Player Matchup

Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
BroccaBrad
Neith
Level 49
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 4
Cabrakan
Cabrakan
Jemmie
Cabrakan
Level 142
God Stats
22W - 8L
1,769 SR
Queue Stats
50W - 26L
1,661 Elo+
Party 3
Poseidon
Poseidon
SloppyBottoms
Poseidon
Level 49
God Stats
13W - 1L
1,745 SR
Queue Stats
53W - 13L
1,815 Elo+
Party 3
Team Averages
Level 83
1,560 SR
1,561 Elo+

VS

Team Averages
Level 32
1,454 SR
1,459 Elo+
Xing Tian
Xing Tian
Baccod
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 1
Zeus
Zeus
Hazelyun
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,314 Elo+
Party 1
Nemesis
Nemesis
Khörch
Nemesis
Level 46
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 19L
1,314 Elo+
Party 1
Apollo
Apollo
Likebeatz
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,608 Elo+
Party 2
Achilles
Achilles
Suzukira
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 2 / 3
6,821
620
6,620
11,627
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
9
0 / 1 / 5
5,665
515
1,383
7,777
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
3 / 1 / 3
6,193
563
7,602
4,140
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
Jemmie
Cabrakan
12
4 / 3 / 8
7,140
649
6,991
8,948
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SloppyBottoms
Poseidon
15
13 / 0 / 2
9,117
829
12,421
3,762
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Baccod
Xing Tian
9
1 / 2 / 1
5,768
524
1,833
10,277
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
9
2 / 8 / 1
5,814
529
3,089
8,606
3,566
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Khörch
Nemesis
9
1 / 6 / 3
5,733
521
3,841
11,954
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Likebeatz
Apollo
9
1 / 3 / 1
5,259
478
4,818
6,878
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Suzukira
Achilles
11
2 / 5 / 2
6,457
587
8,621
13,157
5,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
24
Kills
7
7
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
3
2.75
W
Geb
 
Geb
0
1
5
2.5
L
Xing Tian
Baccod
Xing Tian
1
2
1
0.75
W
Neith
3
1
3
4.5
L
Zeus
2
8
1
0.31
W
Cabrakan
Jemmie
Cabrakan
4
3
8
2.67
L
Nemesis
Khörch
Nemesis
1
6
3
0.42
L
Apollo
Likebeatz
Apollo
1
3
1
0.5
W
Poseidon
SloppyBottoms
Poseidon
13
0
2
14
L
Achilles
Suzukira
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,017
Damage
22,202
36,254
Taken
50,872
22,922
Mitigated
23,419
10,445
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,620
3,320
413
4,502
11,627
8,073
73
307
11,320
0
33,001
W
Geb
 
Geb
1,383
235
0
924
7,777
5,354
81
947
6,830
12,631
0
L
Xing Tian
Baccod
Xing Tian
1,833
217
0
1,693
10,277
6,811
0
2,845
7,432
14,843
0
W
Neith
7,602
3,199
0
1,529
4,140
1,685
732
727
3,413
0
38,649
L
Zeus
3,089
876
0
260
8,606
3,566
0
7,081
1,525
28,815
0
W
Cabrakan
Jemmie
Cabrakan
6,991
1,225
0
2,827
8,948
6,397
0
1,257
7,691
46,647
0
L
Nemesis
Khörch
Nemesis
3,841
1,379
0
2,230
11,954
4,575
0
5,557
6,295
0
34,906
L
Apollo
Likebeatz
Apollo
4,818
2,552
0
728
6,878
2,622
0
1,701
5,177
0
40,716
W
Poseidon
SloppyBottoms
Poseidon
12,421
2,224
0
250
3,762
1,413
0
1,684
2,078
71,998
0
L
Achilles
Suzukira
Achilles
8,621
3,401
0
3,595
13,157
5,845
0
3,611
9,007
0
39,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
29,031
352
Minions Killed
278
0
Camps Cleared
0
1,090,092
Distance Traveled
1,004,748
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,821
620
61
6
0
199,225
3
W
Geb
5,665
515
6
1
0
215,787
1
L
Xing Tian
5,768
524
16
1
0
219,286
4
W
Neith
6,193
563
72
7
0
208,824
3
L
Zeus
5,814
529
53
5
0
172,935
2
W
Cabrakan
7,140
649
90
8
0
213,030
4
L
Nemesis
5,733
521
60
5
0
213,881
4
L
Apollo
5,259
478
81
7
0
179,146
1
W
Poseidon
9,117
829
123
11
0
253,226
4
L
Achilles
6,457
587
68
6
0
219,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role