Player Matchup

Kukulkan
Kukulkan
MARVIN748
Kukulkan
Level 128
God Stats
11W - 11L
1,365 SR
Queue Stats
93W - 118L
1,431 Elo+
Solo
Hercules
Hercules
Macca08lfc
Hercules
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 12L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
MythicCipher
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
l Dannny T l
Fenrir
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 12L
1,436 Elo+
Party 2
Izanami
Izanami
l THOMSON l
Izanami
Level 33
God Stats
4W - 6L
1,381 SR
Queue Stats
32W - 41L
1,380 Elo+
Solo
Team Averages
Level 56
1,496 SR
1,437 Elo+

VS

Team Averages
Level 98
1,507 SR
1,482 Elo+
Hachiman
Hachiman
Apollyone
Hachiman
Level 109
God Stats
9W - 17L
1,424 SR
Queue Stats
560W - 551L
1,497 Elo+
Party 1
Shiva
Shiva
BoSnaPRO189
Shiva
Level 121
God Stats
4W - 2L
1,886 SR
Queue Stats
62W - 41L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Emilos22
Nu Wa
Level 115
God Stats
30W - 34L
1,481 SR
Queue Stats
608W - 627L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
IW Crazy
Ah Puch
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 58L
1,500 Elo+
Solo
Ra
Ra
PURPLEshadow197
Ra
Level 80
God Stats
1W - 1L
1,244 SR
Queue Stats
20W - 32L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MARVIN748
Kukulkan
17
3 / 5 / 0
11,720
1,065
18,019
13,170
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Macca08lfc
Hercules
16
2 / 2 / 2
11,189
1,017
8,419
27,238
25,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
MythicCipher
Jormungandr
16
0 / 7 / 4
11,267
1,024
5,096
20,940
26,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
16
0 / 11 / 3
10,304
937
9,791
24,566
17,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
l THOMSON l
Izanami
16
1 / 4 / 4
11,106
1,010
7,955
15,953
7,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

115

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apollyone
Hachiman
19
14 / 4 / 13
13,830
1,257
29,977
13,957
6,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 0 / 18
12,950
1,177
29,068
15,712
18,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Emilos22
Nu Wa
19
6 / 1 / 16
12,579
1,144
21,632
8,220
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
IW Crazy
Ah Puch
17
1 / 1 / 13
10,671
970
6,057
6,914
3,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 0 / 11
11,015
1,001
10,179
8,928
4,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
6
Kills
29
29
Deaths
6
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Apollyone
Hachiman
14
4
13
5.13
W
6
0
18
15
W
Nu Wa
Emilos22
Nu Wa
6
1
16
14
W
Ah Puch
IW Crazy
Ah Puch
1
1
13
7.5
L
Kukulkan
MARVIN748
Kukulkan
3
5
0
0.6
L
Hercules
Macca08lfc
Hercules
2
2
2
1.5
L
Jormungandr
MythicCipher
Jormungandr
0
7
4
0.29
W
2
0
11
7.5
L
Fenrir
0
11
3
0.14
L
Izanami
l THOMSON l
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,280
Damage
96,913
101,867
Taken
53,731
82,595
Mitigated
37,365
13,004
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Apollyone
Hachiman
29,977
22,688
0
3,052
13,957
6,620
0
4,779
9,021
0
47,799
W
29,068
4,355
0
1,312
15,712
18,458
0
5,533
9,814
2,806
48,133
W
Nu Wa
Emilos22
Nu Wa
21,632
6,701
0
626
8,220
3,965
0
3,903
4,241
43,739
0
W
Ah Puch
IW Crazy
Ah Puch
6,057
220
0
578
6,914
3,643
0
3,251
3,604
17,203
0
L
Kukulkan
MARVIN748
Kukulkan
18,019
777
0
0
13,170
6,057
0
4,055
9,028
83,441
0
L
Hercules
Macca08lfc
Hercules
8,419
1,241
0
10,407
27,238
25,304
0
13,139
13,682
0
16,040
L
Jormungandr
MythicCipher
Jormungandr
5,096
1,079
0
855
20,940
26,459
0
10,891
9,768
18,553
0
W
10,179
1,303
834
2,061
8,928
4,679
0
5,649
3,279
22,976
0
L
Fenrir
9,791
2,576
0
1,583
24,566
17,350
0
7,665
16,648
0
19,157
L
Izanami
l THOMSON l
Izanami
7,955
4,710
0
159
15,953
7,425
0
3,649
12,117
0
39,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
61,045
300
Minions Killed
210
10
Camps Cleared
7
1,012,768
Distance Traveled
1,029,239
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,830
1,257
43
4
2
195,732
1
W
Shiva
12,950
1,177
45
4
1
250,310
0
W
Nu Wa
12,579
1,144
73
7
2
206,224
0
W
Ah Puch
10,671
970
19
2
1
163,763
1
L
Kukulkan
11,720
1,065
177
16
1
205,409
0
L
Hercules
11,189
1,017
15
1
0
214,624
1
L
Jormungandr
11,267
1,024
31
3
0
161,968
2
W
Ra
11,015
1,001
30
3
1
213,210
0
L
Fenrir
10,304
937
17
2
3
221,987
0
L
Izanami
11,106
1,010
60
5
6
208,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role