Player Matchup

Ymir
Ymir
CheekssClapped
Ymir
Level 106
God Stats
3W - 2L
1,654 SR
Queue Stats
93W - 104L
1,362 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ck XxWaterxX
Cu Chulainn
Level 61
God Stats
6W - 11L
1,122 SR
Queue Stats
162W - 146L
1,427 Elo+
Solo
Danzaburou
Danzaburou
KaPowNow
Danzaburou
Level 158
God Stats
18W - 27L
1,359 SR
Queue Stats
368W - 393L
1,411 Elo+
Solo
Hades
Hades
Leonix Orion885
Hades
Level 59
God Stats
7W - 7L
1,560 SR
Queue Stats
297W - 341L
1,396 Elo+
Solo
Cliodhna
Cliodhna
Sureshotcod4fan
Cliodhna
Level 105
God Stats
3W - 2L
1,800 SR
Queue Stats
106W - 113L
1,380 Elo+
Party 2
Team Averages
Level 98
1,499 SR
1,395 Elo+

VS

Team Averages
Level 40
1,385 SR
1,227 Elo+
Janus
Janus
FrOsTmAkK
Janus
Level 84
God Stats
1W - 7L
1,274 SR
Queue Stats
57W - 67L
1,355 Elo+
Solo
Ullr
Ullr
Greasy Boffa
Ullr
Level 48
God Stats
0W - 3L
1,377 SR
Queue Stats
5W - 5L
1,147 Elo+
Party 1
Cthulhu
Cthulhu
Greasy Jawn
Cthulhu
Level 29
God Stats
0W - 3L
1,493 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
Rico Geekin
Sun Wukong
Level 14
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Arachne
Arachne
o MNR o
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,797
544
7,893
15,324
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ck XxWaterxX
Cu Chulainn
17
7 / 1 / 1
10,960
609
11,661
13,688
14,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KaPowNow
Danzaburou
14
5 / 0 / 9
9,703
539
12,101
9,297
3,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 3 / 3
8,680
482
7,441
12,440
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
16
6 / 1 / 3
9,924
551
8,495
12,445
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FrOsTmAkK
Janus
15
2 / 6 / 0
9,137
508
6,978
11,592
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 3
7,434
413
7,771
17,200
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Greasy Jawn
Cthulhu
13
2 / 5 / 2
8,114
451
7,094
10,736
10,887
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Rico Geekin
Sun Wukong
12
0 / 6 / 0
7,277
404
2,311
11,656
6,544
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
o MNR o
Arachne
12
2 / 3 / 1
7,810
434
4,517
18,118
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
26
Kills
7
7
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Cu Chulainn
Ck XxWaterxX
Cu Chulainn
7
1
1
7.5
L
Janus
FrOsTmAkK
Janus
2
6
0
0.33
L
1
6
3
0.42
L
Cthulhu
Greasy Jawn
Cthulhu
2
5
2
0.6
W
Danzaburou
KaPowNow
Danzaburou
5
0
9
9.5
W
2
3
3
1.17
L
Sun Wukong
Rico Geekin
Sun Wukong
0
6
0
0
W
Cliodhna
6
1
3
7.5
L
Arachne
o MNR o
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,591
Damage
28,671
63,194
Taken
69,302
40,761
Mitigated
34,208
20,719
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,893
1,470
212
3,924
15,324
11,389
515
3,735
11,567
46,561
0
W
Cu Chulainn
Ck XxWaterxX
Cu Chulainn
11,661
1,694
0
815
13,688
14,487
95
1,473
12,165
0
75,621
L
Janus
FrOsTmAkK
Janus
6,978
902
0
500
11,592
4,250
60
5,633
5,223
72,972
0
L
7,771
3,612
0
2,229
17,200
6,035
255
3,270
13,930
0
36,681
L
Cthulhu
Greasy Jawn
Cthulhu
7,094
65
859
846
10,736
10,887
23
4,354
6,382
32,979
0
W
Danzaburou
KaPowNow
Danzaburou
12,101
6,676
0
4,603
9,297
3,465
2,113
2,139
6,604
0
63,456
W
7,441
611
332
4,085
12,440
6,297
190
4,646
6,982
45,974
0
L
Sun Wukong
Rico Geekin
Sun Wukong
2,311
801
0
1,244
11,656
6,544
339
0
11,656
0
39,804
W
Cliodhna
8,495
1,442
279
6,469
12,445
5,123
554
1,682
10,723
0
81,543
L
Arachne
o MNR o
Arachne
4,517
3,124
89
5,119
18,118
6,492
0
2,077
15,239
0
37,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
39,772
528
Minions Killed
368
0
Camps Cleared
0
1,756,864
Distance Traveled
1,655,338
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,797
544
60
3
0
341,492
3
W
Cu Chulainn
10,960
609
147
8
0
347,612
2
L
Janus
9,137
508
155
9
0
307,579
4
L
Ullr
7,434
413
52
3
0
314,367
1
L
Cthulhu
8,114
451
52
3
0
319,095
0
W
Danzaburou
9,703
539
103
6
0
338,905
5
W
Hades
8,680
482
85
5
0
327,763
2
L
Sun Wukong
7,277
404
60
3
0
339,470
0
W
Cliodhna
9,924
551
133
7
0
401,092
2
L
Arachne
7,810
434
49
3
0
374,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role