Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Conrad4
Zeus
Level 68
God Stats
1W - 1L
1,812 SR
Queue Stats
32W - 16L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
Protocal25
Ne Zha
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
162W - 119L
1,662 Elo+
Party 1
Ymir
Ymir
itzMcLovin
Ymir
Level 89
God Stats
4W - 4L
1,557 SR
Queue Stats
484W - 461L
1,515 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,563 Elo+

VS

Team Averages
Level 107
1,676 SR
1,586 Elo+
Ymir
Ymir
Massive
Ymir
Level 149
God Stats
7W - 1L
1,692 SR
Queue Stats
208W - 211L
1,542 Elo+
Solo
Yu Huang
Yu Huang
Trimad
Yu Huang
Level 144
God Stats
4W - 1L
1,659 SR
Queue Stats
7W - 3L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
clockwisematt
Danzaburou
Level 117
God Stats
2W - 1L
1,560 SR
Queue Stats
6W - 2L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
idbtroy
Hun Batz
Level 69
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 2
Mulan
Mulan
thecowsmeow
Mulan
Level 56
God Stats
2W - 1L
1,750 SR
Queue Stats
72W - 76L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 6 / 1
10,234
512
14,097
18,632
7,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
 
Fafnir
11
3 / 6 / 1
8,689
434
6,167
21,359
24,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Conrad4
Zeus
14
1 / 7 / 1
8,397
420
9,908
13,492
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Protocal25
Ne Zha
16
2 / 5 / 2
9,602
480
13,347
24,952
13,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 7 / 2
8,913
446
8,633
23,427
12,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Massive
Ymir
15
5 / 1 / 13
10,398
520
7,995
17,052
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Trimad
Yu Huang
17
5 / 0 / 17
11,237
562
27,136
13,981
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
clockwisematt
Danzaburou
17
4 / 2 / 1
11,392
570
12,877
14,905
6,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
idbtroy
Hun Batz
17
11 / 5 / 8
11,123
556
13,086
18,838
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 2 / 7
11,466
573
20,371
24,853
21,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
10
Kills
31
31
Deaths
10
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
1
0.58
L
Fafnir
 
Fafnir
3
6
1
0.58
L
Zeus
Conrad4
Zeus
1
7
1
0.21
W
Ymir
Massive
Ymir
5
1
13
11.5
L
Ne Zha
Protocal25
Ne Zha
2
5
2
0.6
W
Yu Huang
Trimad
Yu Huang
5
0
17
13.5
W
Danzaburou
clockwisematt
Danzaburou
4
2
1
2.25
W
Hun Batz
idbtroy
Hun Batz
11
5
8
3
L
1
7
2
0.29
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,152
Damage
81,465
101,862
Taken
89,629
64,015
Mitigated
61,664
21,675
Healing
29,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,097
5,528
518
3,644
18,632
7,846
0
1,484
17,094
0
78,847
L
Fafnir
 
Fafnir
6,167
2,098
175
2,339
21,359
24,481
52
9,342
11,767
18,241
0
L
Zeus
Conrad4
Zeus
9,908
355
0
194
13,492
5,128
22
7,111
6,144
64,568
0
W
Ymir
Massive
Ymir
7,995
2,847
1,031
2,714
17,052
18,295
64
7,075
9,977
30,960
0
L
Ne Zha
Protocal25
Ne Zha
13,347
3,423
0
9,635
24,952
13,952
0
6,229
18,488
0
73,431
W
Yu Huang
Trimad
Yu Huang
27,136
4,134
149
6,332
13,981
6,904
780
5,116
8,865
110,686
0
W
Danzaburou
clockwisematt
Danzaburou
12,877
3,594
0
4,106
14,905
6,429
1,113
2,451
12,454
0
100,137
W
Hun Batz
idbtroy
Hun Batz
13,086
4,487
0
3,002
18,838
8,627
160
6,027
12,811
0
59,933
L
8,633
1,404
0
5,170
23,427
12,608
0
10,090
13,040
85,062
0
W
20,371
3,820
0
11,962
24,853
21,409
1,074
5,388
19,465
0
104,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
55,616
533
Minions Killed
594
0
Camps Cleared
0
1,701,056
Distance Traveled
1,874,443
51
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,234
512
137
7
0
336,329
2
L
Fafnir
8,689
434
24
1
0
320,207
42
L
Zeus
8,397
420
101
5
0
351,988
4
W
Ymir
10,398
520
33
2
0
367,459
10
L
Ne Zha
9,602
480
134
7
0
359,952
3
W
Yu Huang
11,237
562
166
8
0
370,698
5
W
Danzaburou
11,392
570
165
8
0
380,033
2
W
Hun Batz
11,123
556
79
4
0
398,467
4
L
Ymir
8,913
446
137
7
0
332,580
0
W
Mulan
11,466
573
151
8
0
357,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role