Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BobGrenvill
Ne Zha
Level 102
God Stats
2W - 0L
1,703 SR
Queue Stats
119W - 121L
1,454 Elo+
Solo
Artemis
Artemis
Jimor
Artemis
Level 69
God Stats
3W - 1L
1,313 SR
Queue Stats
108W - 101L
1,480 Elo+
Solo
Anhur
Anhur
Ōmikami
Anhur
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 159L
1,490 Elo+
Solo
Eset
Eset
ζorďĜugich
Eset
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
208W - 202L
1,461 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,477 Elo+

VS

Team Averages
Level 126
1,446 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
EastwooDD
Chaac
Level 127
God Stats
4W - 10L
1,392 SR
Queue Stats
366W - 400L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gbmetall
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,336 SR
Queue Stats
83W - 80L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 11
7,614
508
6,218
13,439
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
15
9 / 0 / 2
9,043
603
6,921
11,506
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Jimor
Artemis
14
1 / 0 / 2
8,288
553
8,429
6,134
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Ōmikami
Anhur
12
5 / 1 / 6
7,426
495
14,797
11,300
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
7 / 4 / 3
8,510
567
11,671
11,375
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 2
7,529
502
5,763
12,432
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
13
2 / 4 / 2
7,528
502
6,458
13,319
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
9
0 / 5 / 0
6,102
407
5,182
16,241
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
EastwooDD
Chaac
11
0 / 4 / 1
6,690
446
3,182
13,433
8,469
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ah Muzen Cab
Gbmetall
Ah Muzen Cab
10
1 / 6 / 0
6,106
407
11,697
13,934
4,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
5
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
11
6.5
L
Nemesis
 
Nemesis
2
4
2
0.75
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
L
Atlas
 
Atlas
0
5
0
0
W
Ne Zha
9
0
2
10
L
Chaac
EastwooDD
Chaac
0
4
1
0.13
L
Ah Muzen Cab
Gbmetall
Ah Muzen Cab
1
6
0
0.17
W
Artemis
Jimor
Artemis
1
0
2
2
W
Anhur
Ōmikami
Anhur
5
1
6
8
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
32,282
53,754
Taken
69,359
31,969
Mitigated
32,173
21,303
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,218
2,537
704
4,823
13,439
15,261
0
2,688
10,751
14,524
0
L
Nemesis
 
Nemesis
5,763
2,556
0
1,537
12,432
5,069
0
1,802
10,630
0
61,811
L
Baron Samedi
 
Baron Samedi
6,458
148
203
3,338
13,319
6,447
84
6,563
6,756
53,768
0
L
Atlas
 
Atlas
5,182
2,401
1,681
2,266
16,241
8,134
0
5,092
11,149
18,329
0
W
Ne Zha
6,921
2,062
0
6,160
11,506
4,804
0
1,701
9,805
0
47,945
L
Chaac
EastwooDD
Chaac
3,182
193
0
4,945
13,433
8,469
0
623
12,810
0
35,832
L
Ah Muzen Cab
Gbmetall
Ah Muzen Cab
11,697
4,887
0
2,487
13,934
4,054
122
3,809
10,125
0
56,061
W
Artemis
Jimor
Artemis
8,429
5,173
0
4,920
6,134
2,259
1,965
0
6,134
0
57,799
W
Anhur
Ōmikami
Anhur
14,797
10,287
0
2,114
11,300
4,384
720
2,251
9,049
0
56,027
W
11,671
1,127
134
2,448
11,375
5,261
0
5,000
6,375
65,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
33,955
392
Minions Killed
384
0
Camps Cleared
0
1,380,276
Distance Traveled
1,279,983
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,614
508
19
1
0
306,725
6
L
Nemesis
7,529
502
98
7
0
304,677
0
L
Baron Samedi
7,528
502
92
6
0
245,619
2
L
Atlas
6,102
407
24
2
0
260,603
4
W
Ne Zha
9,043
603
97
6
0
296,586
0
L
Chaac
6,690
446
82
5
0
233,264
1
L
Ah Muzen Cab
6,106
407
88
6
0
235,820
2
W
Artemis
8,288
553
108
7
0
244,527
5
W
Anhur
7,426
495
83
6
0
267,387
2
W
Eset
8,510
567
85
6
0
265,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role