Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
 
Chaac
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Burzum AD
Ne Zha
Diamond II
Level 160
God Stats
14W - 27L
1,599 SR
Queue Stats
531W - 526L
2,198 MMR
Solo
Chiron
Chiron
Masters
VattenKniv
Chiron
Masters
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 118L
2,738 MMR
Solo
Yu Huang
Yu Huang
Masters
Yυma
Yu Huang
Masters
Level 75
God Stats
1W - 1L
1,245 SR
Queue Stats
91W - 63L
2,831 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 99
1,469 SR
2,153 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,687 SR
2,617 MMR
Geb
Geb
Diamond II
Fitchy971_93
Geb
Diamond II
Level 160
God Stats
0W - 2L
1,714 SR
Queue Stats
180W - 161L
2,249 MMR
Party 3
Merlin
Merlin
Grandmaster
Fuji Natsuo
Merlin
Grandmaster
Level 122
God Stats
78W - 71L
1,644 SR
Queue Stats
1,075W - 819L
3,253 MMR
Party 1
Tiamat
Tiamat
Diamond V
JL_Aiden
Tiamat
Diamond V
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 42L
2,098 MMR
Party 3
Thanatos
Thanatos
Grandmaster
Sayаkа
Thanatos
Grandmaster
Level 121
God Stats
5W - 3L
2,001 SR
Queue Stats
103W - 31L
3,156 MMR
Party 1
Ullr
Ullr
Diamond II
Shinrа
Ullr
Diamond II
Level 129
God Stats
20W - 24L
1,575 SR
Queue Stats
217W - 185L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 0 / 0
8,387
645
8,392
9,398
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
 
Chaac
13
2 / 1 / 2
7,925
610
7,192
12,233
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Burzum AD
Ne Zha
10
0 / 0 / 4
6,414
493
3,359
7,684
5,819
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
VattenKniv
Chiron
14
1 / 0 / 2
8,127
625
4,522
8,642
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
Yυma
Yu Huang
12
0 / 0 / 1
6,695
515
3,691
3,945
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
RavanaLancelotBakasura

VS

Bans
AresKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,122
317
118
1,875
715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
0 / 4 / 0
6,325
487
4,979
8,811
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
JL_Aiden
Tiamat
11
1 / 2 / 0
6,991
538
8,446
9,055
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Sayаkа
Thanatos
12
0 / 1 / 1
6,426
494
2,486
9,190
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Shinrа
Ullr
10
0 / 3 / 0
5,807
447
4,176
7,695
2,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
0
7
W
Chaac
 
Chaac
2
1
2
3
W
Ne Zha
Burzum AD
Ne Zha
0
0
4
2
L
0
0
0
0
L
Merlin
0
4
0
0
L
Tiamat
JL_Aiden
Tiamat
1
2
0
0.5
L
Thanatos
Sayаkа
Thanatos
0
1
1
0.5
L
Ullr
Shinrа
Ullr
0
3
0
0
W
Chiron
VattenKniv
Chiron
1
0
2
2
W
Yu Huang
Yυma
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
20,205
41,902
Taken
36,626
20,917
Mitigated
18,253
20,779
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,392
2,640
0
6,817
9,398
3,751
0
2,092
7,306
57,107
0
W
Chaac
 
Chaac
7,192
2,083
0
6,952
12,233
6,740
0
7,336
4,897
0
66,032
W
Ne Zha
Burzum AD
Ne Zha
3,359
1,044
0
1,853
7,684
5,819
0
2,780
4,904
349
20,572
L
118
0
15
140
1,875
715
0
103
1,752
2,009
0
L
Merlin
4,979
183
0
917
8,811
3,570
0
4,414
4,221
50,540
0
L
Tiamat
JL_Aiden
Tiamat
8,446
1,095
0
2,415
9,055
7,490
0
2,514
6,506
46,841
0
L
Thanatos
Sayаkа
Thanatos
2,486
717
0
9,438
9,190
4,271
0
2,925
6,131
0
52,686
L
Ullr
Shinrа
Ullr
4,176
1,585
0
1,008
7,695
2,207
0
1,892
5,803
0
38,629
W
Chiron
VattenKniv
Chiron
4,522
2,185
180
4,630
8,642
2,979
174
118
8,524
0
71,000
W
Yu Huang
Yυma
Yu Huang
3,691
426
0
347
3,945
1,628
57
1,217
2,728
56,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
29,671
481
Minions Killed
374
0
Camps Cleared
0
1,356,059
Distance Traveled
981,626
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,387
645
102
8
0
296,825
1
W
Chaac
7,925
610
128
10
0
272,452
5
W
Ne Zha
6,414
493
19
1
0
273,970
3
L
Geb
4,122
317
5
0
0
57,772
0
L
Merlin
6,325
487
92
7
0
201,567
1
L
Tiamat
6,991
538
107
8
0
233,457
3
L
Thanatos
6,426
494
108
8
0
292,770
6
L
Ullr
5,807
447
62
5
0
196,060
1
W
Chiron
8,127
625
127
10
0
260,254
4
W
Yu Huang
6,695
515
105
8
0
252,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role