Player Matchup

Cu Chulainn
Cu Chulainn
BlackMetalG0D
Cu Chulainn
Level 144
God Stats
36W - 36L
1,494 SR
Queue Stats
243W - 199L
1,619 Elo+
Party 2
Raijin
Raijin
Noble lDl
Raijin
Level 134
God Stats
1W - 0L
1,651 SR
Queue Stats
219W - 166L
1,543 Elo+
Solo
Neith
Neith
UNDEAD JDOG77
Neith
Level 139
God Stats
142W - 129L
1,555 SR
Queue Stats
264W - 231L
1,607 Elo+
Party 2
Team Averages
Level 139
1,567 SR
1,590 Elo+

VS

Team Averages
Level 139
1,480 SR
1,524 Elo+
Ullr
Ullr
Br4nd0id
Ullr
Level 156
God Stats
3W - 11L
1,327 SR
Queue Stats
128W - 134L
1,545 Elo+
Party 1
Hercules
Hercules
WrongAnthony
Hercules
Level 124
God Stats
19W - 17L
1,612 SR
Queue Stats
75W - 54L
1,567 Elo+
Party 1
Olorun
Olorun
Xono Uberaus
Olorun
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 124L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackMetalG0D
Cu Chulainn
19
9 / 3 / 4
14,271
751
18,028
22,432
36,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Noble lDl
Raijin
18
3 / 5 / 7
13,408
706
16,144
18,519
7,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 10
13,798
726
22,578
12,835
6,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
4 / 4 / 5
12,385
652
15,154
19,309
9,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
WrongAnthony
Hercules
18
2 / 4 / 7
12,448
655
16,513
24,466
25,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
19
6 / 7 / 5
13,375
704
11,605
23,114
13,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
15
Kills
12
12
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlackMetalG0D
Cu Chulainn
9
3
4
3.67
L
Ullr
4
4
5
1.63
W
Raijin
Noble lDl
Raijin
3
5
7
1.3
W
3
4
10
2
L
Hercules
WrongAnthony
Hercules
2
4
7
1.38
L
Olorun
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,750
Damage
43,272
53,786
Taken
66,889
49,748
Mitigated
48,185
6,467
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlackMetalG0D
Cu Chulainn
18,028
2,562
0
2,743
22,432
36,035
146
4,147
17,971
1,611
42,620
L
Ullr
15,154
6,885
0
1,754
19,309
9,513
0
4,669
14,140
0
53,742
W
Raijin
Noble lDl
Raijin
16,144
1,232
0
1,456
18,519
7,589
142
3,641
14,594
62,237
0
W
22,578
2,824
0
2,268
12,835
6,124
2,568
3,012
9,433
0
66,952
L
Hercules
WrongAnthony
Hercules
16,513
3,722
0
4,363
24,466
25,500
0
5,671
18,249
0
33,263
L
Olorun
11,605
5,588
2,109
9,423
23,114
13,172
0
7,249
15,778
55,865
6,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
38,208
233
Minions Killed
230
3
Camps Cleared
13
995,623
Distance Traveled
978,080
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,271
751
39
2
0
354,204
1
L
Ullr
12,385
652
75
4
3
324,254
5
W
Raijin
13,408
706
116
6
2
320,379
6
W
Neith
13,798
726
78
4
1
321,040
4
L
Hercules
12,448
655
51
3
4
358,323
5
L
Olorun
13,375
704
104
5
6
295,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role