Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Camsters
Ah Muzen Cab
Level 105
God Stats
15W - 13L
1,537 SR
Queue Stats
21W - 19L
1,480 Elo+
Solo
Achilles
Achilles
Classi
Achilles
Level 17
God Stats
16W - 2L
1,896 SR
Queue Stats
551W - 57L
2,095 Elo+
Party 1
Scylla
Scylla
Mymikuu
Scylla
Level 160
God Stats
31W - 1L
2,034 SR
Queue Stats
2,544W - 181L
2,214 Elo+
Party 1
Team Averages
Level 94
1,822 SR
1,930 Elo+

VS

Team Averages
Level 72
1,426 SR
1,386 Elo+
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dimur66
Loki
Level 16
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 12L
1,141 Elo+
Party 2
He Bo
He Bo
THEMNM
He Bo
Level 48
God Stats
33W - 46L
1,479 SR
Queue Stats
129W - 166L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Camsters
Ah Muzen Cab
10
4 / 3 / 10
7,432
826
8,893
6,927
2,816
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Classi
Achilles
12
11 / 1 / 9
8,396
933
12,141
11,381
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Mymikuu
Scylla
13
7 / 0 / 12
8,444
938
11,899
2,419
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 7 / 3
6,232
692
2,312
16,297
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
Dimur66
Loki
8
0 / 11 / 3
5,570
619
3,262
12,257
3,964
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
THEMNM
He Bo
10
3 / 4 / 1
6,874
764
6,920
8,299
2,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
3
4
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
3
0.21
W
Ah Muzen Cab
Camsters
Ah Muzen Cab
4
3
10
3
W
Achilles
Classi
Achilles
11
1
9
15.5
L
Loki
Dimur66
Loki
0
11
3
0.14
W
Scylla
Mymikuu
Scylla
7
0
12
13
L
He Bo
THEMNM
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
12,494
20,727
Taken
36,853
12,723
Mitigated
19,403
4,708
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,312
511
0
1,183
16,297
12,853
0
5,021
10,670
7,624
0
W
Ah Muzen Cab
Camsters
Ah Muzen Cab
8,893
4,338
0
1,544
6,927
2,816
1,080
4,009
2,918
0
28,826
W
Achilles
Classi
Achilles
12,141
6,004
0
2,702
11,381
8,907
721
4,282
7,099
0
21,338
L
Loki
Dimur66
Loki
3,262
528
0
0
12,257
3,964
0
3,697
7,974
0
7,700
W
Scylla
Mymikuu
Scylla
11,899
1,727
0
462
2,419
1,000
570
1,430
989
32,459
0
L
He Bo
THEMNM
He Bo
6,920
533
90
1,147
8,299
2,586
0
2,543
5,585
21,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
18,676
110
Minions Killed
63
8
Camps Cleared
0
514,861
Distance Traveled
386,889
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,232
692
8
1
0
130,386
0
W
Ah Muzen Cab
7,432
826
39
4
2
153,109
1
W
Achilles
8,396
933
21
2
1
181,604
5
L
Loki
5,570
619
9
1
0
133,698
0
W
Scylla
8,444
938
50
6
5
180,148
1
L
He Bo
6,874
764
46
5
0
122,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role