Player Matchup

Arachne
Arachne
Silver IV
JettBlac
Arachne
Silver IV
Level 77
God Stats
13W - 7L
1,645 SR
Queue Stats
184W - 350L
1,062 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,645 SR
1,062 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,313 SR
779 MMR
Sol
Sol
Bronze I
That Baize Guy
Sol
Bronze I
Level 127
God Stats
29W - 52L
1,313 SR
Queue Stats
76W - 145L
779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JettBlac
Arachne
20
4 / 2 / 0
17,277
909
15,405
24,569
14,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AchillesFreyaAh Muzen CabAnubisBastet

VS

Bans
PoseidonEsetBellonaMerlinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
15,632
823
18,571
21,090
10,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
JettBlac
Arachne
4
2
0
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
18,571
24,569
Taken
21,090
14,917
Mitigated
10,245
15,582
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JettBlac
Arachne
15,405
10,834
0
15,582
24,569
14,917
2,808
18,961
5,608
0
103,443
L
18,571
7,038
0
9,361
21,090
10,245
365
461
20,629
123,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,277
Gold Earned
15,632
181
Minions Killed
227
9
Camps Cleared
7
389,646
Distance Traveled
323,742
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,277
909
181
10
9
389,646
1
L
Sol
15,632
823
227
12
7
323,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role