Player Matchup

Bastet
Bastet
AeternaOT
Bastet
Level 21
God Stats
3W - 3L
1,556 SR
Queue Stats
18W - 11L
1,534 Elo+
Solo
Anhur
Anhur
JinxiiOG
Anhur
Level 45
God Stats
3W - 1L
1,423 SR
Queue Stats
29W - 18L
1,579 Elo+
Solo
Fafnir
Fafnir
WondsZ
Fafnir
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 345L
1,622 Elo+
Solo
Izanami
Izanami
ixautumn
Izanami
Level 95
God Stats
4W - 5L
1,569 SR
Queue Stats
89W - 81L
1,502 Elo+
Solo
Nox
Nox
pimbolim
Nox
Level 47
God Stats
1W - 1L
1,205 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 50
1,451 SR
1,547 Elo+

VS

Team Averages
Level 70
1,456 SR
1,453 Elo+
Sun Wukong
Sun Wukong
DEATHWATCH499
Sun Wukong
Level 68
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
DoctorCrica
Merlin
Level 108
God Stats
14W - 16L
1,367 SR
Queue Stats
58W - 91L
1,347 Elo+
Solo
Mulan
Mulan
SnakeEyes49
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
retrospect12
Kukulkan
Level 46
God Stats
6W - 6L
1,495 SR
Queue Stats
32W - 26L
1,532 Elo+
Solo
Izanami
Izanami
rubenx22
Izanami
Level 27
God Stats
15W - 22L
1,277 SR
Queue Stats
211W - 260L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AeternaOT
Bastet
18
6 / 2 / 5
11,555
722
21,467
17,888
9,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
JinxiiOG
Anhur
17
4 / 4 / 5
11,316
707
14,623
18,825
9,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
WondsZ
Fafnir
17
0 / 2 / 10
11,663
729
7,778
21,506
33,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ixautumn
Izanami
20
5 / 2 / 3
13,242
828
11,127
10,866
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 1 / 6
11,778
736
11,577
10,102
6,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEATHWATCH499
Sun Wukong
17
3 / 2 / 6
10,833
677
15,905
16,306
12,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
0 / 4 / 4
10,002
625
3,897
8,748
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 4 / 4
11,281
705
19,350
22,277
19,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Kukulkan
retrospect12
Kukulkan
19
4 / 4 / 4
11,973
748
12,604
14,957
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
rubenx22
Izanami
17
0 / 2 / 2
10,611
663
6,440
13,422
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
16
Kills
11
11
Deaths
16
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
AeternaOT
Bastet
6
2
5
4.25
L
Sun Wukong
DEATHWATCH499
Sun Wukong
3
2
6
3
L
Merlin
0
4
4
0.5
W
Anhur
JinxiiOG
Anhur
4
4
5
1.63
L
4
4
4
1.5
W
Fafnir
WondsZ
Fafnir
0
2
10
2.5
W
Izanami
ixautumn
Izanami
5
2
3
3.25
W
1
1
6
4
L
Kukulkan
retrospect12
Kukulkan
4
4
4
1.5
L
Izanami
rubenx22
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,572
Damage
58,196
79,187
Taken
75,710
64,586
Mitigated
46,248
19,774
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AeternaOT
Bastet
21,467
2,964
0
4,853
17,888
9,669
0
3,136
14,752
0
46,406
L
Sun Wukong
DEATHWATCH499
Sun Wukong
15,905
2,707
0
4,309
16,306
12,702
220
4,477
11,829
0
31,735
L
Merlin
3,897
255
948
887
8,748
2,874
0
2,108
6,640
18,998
0
W
Anhur
JinxiiOG
Anhur
14,623
7,463
0
2,986
18,825
9,289
275
2,882
15,943
0
46,579
L
19,350
3,653
0
5,634
22,277
19,076
102
4,287
16,790
0
48,218
W
Fafnir
WondsZ
Fafnir
7,778
2,058
0
6,931
21,506
33,205
102
6,187
15,319
12,861
0
W
Izanami
ixautumn
Izanami
11,127
6,541
0
3,434
10,866
6,388
5,152
2,253
8,613
0
76,376
W
11,577
1,379
0
1,570
10,102
6,035
2,020
2,043
8,059
54,214
0
L
Kukulkan
retrospect12
Kukulkan
12,604
1,452
0
1,569
14,957
6,496
177
4,284
10,673
53,978
0
L
Izanami
rubenx22
Izanami
6,440
5,863
0
2,567
13,422
5,100
0
4,199
9,223
0
44,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,554
Gold Earned
54,700
335
Minions Killed
315
0
Camps Cleared
0
1,741,975
Distance Traveled
1,613,475
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,555
722
36
2
0
399,224
1
L
Sun Wukong
10,833
677
32
2
0
341,964
0
L
Merlin
10,002
625
46
3
0
323,372
0
W
Anhur
11,316
707
45
3
0
336,590
3
L
Mulan
11,281
705
58
4
0
333,169
1
W
Fafnir
11,663
729
3
0
0
363,930
6
W
Izanami
13,242
828
148
9
0
304,687
4
W
Nox
11,778
736
103
6
0
337,544
0
L
Kukulkan
11,973
748
88
6
0
321,859
0
L
Izanami
10,611
663
91
6
0
293,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role