Player Matchup

Achilles
Achilles
Itz_just_Chriss
Achilles
Level 37
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Neith
Neith
J_Wiillieee
Neith
Level 8
God Stats
0W - 1L
1,672 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
mahialap
Anubis
Level 144
God Stats
3W - 3L
1,714 SR
Queue Stats
36W - 52L
1,267 Elo+
Solo
Team Averages
Level 63
1,556 SR
1,422 Elo+

VS

Team Averages
Level 47
1,299 SR
1,311 Elo+
Arachne
Arachne
Night_Raven2100
Arachne
Level 5
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 4L
1,064 Elo+
Party 1
Ymir
Ymir
lostwoods09
Ymir
Level 88
God Stats
3W - 3L
1,383 SR
Queue Stats
48W - 55L
1,466 Elo+
Solo
Tiamat
Tiamat
sCrookedstar
Tiamat
Level 48
God Stats
1W - 1L
1,311 SR
Queue Stats
33W - 44L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
0 / 2 / 2
10,792
540
5,464
15,739
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
1 / 3 / 1
11,939
597
13,073
14,303
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
mahialap
Anubis
17
1 / 4 / 1
11,986
599
7,448
13,749
7,233
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
11,398
570
1,934
13,659
6,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 0 / 6
13,966
698
10,602
17,574
24,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
20
6 / 0 / 3
13,552
678
24,742
7,704
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
2
2
0.5
L
1
3
1
0.5
W
0
2
4
1
W
3
0
6
6
L
Anubis
mahialap
Anubis
1
4
1
0.38
W
Tiamat
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
37,278
43,791
Taken
38,937
20,122
Mitigated
35,504
8,798
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,464
962
0
1,516
15,739
6,681
0
12,288
3,451
0
28,272
L
13,073
2,939
0
3,052
14,303
6,208
752
12,426
1,877
0
57,268
W
1,934
1,562
0
1,150
13,659
6,012
1,203
3,588
10,071
0
8,556
W
10,602
1,203
0
3,215
17,574
24,414
582
3,447
14,127
38,776
0
L
Anubis
mahialap
Anubis
7,448
248
0
4,230
13,749
7,233
0
11,630
2,119
50,275
0
W
Tiamat
24,742
2,359
0
3,530
7,704
5,078
994
1,379
6,325
83,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
38,916
255
Minions Killed
208
8
Camps Cleared
6
1,040,039
Distance Traveled
1,095,018
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,792
540
44
2
3
393,710
4
L
Neith
11,939
597
122
6
2
325,147
0
W
Arachne
11,398
570
17
1
0
382,638
0
W
Ymir
13,966
698
51
3
5
320,989
2
L
Anubis
11,986
599
89
4
3
321,182
9
W
Tiamat
13,552
678
140
7
1
391,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role