Player Matchup

Chronos
Chronos
Black wolf9012
Chronos
Level 82
God Stats
3W - 1L
1,363 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 2
Chaac
Chaac
Frenetiko45
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
Level 149
God Stats
26W - 14L
1,644 SR
Queue Stats
270W - 310L
1,460 Elo+
Solo
Team Averages
Level 84
1,502 SR
1,466 Elo+

VS

Team Averages
Level 66
1,487 SR
1,200 Elo+
Chaac
Chaac
E777T
Chaac
Level 22
God Stats
0W - 4L
1,189 SR
Queue Stats
1W - 8L
1,249 Elo+
Party 1
Fenrir
Fenrir
EcHoXeralius
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
967 Elo+
Solo
Merlin
Merlin
Minorar
Merlin
Level 89
God Stats
2W - 3L
1,773 SR
Queue Stats
15W - 28L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
12,997
650
13,508
19,528
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 3 / 11
12,409
620
12,297
22,345
15,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
20
10 / 1 / 4
15,440
772
27,889
15,058
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E777T
Chaac
16
1 / 5 / 2
11,515
576
13,510
25,295
32,246
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
15
2 / 5 / 3
11,797
590
10,008
17,780
13,465
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Minorar
Merlin
19
4 / 4 / 2
13,180
659
19,182
18,537
9,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
7
7
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Chaac
E777T
Chaac
1
5
2
0.4
L
Fenrir
2
5
3
0.7
W
1
3
11
2.17
L
Merlin
Minorar
Merlin
4
4
2
1.25
W
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,694
Damage
42,700
56,931
Taken
61,612
30,941
Mitigated
54,868
17,187
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,508
3,562
0
4,415
19,528
8,054
854
6,071
13,457
47,074
0
L
Chaac
E777T
Chaac
13,510
2,686
0
3,199
25,295
32,246
0
5,311
19,984
0
40,352
L
Fenrir
10,008
1,821
0
570
17,780
13,465
0
5,272
12,508
79
21,552
W
12,297
1,554
0
2,974
22,345
15,873
70
9,620
12,468
0
33,710
L
Merlin
Minorar
Merlin
19,182
1,113
0
3,459
18,537
9,157
0
3,140
15,397
82,799
0
W
Ah Muzen Cab
Mr_Wreckshop_101
Ah Muzen Cab
27,889
12,804
419
9,379
15,058
7,014
2,283
4,412
10,646
0
95,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
36,492
240
Minions Killed
228
12
Camps Cleared
6
1,131,385
Distance Traveled
1,037,770
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,997
650
68
3
6
374,724
2
L
Chaac
11,515
576
62
3
1
340,929
4
L
Fenrir
11,797
590
36
2
2
365,240
3
W
Chaac
12,409
620
34
2
1
373,210
3
L
Merlin
13,180
659
130
7
3
331,601
3
W
Ah Muzen Cab
15,440
772
138
7
5
383,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role