Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Holofaux
Sylvanus
Level 118
God Stats
1W - 0L
1,761 SR
Queue Stats
39W - 25L
1,585 Elo+
Solo
Thoth
Thoth
XxVoidKingxX
Thoth
Level 160
God Stats
7W - 13L
1,265 SR
Queue Stats
1,144W - 1,155L
1,529 Elo+
Party 1
Team Averages
Level 133
1,505 SR
1,523 Elo+

VS

Team Averages
Level 97
1,478 SR
1,512 Elo+
Jing Wei
Jing Wei
AutolockAnhur
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,586 Elo+
Party 2
Thoth
Thoth
DarkHorse66
Thoth
Level 88
God Stats
0W - 2L
1,331 SR
Queue Stats
35W - 42L
1,410 Elo+
Solo
Terra
Terra
Sasori680
Terra
Level 160
God Stats
10W - 14L
1,429 SR
Queue Stats
1,325W - 1,362L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
SliderSunday
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,600 Elo+
Party 2
Fenrir
Fenrir
amatuercriminal
Fenrir
Level 117
God Stats
18W - 17L
1,630 SR
Queue Stats
881W - 889L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
9 / 2 / 13
9,990
999
13,136
13,246
10,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
 
Chaac
16
4 / 2 / 16
9,124
912
16,133
12,844
9,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
 
Sol
14
4 / 2 / 11
8,581
858
9,519
11,637
5,619
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Holofaux
Sylvanus
14
1 / 1 / 19
9,039
904
4,053
15,830
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 3 / 14
9,501
950
12,608
9,452
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AutolockAnhur
Jing Wei
14
2 / 6 / 7
7,733
773
8,150
12,817
5,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 4
7,851
785
13,344
10,681
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Sasori680
Terra
15
2 / 3 / 4
7,539
754
9,567
12,041
16,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
SliderSunday
Ratatoskr
13
1 / 5 / 4
6,806
681
5,995
10,588
7,524
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 5
7,830
783
4,067
13,180
8,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
24
Kills
9
10
Deaths
24
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
2
13
7.75
W
Chaac
 
Chaac
4
2
16
6
W
Sol
 
Sol
4
2
11
4.75
L
Jing Wei
AutolockAnhur
Jing Wei
2
6
7
0.92
L
2
4
4
1
W
Sylvanus
Holofaux
Sylvanus
1
1
19
10.5
L
Terra
Sasori680
Terra
2
3
4
1.33
L
Ratatoskr
SliderSunday
Ratatoskr
1
5
4
0.6
W
6
3
14
4.33
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
41,123
63,009
Taken
59,307
47,224
Mitigated
43,191
27,486
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,136
1,149
1,312
3,103
13,246
10,402
884
3,169
10,015
25,731
0
W
Chaac
 
Chaac
16,133
722
791
3,299
12,844
9,536
432
4,233
8,444
0
25,453
W
Sol
 
Sol
9,519
2,750
378
2,376
11,637
5,619
5,168
5,044
6,401
17,568
0
L
Jing Wei
AutolockAnhur
Jing Wei
8,150
5,020
472
2,880
12,817
5,441
0
10,271
2,546
0
19,146
L
13,344
439
982
1,407
10,681
4,633
0
7,770
2,911
28,320
0
W
Sylvanus
Holofaux
Sylvanus
4,053
1,134
9,513
5,997
15,830
16,897
973
6,487
9,281
6,344
0
L
Terra
Sasori680
Terra
9,567
329
3,953
4,664
12,041
16,631
0
8,153
3,888
18,175
0
L
Ratatoskr
SliderSunday
Ratatoskr
5,995
818
380
1,664
10,588
7,524
0
5,778
4,810
0
8,434
W
12,608
1,023
0
717
9,452
4,770
778
3,978
5,302
28,391
0
L
4,067
581
0
1,464
13,180
8,962
0
7,344
5,836
0
4,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
37,759
112
Minions Killed
92
0
Camps Cleared
0
872,053
Distance Traveled
932,709
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,990
999
36
4
0
177,681
2
W
Chaac
9,124
912
23
2
0
219,716
1
W
Sol
8,581
858
19
2
0
128,448
0
L
Jing Wei
7,733
773
24
2
0
201,320
4
L
Thoth
7,851
785
39
4
0
191,658
1
W
Sylvanus
9,039
904
2
0
0
150,994
1
L
Terra
7,539
754
15
2
0
151,841
0
L
Ratatoskr
6,806
681
5
1
0
208,711
0
W
Thoth
9,501
950
32
3
0
195,214
1
L
Fenrir
7,830
783
9
1
0
179,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role