Player Matchup

Poseidon
Poseidon
VTM_Clemaxh
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
billybeet
Kumbhakarna
Level 108
God Stats
2W - 2L
1,748 SR
Queue Stats
2W - 2L
1,537 Elo+
Party 1
Neith
Neith
d1anq-fs
Neith
Level 33
God Stats
16W - 11L
1,471 SR
Queue Stats
41W - 36L
1,418 Elo+
Party 2
Mercury
Mercury
funfun1999
Mercury
Level 158
God Stats
18W - 13L
1,514 SR
Queue Stats
86W - 89L
1,586 Elo+
Party 1
Nemesis
Nemesis
zShinraa--
Nemesis
Level 109
God Stats
2W - 2L
1,668 SR
Queue Stats
47W - 39L
1,439 Elo+
Party 2
Team Averages
Level 83
1,580 SR
1,496 Elo+

VS

Team Averages
Level 90
1,474 SR
1,472 Elo+
Vulcan
Vulcan
B00GIExW00GIE
Vulcan
Level 143
God Stats
11W - 14L
1,443 SR
Queue Stats
166W - 143L
1,552 Elo+
Party 4
Tyr
Tyr
C 4 M E R O N96
Tyr
Level 128
God Stats
47W - 48L
1,563 SR
Queue Stats
156W - 138L
1,550 Elo+
Party 4
Cupid
Cupid
Kukuruzza-Bubsey
Cupid
Level 45
God Stats
0W - 3L
1,283 SR
Queue Stats
16W - 29L
1,236 Elo+
Solo
Bakasura
Bakasura
Naskwim
Bakasura
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
45W - 39L
1,475 Elo+
Party 3
Atlas
Atlas
Tyuhug
Atlas
Level 104
God Stats
7W - 7L
1,382 SR
Queue Stats
167W - 156L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
VTM_Clemaxh
Poseidon
15
0 / 4 / 8
9,759
465
6,096
11,447
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
billybeet
Kumbhakarna
15
0 / 1 / 15
10,466
498
6,600
18,259
16,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
d1anq-fs
Neith
15
3 / 6 / 5
10,437
497
9,267
12,559
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
funfun1999
Mercury
20
11 / 0 / 8
13,362
636
19,891
18,326
8,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
zShinraa--
Nemesis
18
9 / 2 / 10
13,089
623
24,384
23,688
20,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,859
469
11,577
11,717
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 0
10,083
480
13,247
25,073
21,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 4
9,791
466
7,770
13,526
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Naskwim
Bakasura
15
1 / 4 / 2
9,504
453
7,265
20,081
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Tyuhug
Atlas
13
3 / 4 / 3
9,718
463
9,879
21,803
28,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
23
Kills
13
13
Deaths
24
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
3
7
0
0.43
L
4
4
4
1.5
L
Bakasura
Naskwim
Bakasura
1
4
2
0.5
L
Atlas
Tyuhug
Atlas
3
4
3
1.13
W
Poseidon
VTM_Clemaxh
Poseidon
0
4
8
1
W
Kumbhakarna
billybeet
Kumbhakarna
0
1
15
7.5
W
Neith
d1anq-fs
Neith
3
6
5
0.92
W
Mercury
funfun1999
Mercury
11
0
8
15
W
Nemesis
zShinraa--
Nemesis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
49,738
84,279
Taken
92,200
56,246
Mitigated
72,624
18,969
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,577
3,617
0
779
11,717
6,164
43
2,841
8,876
74,041
0
L
13,247
1,804
0
5,390
25,073
21,911
0
2,027
23,046
0
67,881
L
7,770
4,786
377
3,293
13,526
6,672
3,606
4,720
8,806
0
58,777
L
Bakasura
Naskwim
Bakasura
7,265
4,685
0
4,879
20,081
9,224
11
1,688
18,393
0
75,323
L
Atlas
Tyuhug
Atlas
9,879
3,980
0
2,277
21,803
28,653
30
2,925
18,878
39,946
0
W
Poseidon
VTM_Clemaxh
Poseidon
6,096
1,458
0
477
11,447
4,680
745
6,087
4,955
52,782
0
W
Kumbhakarna
billybeet
Kumbhakarna
6,600
629
422
4,798
18,259
16,833
1,117
9,298
8,733
27,056
0
W
Neith
d1anq-fs
Neith
9,267
1,723
0
2,157
12,559
5,345
5,335
3,031
9,408
0
64,076
W
Mercury
funfun1999
Mercury
19,891
10,831
0
1,752
18,326
8,842
0
3,893
14,187
0
156,886
W
Nemesis
zShinraa--
Nemesis
24,384
12,924
0
9,363
23,688
20,546
4,364
4,103
19,541
0
112,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,113
Gold Earned
48,955
539
Minions Killed
521
0
Camps Cleared
0
2,196,925
Distance Traveled
1,920,983
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,859
469
120
6
0
380,444
9
L
Tyr
10,083
480
118
6
0
332,541
2
L
Cupid
9,791
466
115
5
0
350,966
0
L
Bakasura
9,504
453
121
6
0
476,658
0
L
Atlas
9,718
463
47
2
0
380,374
2
W
Poseidon
9,759
465
81
4
0
413,305
1
W
Kumbhakarna
10,466
498
32
2
0
428,301
6
W
Neith
10,437
497
89
4
0
407,682
0
W
Mercury
13,362
636
172
8
0
515,188
0
W
Nemesis
13,089
623
165
8
0
432,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role