Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlexMoscow1
Chaac
Level 140
God Stats
4W - 2L
1,223 SR
Queue Stats
177W - 178L
1,536 Elo+
Solo
Sol
Sol
Ghost_Bananana
Sol
Level 157
God Stats
6W - 3L
1,616 SR
Queue Stats
249W - 257L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
I RhUm MaN
Ao Kuang
Level 158
God Stats
1W - 0L
1,258 SR
Queue Stats
110W - 104L
1,534 Elo+
Solo
Thor
Thor
eZeuz_
Thor
Level 106
God Stats
1W - 2L
1,315 SR
Queue Stats
46W - 41L
1,536 Elo+
Solo
Team Averages
Level 144
1,382 SR
1,523 Elo+

VS

Team Averages
Level 121
1,551 SR
1,509 Elo+
Merlin
Merlin
AhTabai
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kasalina1
Gilgamesh
Level 111
God Stats
2W - 1L
1,880 SR
Queue Stats
724W - 736L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Myrolik
Zhong Kui
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
341W - 336L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
QueenGuillotine
Kumbhakarna
Level 140
God Stats
1W - 1L
1,685 SR
Queue Stats
323W - 303L
1,568 Elo+
Solo
Olorun
Olorun
Zosim
Olorun
Level 157
God Stats
0W - 2L
1,192 SR
Queue Stats
83W - 69L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 1 / 14
9,747
812
15,312
10,893
6,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 12
10,459
872
15,707
17,195
23,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 15
9,841
820
14,986
12,731
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
I RhUm MaN
Ao Kuang
16
6 / 2 / 13
9,797
816
9,398
14,051
8,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
eZeuz_
Thor
15
6 / 3 / 11
9,474
790
14,265
9,429
4,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AhTabai
Merlin
14
1 / 5 / 5
8,116
676
14,025
10,290
5,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kasalina1
Gilgamesh
16
3 / 5 / 6
8,753
729
11,736
18,422
16,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Myrolik
Zhong Kui
15
1 / 5 / 6
8,833
736
12,588
16,899
13,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
QueenGuillotine
Kumbhakarna
16
2 / 3 / 3
9,165
764
5,452
17,663
19,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Zosim
Olorun
14
1 / 4 / 6
8,151
679
7,502
11,434
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
22
Kills
8
10
Deaths
22
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
14
8
L
Merlin
AhTabai
Merlin
1
5
5
0.7
W
5
2
12
5.5
W
4
2
15
5.75
W
Ao Kuang
I RhUm MaN
Ao Kuang
6
2
13
6.25
L
Gilgamesh
Kasalina1
Gilgamesh
3
5
6
1.2
L
Zhong Kui
Myrolik
Zhong Kui
1
5
6
0.8
L
Kumbhakarna
QueenGuillotine
Kumbhakarna
2
3
3
1.17
L
Olorun
Zosim
Olorun
1
4
6
1
W
Thor
eZeuz_
Thor
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,668
Damage
51,303
64,299
Taken
74,708
50,233
Mitigated
61,208
35,957
Healing
27,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,312
6,315
5,605
5,761
10,893
6,451
2,528
7,713
3,180
39,289
0
L
Merlin
AhTabai
Merlin
14,025
1,806
0
31
10,290
5,410
0
4,585
5,705
24,362
0
W
15,707
518
0
5,155
17,195
23,906
39
8,286
8,909
0
30,424
W
14,986
2,054
1,714
6,258
12,731
6,475
702
7,387
5,344
28,826
0
W
Ao Kuang
I RhUm MaN
Ao Kuang
9,398
1,878
1,358
6,829
14,051
8,567
1,485
9,290
4,761
11,842
0
L
Gilgamesh
Kasalina1
Gilgamesh
11,736
1,538
2,278
3,801
18,422
16,901
0
12,758
5,664
0
19,794
L
Zhong Kui
Myrolik
Zhong Kui
12,588
1,069
1,375
5,083
16,899
13,181
0
7,107
9,792
26,381
0
L
Kumbhakarna
QueenGuillotine
Kumbhakarna
5,452
408
1,782
5,606
17,663
19,079
0
10,137
7,526
14,886
0
L
Olorun
Zosim
Olorun
7,502
3,015
3,752
3,605
11,434
6,637
0
5,109
6,325
21,870
0
W
Thor
eZeuz_
Thor
14,265
1,412
1,705
1,572
9,429
4,834
90
6,891
2,538
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
43,018
138
Minions Killed
129
0
Camps Cleared
0
1,164,981
Distance Traveled
1,041,497
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,747
812
60
5
0
216,514
2
L
Merlin
8,116
676
21
2
0
187,208
3
W
Chaac
10,459
872
32
3
0
269,952
4
W
Sol
9,841
820
28
2
0
253,299
1
W
Ao Kuang
9,797
816
8
1
0
234,374
0
L
Gilgamesh
8,753
729
24
2
0
225,769
0
L
Zhong Kui
8,833
736
26
2
0
198,647
4
L
Kumbhakarna
9,165
764
17
1
0
236,862
0
L
Olorun
8,151
679
41
3
0
193,011
1
W
Thor
9,474
790
10
1
0
190,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role