Player Matchup

Ares
Ares
VvBIGAL
Ares
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 68L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
X JayRuss X
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
lI Ryuk lI
Hou Yi
Level 154
God Stats
8W - 0L
1,822 SR
Queue Stats
194W - 115L
1,755 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,599 Elo+

VS

Team Averages
Level 140
1,388 SR
1,352 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Lupu006
Xing Tian
Level 147
God Stats
7W - 16L
1,382 SR
Queue Stats
102W - 161L
1,299 Elo+
Party 2
Hades
Hades
STaNLeY-IPkisS04
Hades
Level 146
God Stats
1W - 3L
1,282 SR
Queue Stats
123W - 212L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
VvBIGAL
Ares
15
3 / 1 / 9
10,602
816
9,517
16,106
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
X JayRuss X
Ah Puch
12
1 / 5 / 7
8,568
659
5,836
9,046
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
lI Ryuk lI
Hou Yi
16
9 / 1 / 4
10,912
839
17,948
10,275
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 5 / 1
8,838
680
13,923
11,974
8,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Lupu006
Xing Tian
12
1 / 3 / 6
8,722
671
4,853
14,280
15,054
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 5
8,021
617
7,449
14,840
13,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
7
7
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
5
1
1.1
L
Xing Tian
Lupu006
Xing Tian
1
3
6
1.33
L
1
5
5
0.7
W
Ares
VvBIGAL
Ares
3
1
9
7.5
W
Ah Puch
X JayRuss X
Ah Puch
1
5
7
0.9
W
Hou Yi
lI Ryuk lI
Hou Yi
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
26,225
35,427
Taken
41,094
29,444
Mitigated
36,408
8,323
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,923
2,821
0
1,342
11,974
8,217
0
5,050
6,924
0
34,075
L
Xing Tian
Lupu006
Xing Tian
4,853
465
0
855
14,280
15,054
0
5,164
9,116
12,132
0
L
7,449
722
872
2,088
14,840
13,137
0
5,714
9,126
21,947
0
W
Ares
VvBIGAL
Ares
9,517
829
0
3,860
16,106
20,403
67
5,892
10,214
21,910
0
W
Ah Puch
X JayRuss X
Ah Puch
5,836
458
0
940
9,046
4,309
0
3,823
5,223
20,126
0
W
Hou Yi
lI Ryuk lI
Hou Yi
17,948
9,988
0
3,523
10,275
4,732
2,222
2,830
7,445
0
53,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,082
Gold Earned
25,581
151
Minions Killed
99
5
Camps Cleared
4
693,804
Distance Traveled
676,053
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,838
680
42
3
4
246,848
2
L
Xing Tian
8,722
671
17
1
0
239,818
1
L
Hades
8,021
617
40
3
0
189,387
2
W
Ares
10,602
816
21
2
2
245,493
3
W
Ah Puch
8,568
659
28
2
0
223,749
0
W
Hou Yi
10,912
839
102
8
3
224,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role