Player Matchup

Olorun
Olorun
BootyMunch313
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,267 Elo+
Party 2
Horus
Horus
ColtsFan900256
Horus
Level 100
God Stats
1W - 2L
1,576 SR
Queue Stats
11W - 9L
1,442 Elo+
Party 2
Ullr
Ullr
chandlerbucky
Ullr
Level 149
God Stats
0W - 4L
1,359 SR
Queue Stats
46W - 39L
1,562 Elo+
Party 2
Team Averages
Level 85
1,478 SR
1,424 Elo+

VS

Team Averages
Level 70
1,733 SR
1,851 Elo+
Poseidon
Poseidon
CKiRap
Poseidon
Level 34
God Stats
8W - 30L
1,261 SR
Queue Stats
13W - 46L
1,271 Elo+
Solo
Cabrakan
Cabrakan
Classi
Cabrakan
Level 16
God Stats
6W - 0L
1,883 SR
Queue Stats
551W - 57L
2,072 Elo+
Party 1
Charybdis
Charybdis
Mymikuu
Charybdis
Level 160
God Stats
32W - 0L
2,056 SR
Queue Stats
2,544W - 181L
2,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
8,380
645
6,107
14,441
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 7
9,304
716
5,887
17,149
21,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 5 / 4
10,195
784
15,147
15,841
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CKiRap
Poseidon
13
4 / 6 / 5
10,010
770
4,342
9,825
3,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Classi
Cabrakan
14
4 / 4 / 11
9,927
764
16,781
16,102
18,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Mymikuu
Charybdis
15
8 / 3 / 6
10,522
809
22,171
11,306
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
16
16
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Poseidon
CKiRap
Poseidon
4
6
5
1.08
W
Cabrakan
Classi
Cabrakan
4
4
11
2.38
L
4
4
7
1.88
W
Charybdis
Mymikuu
Charybdis
8
3
6
3.67
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
43,294
47,431
Taken
37,233
38,372
Mitigated
28,053
8,287
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
2,478
1,556
1,531
14,441
8,464
0
6,927
7,359
17,684
1,607
W
Poseidon
CKiRap
Poseidon
4,342
788
131
666
9,825
3,524
0
1,524
8,301
21,127
0
W
Cabrakan
Classi
Cabrakan
16,781
2,012
92
2,523
16,102
18,477
0
3,115
12,987
34,530
0
L
5,887
3,287
1,684
2,310
17,149
21,820
0
6,385
10,273
188
13,021
W
Charybdis
Mymikuu
Charybdis
22,171
11,842
0
2,561
11,306
6,052
1,990
1,242
10,064
0
59,313
L
15,147
7,875
0
1,206
15,841
8,088
0
7,127
8,444
0
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
30,459
104
Minions Killed
149
3
Camps Cleared
7
633,665
Distance Traveled
615,585
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,380
645
31
2
0
186,253
1
W
Poseidon
10,010
770
39
3
0
190,489
1
W
Cabrakan
9,927
764
34
3
3
215,511
5
L
Horus
9,304
716
12
1
0
221,247
2
W
Charybdis
10,522
809
76
6
4
209,585
1
L
Ullr
10,195
784
61
5
3
226,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role