Player Matchup

Hun Batz
Hun Batz
CordedLamb3585
Hun Batz
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 301L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
VeNoMoUzViPeRz
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,376 Elo+
Party 2
Medusa
Medusa
dasYiieh
Medusa
Level 93
God Stats
3W - 8L
1,357 SR
Queue Stats
110W - 112L
1,393 Elo+
Solo
Vulcan
Vulcan
iTSBi FuSiOnZ
Vulcan
Level 60
God Stats
2W - 10L
1,230 SR
Queue Stats
42W - 75L
1,169 Elo+
Party 2
Athena
Athena
iTSBi justin
Athena
Level 88
God Stats
10W - 11L
1,246 SR
Queue Stats
78W - 122L
1,243 Elo+
Party 2
Team Averages
Level 80
1,367 SR
1,339 Elo+

VS

Team Averages
Level 95
1,569 SR
1,485 Elo+
Charybdis
Charybdis
Ghants502
Charybdis
Level 158
God Stats
8W - 4L
1,659 SR
Queue Stats
1,143W - 1,054L
1,569 Elo+
Party 1
Nike
Nike
Henrygamess
Nike
Level 120
God Stats
9W - 7L
1,538 SR
Queue Stats
416W - 370L
1,515 Elo+
Party 1
Yu Huang
Yu Huang
MEGA-XD_YT
Yu Huang
Level 128
God Stats
3W - 1L
1,674 SR
Queue Stats
283W - 250L
1,552 Elo+
Party 1
Ymir
Ymir
astuto_zero
Ymir
Level 28
God Stats
44W - 34L
1,543 SR
Queue Stats
57W - 54L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
dseusse
Ao Kuang
Level 41
God Stats
3W - 2L
1,432 SR
Queue Stats
31W - 37L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
1 / 3 / 2
5,186
519
3,667
8,192
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
VeNoMoUzViPeRz
Sun Wukong
10
2 / 0 / 0
5,453
545
5,025
7,616
3,855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
dasYiieh
Medusa
7
0 / 4 / 1
4,230
423
3,462
7,544
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,628
463
1,118
4,527
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
7
0 / 2 / 1
4,599
460
2,298
8,525
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ghants502
Charybdis
10
7 / 1 / 1
6,405
641
11,470
7,461
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
5,872
587
5,001
6,739
4,030
Mace

Mace

+10
Physical Power

Yu Huang
MEGA-XD_YT
Yu Huang
11
1 / 0 / 0
6,110
611
4,045
3,425
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 6
6,240
624
3,008
6,817
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
dseusse
Ao Kuang
9
0 / 1 / 1
5,247
525
2,172
7,073
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
10
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
3
2
0.67
W
Charybdis
Ghants502
Charybdis
7
1
1
7.5
W
1
1
0
1
W
Yu Huang
MEGA-XD_YT
Yu Huang
1
0
0
1
L
Sun Wukong
VeNoMoUzViPeRz
Sun Wukong
2
0
0
2
W
1
0
6
4
L
Medusa
dasYiieh
Medusa
0
4
1
0.13
W
Ao Kuang
dseusse
Ao Kuang
0
1
1
0.5
L
0
1
0
0
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
25,696
36,404
Taken
31,515
14,659
Mitigated
16,909
9,652
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,667
1,236
0
2,092
8,192
3,053
0
2,811
5,381
0
25,535
W
Charybdis
Ghants502
Charybdis
11,470
6,255
0
3,406
7,461
2,636
2,286
893
6,568
0
52,835
W
5,001
784
0
1,205
6,739
4,030
0
0
6,739
0
39,336
W
Yu Huang
MEGA-XD_YT
Yu Huang
4,045
371
0
669
3,425
1,348
0
580
2,845
48,940
0
L
Sun Wukong
VeNoMoUzViPeRz
Sun Wukong
5,025
941
0
2,771
7,616
3,855
0
483
7,133
0
32,815
W
3,008
642
227
1,485
6,817
6,435
105
1,405
5,412
17,356
0
L
Medusa
dasYiieh
Medusa
3,462
1,366
239
1,278
7,544
2,056
0
2,119
5,425
0
18,571
W
Ao Kuang
dseusse
Ao Kuang
2,172
680
0
1,441
7,073
2,460
0
538
6,535
29,845
0
L
1,118
383
0
1,230
4,527
1,622
0
2,540
1,987
19,199
0
L
Athena
2,298
859
0
2,042
8,525
4,073
0
1,272
7,253
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
29,874
170
Minions Killed
331
0
Camps Cleared
0
949,221
Distance Traveled
925,542
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,186
519
49
5
0
210,545
1
W
Charybdis
6,405
641
80
8
0
157,279
0
W
Nike
5,872
587
81
8
0
183,327
3
W
Yu Huang
6,110
611
90
9
0
187,686
1
L
Sun Wukong
5,453
545
52
5
0
211,431
2
W
Ymir
6,240
624
16
2
0
185,644
0
L
Medusa
4,230
423
24
2
0
161,334
3
W
Ao Kuang
5,247
525
64
6
0
211,606
0
L
Vulcan
4,628
463
34
3
0
181,917
1
L
Athena
4,599
460
11
1
0
183,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role