547
3,184
10,084
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Aquish
Arachne
11
5 / 1 / 2
6,746
675
2,999
8,657
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
10
4 / 1 / 3
6,038
604
9,271
7,806
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Kaylarr
Achilles
10
0 / 1 / 1
6,135
614
2,467
5,380
3,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
3
6.5
W
Geb
1
3
5
1.17
W
Arachne
Aquish
Arachne
5
1
2
6
W
Rama
4
1
3
5.5
W
Achilles
Kaylarr
Achilles
0
1
1
0.5
L
1
3
2
0.67
L
Anubis
NanoteX97
Anubis
2
3
0
0.67
L
Lancelot
akkrubio
Lancelot
0
5
1
0.1
L
Baron Samedi
erpalaci0s
Baron Samedi
1
1
1
1.5
L
Hachiman
noopi
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
24,810
38,254
Taken
38,619
16,879
Mitigated
18,122
11,147
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,889
3,996
0
3,678
6,692
2,815
989
2,411
4,281
46,386
7,179
W
Geb
3,184
605
0
1,041
10,084
6,363
0
3,056
7,028
10,924
0
W
Arachne
Aquish
Arachne
2,999
2,084
0
2,412
8,657
2,971
0
1,030
7,627
0
43,390
W
Rama
9,271
7,245
0
4,005
7,806
2,666
1,044
1,984
5,822
0
40,952
W
Achilles
Kaylarr
Achilles
2,467
138
0
2,412
5,380
3,307
0
3,291
2,089
0
29,963
L
3,343
1,368
0
1,648
8,323
4,537
0
1,678
6,645
12,889
0
L
Anubis
NanoteX97
Anubis
5,238
233
0
2,920
7,467
4,250
0
3,371
4,096
34,571
0
L
Lancelot
akkrubio
Lancelot
3,080
613
275
367
7,931
2,800
0
2,377
5,554
0
16,822
L
Baron Samedi
erpalaci0s
Baron Samedi
3,191
721
0
2,907
6,027
2,696
0
0
5,635
29,771
0
L
Hachiman
noopi
Hachiman
7,881
5,131
0
3,030
8,506
2,596
0
1,393
7,113
0
37,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
31,807
221
Minions Killed
322
0
Camps Cleared
0
847,405
Distance Traveled
997,511
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,417
742
104
10
0
189,734
3
W
Geb
5,471
547
11
1
0
193,333
4
W
Arachne
6,746
675
86
9
0
241,367
3
W
Rama
6,038
604
65
7
0
178,446
2
W
Achilles
6,135
614
56
6
0
194,631
5
L
Ymir
5,191
519
19
2
0
154,046
4
L
Anubis
5,279
528
55
6
0
177,602
2
L
Lancelot
4,116
412
29
3
0
190,548
0
L
Baron Samedi
5,603
560
58
6
0
152,419
1
L
Hachiman
5,003
500
60
6
0
172,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role