Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Masters
Your a Ez gg
Fenrir
Masters
Level 68
God Stats
90W - 17L
1,987 SR
Queue Stats
582W - 268L
1,842 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 80
1,662 SR
1,614 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,667 SR
2,030 MMR
Tiamat
Tiamat
Platinum I
FANTASY-Titou
Tiamat
Platinum I
Level 108
God Stats
1W - 1L
1,916 SR
Queue Stats
75W - 58L
2,126 MMR
Party 1
Cupid
Cupid
Gold II
MYWONE2255
Cupid
Gold II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,839 MMR
Solo
Khepri
Khepri
Platinum I
Mg-Spy
Khepri
Platinum I
Level 106
God Stats
0W - 1L
1,584 SR
Queue Stats
75W - 58L
2,126 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 0 / 4
7,595
760
15,738
10,348
4,648
Yu Huang
 
Yu Huang
11
1 / 1 / 7
6,924
692
9,285
5,750
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 0 / 5
8,199
820
5,323
9,293
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesPersephoneGebAresAtlas

VS

Bans
Baron SamediMedusaShivaHou YiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,220
622
5,477
9,177
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
9
0 / 3 / 0
5,736
574
6,526
12,780
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Mg-Spy
Khepri
9
0 / 1 / 1
6,482
648
3,751
10,596
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
4
6
W
Yu Huang
 
Yu Huang
1
1
7
4.5
L
1
4
0
0.25
L
Cupid
0
3
0
0
L
Khepri
Mg-Spy
Khepri
0
1
1
0.5
W
Fenrir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
15,754
25,391
Taken
32,553
15,497
Mitigated
17,309
7,910
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,738
6,616
0
3,724
10,348
4,648
1,409
3,318
6,796
0
43,778
W
Yu Huang
 
Yu Huang
9,285
1,846
0
500
5,750
2,423
629
2,555
3,045
22,804
0
L
5,477
668
0
931
9,177
3,718
0
2,620
6,557
18,782
0
L
Cupid
6,526
3,225
813
4,287
12,780
4,384
0
3,754
9,026
0
18,131
L
Khepri
Mg-Spy
Khepri
3,751
417
0
1,804
10,596
9,207
0
3,142
7,454
9,054
0
W
Fenrir
5,323
1,890
0
3,686
9,293
8,426
296
3,109
5,954
0
11,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
18,438
116
Minions Killed
96
7
Camps Cleared
1
585,412
Distance Traveled
527,543
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,595
760
73
7
5
189,271
4
W
Yu Huang
6,924
692
37
4
0
186,259
1
L
Tiamat
6,220
622
48
5
1
170,475
2
L
Cupid
5,736
574
42
4
0
171,118
2
L
Khepri
6,482
648
6
1
0
185,950
3
W
Fenrir
8,199
820
6
1
2
209,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role