Player Matchup

Lancelot
Lancelot
Zocory
Lancelot
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,066 Elo+
Party 2
Chaac
Chaac
bloodcoloured
Chaac
Level 25
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
glazed454
Sol
Level 49
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 9L
1,041 Elo+
Party 2
Team Averages
Level 29
1,308 SR
1,203 Elo+

VS

Team Averages
Level 72
1,398 SR
1,261 Elo+
Kali
Kali
HamRipken
Kali
Level 25
God Stats
12W - 29L
1,217 SR
Queue Stats
126W - 251L
1,098 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JSRxGuMx
Ah Muzen Cab
Level 126
God Stats
3W - 0L
1,856 SR
Queue Stats
12W - 8L
1,541 Elo+
Solo
Tiamat
Tiamat
mathu185
Tiamat
Level 64
God Stats
10W - 24L
1,122 SR
Queue Stats
293W - 489L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Zocory
Lancelot
10
2 / 5 / 0
7,218
656
7,901
12,885
4,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 5 / 3
6,856
623
3,737
10,985
6,291
11
1 / 7 / 1
7,317
665
4,119
9,908
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
6 / 2 / 9
9,101
827
6,891
8,972
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
JSRxGuMx
Ah Muzen Cab
13
2 / 1 / 12
8,283
753
10,944
7,515
2,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
mathu185
Tiamat
14
9 / 0 / 7
9,114
829
10,004
8,055
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kali
6
2
9
5.25
W
Ah Muzen Cab
JSRxGuMx
Ah Muzen Cab
2
1
12
8
L
Lancelot
Zocory
Lancelot
2
5
0
0.4
L
0
5
3
0.3
L
1
7
1
0.21
W
Tiamat
mathu185
Tiamat
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
27,839
33,778
Taken
24,542
14,323
Mitigated
13,164
2,922
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,891
3,556
0
3,715
8,972
4,775
408
1,774
7,198
0
19,103
W
Ah Muzen Cab
JSRxGuMx
Ah Muzen Cab
10,944
2,308
0
2,198
7,515
2,890
858
1,445
6,070
0
34,467
L
Lancelot
Zocory
Lancelot
7,901
1,435
0
339
12,885
4,492
0
4,484
8,401
0
13,865
L
3,737
527
0
1,244
10,985
6,291
0
3,193
7,792
0
13,812
L
4,119
1,093
0
1,339
9,908
3,540
0
2,327
7,581
18,165
2,446
W
Tiamat
mathu185
Tiamat
10,004
562
0
3,396
8,055
5,499
573
1,337
6,718
23,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,391
Gold Earned
26,498
100
Minions Killed
120
1
Camps Cleared
8
551,904
Distance Traveled
681,571
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,101
827
36
3
5
239,186
4
W
Ah Muzen Cab
8,283
753
54
5
1
211,561
3
L
Lancelot
7,218
656
19
2
0
226,452
0
L
Chaac
6,856
623
29
3
0
165,963
0
L
Sol
7,317
665
52
5
1
159,489
0
W
Tiamat
9,114
829
30
3
2
230,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role