Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jeromeister
Ah Muzen Cab
Level 39
God Stats
1W - 5L
1,173 SR
Queue Stats
37W - 41L
1,537 Elo+
Solo
Thor
Thor
SirSpadge
Thor
Level 66
God Stats
3W - 4L
1,575 SR
Queue Stats
156W - 168L
1,429 Elo+
Solo
Neith
Neith
eri2022
Neith
Level 7
God Stats
0W - 5L
1,207 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 1
Skadi
Skadi
soliid2k
Skadi
Level 58
God Stats
7W - 8L
1,477 SR
Queue Stats
168W - 186L
1,473 Elo+
Solo
Team Averages
Level 66
1,386 SR
1,415 Elo+

VS

Team Averages
Level 96
1,581 SR
1,578 Elo+
Hera
Hera
BadK1dz
Hera
Level 108
God Stats
2W - 0L
1,792 SR
Queue Stats
68W - 68L
1,490 Elo+
Solo
King Arthur
King Arthur
RadicalRam408
King Arthur
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 51L
1,750 Elo+
Party 3
Thanatos
Thanatos
SolrStorm7
Thanatos
Level 121
God Stats
1W - 0L
1,596 SR
Queue Stats
31W - 26L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
TakeshiDLS
Cthulhu
Level 120
God Stats
10W - 3L
1,573 SR
Queue Stats
15W - 13L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
kyleconfirme
Heimdallr
Level 108
God Stats
2W - 1L
1,446 SR
Queue Stats
159W - 125L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 1 / 2
11,612
1,056
11,357
14,298
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jeromeister
Ah Muzen Cab
17
1 / 4 / 6
10,893
990
12,064
12,112
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
17
1 / 4 / 5
10,604
964
8,496
29,232
33,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
eri2022
Neith
16
2 / 6 / 3
10,705
973
5,951
14,391
6,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
soliid2k
Skadi
17
3 / 7 / 5
11,715
1,065
17,061
17,227
8,290
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

128

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BadK1dz
Hera
18
2 / 2 / 6
11,648
1,059
13,525
7,144
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
RadicalRam408
King Arthur
18
4 / 2 / 10
11,411
1,037
15,917
19,370
28,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
SolrStorm7
Thanatos
17
5 / 6 / 7
11,871
1,079
13,123
15,273
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TakeshiDLS
Cthulhu
18
7 / 0 / 10
14,043
1,277
12,144
11,941
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
kyleconfirme
Heimdallr
18
4 / 0 / 14
12,194
1,109
28,487
9,158
6,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
22
22
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
1
2
4
W
Hera
BadK1dz
Hera
2
2
6
2.5
L
Ah Muzen Cab
Jeromeister
Ah Muzen Cab
1
4
6
1
W
King Arthur
RadicalRam408
King Arthur
4
2
10
4.5
L
Thor
1
4
5
0.88
W
Thanatos
SolrStorm7
Thanatos
5
6
7
1.42
W
Cthulhu
TakeshiDLS
Cthulhu
7
0
10
12
L
Neith
eri2022
Neith
2
6
3
0.58
W
Heimdallr
kyleconfirme
Heimdallr
4
0
14
11
L
Skadi
soliid2k
Skadi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,929
Damage
83,196
87,260
Taken
62,886
61,152
Mitigated
67,376
3,182
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,357
463
156
1,221
14,298
6,629
0
3,985
10,313
52,529
0
W
Hera
BadK1dz
Hera
13,525
3,243
0
0
7,144
4,362
0
1,116
6,028
45,320
0
L
Ah Muzen Cab
Jeromeister
Ah Muzen Cab
12,064
3,007
0
726
12,112
5,788
0
2,585
9,527
0
34,750
W
King Arthur
RadicalRam408
King Arthur
15,917
1,455
683
995
19,370
28,482
0
2,320
17,050
0
26,103
L
Thor
8,496
1,512
0
500
29,232
33,533
0
8,675
20,557
0
16,910
W
Thanatos
SolrStorm7
Thanatos
13,123
2,306
0
5,961
15,273
9,650
0
3,612
10,096
0
22,825
W
Cthulhu
TakeshiDLS
Cthulhu
12,144
292
614
2,095
11,941
18,273
0
2,743
9,198
35,997
0
L
Neith
eri2022
Neith
5,951
3,184
0
423
14,391
6,912
0
5,714
8,677
0
16,536
W
Heimdallr
kyleconfirme
Heimdallr
28,487
21,254
0
2,457
9,158
6,609
0
1,566
7,592
0
42,102
L
Skadi
soliid2k
Skadi
17,061
7,682
0
156
17,227
8,290
0
4,710
12,517
0
35,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,529
Gold Earned
61,167
205
Minions Killed
234
9
Camps Cleared
8
1,179,236
Distance Traveled
1,134,056
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,612
1,056
111
10
3
211,473
0
W
Hera
11,648
1,059
76
7
2
235,949
0
L
Ah Muzen Cab
10,893
990
31
3
0
272,717
0
W
King Arthur
11,411
1,037
29
3
0
224,863
0
L
Thor
10,604
964
14
1
2
230,749
1
W
Thanatos
11,871
1,079
37
3
3
209,965
2
W
Cthulhu
14,043
1,277
52
5
0
248,465
1
L
Neith
10,705
973
23
2
0
224,388
0
W
Heimdallr
12,194
1,109
40
4
3
214,814
1
L
Skadi
11,715
1,065
26
2
4
239,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role