Player Matchup

Scylla
Scylla
Mar-Szu_N1
Scylla
Level 103
God Stats
84W - 154L
1,377 SR
Queue Stats
85W - 169L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
Remus29666
Kukulkan
Level 109
God Stats
6W - 23L
1,384 SR
Queue Stats
8W - 43L
1,252 Elo+
Party 1
Odin
Odin
tom-pek_81
Odin
Level 129
God Stats
2W - 9L
1,519 SR
Queue Stats
6W - 23L
1,311 Elo+
Party 1
Team Averages
Level 114
1,427 SR
1,281 Elo+

VS

Team Averages
Level 96
1,600 SR
1,422 Elo+
Discordia
Discordia
HildegardeIV
Discordia
Level 114
God Stats
3W - 2L
1,447 SR
Queue Stats
45W - 55L
1,414 Elo+
Solo
Artio
Artio
JMG3X
Artio
Level 85
God Stats
25W - 18L
1,481 SR
Queue Stats
77W - 74L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
VII-IIX-Timal
Ratatoskr
Level 88
God Stats
5W - 1L
1,872 SR
Queue Stats
19W - 32L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mar-Szu_N1
Scylla
17
2 / 5 / 1
11,031
613
14,523
16,972
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Remus29666
Kukulkan
15
0 / 4 / 3
10,262
570
11,271
13,853
6,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 2
10,699
594
5,023
16,359
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HildegardeIV
Discordia
17
2 / 1 / 9
12,186
677
19,147
9,448
3,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
JMG3X
Artio
16
1 / 2 / 9
11,339
630
6,388
17,307
20,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
VII-IIX-Timal
Ratatoskr
18
9 / 0 / 3
12,930
718
16,873
16,301
10,528
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
HildegardeIV
Discordia
2
1
9
6.5
W
Artio
JMG3X
Artio
1
2
9
2.75
L
Scylla
Mar-Szu_N1
Scylla
2
5
1
0.5
L
Kukulkan
Remus29666
Kukulkan
0
4
3
0.38
W
Ratatoskr
VII-IIX-Timal
Ratatoskr
9
0
3
10.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
42,408
47,184
Taken
43,056
29,857
Mitigated
34,525
6,363
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HildegardeIV
Discordia
19,147
343
0
1,230
9,448
3,917
1,158
6,592
2,856
58,505
0
W
Artio
JMG3X
Artio
6,388
181
1,073
5,446
17,307
20,080
335
10,160
7,147
30,457
0
L
Scylla
Mar-Szu_N1
Scylla
14,523
801
0
1,036
16,972
7,845
0
8,084
8,776
52,316
0
L
Kukulkan
Remus29666
Kukulkan
11,271
369
267
2,380
13,853
6,547
0
8,585
4,952
59,460
0
W
Ratatoskr
VII-IIX-Timal
Ratatoskr
16,873
2,929
0
4,523
16,301
10,528
1,752
9,542
6,759
0
59,388
L
5,023
813
0
2,680
16,359
15,465
0
8,560
7,184
0
12,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
36,455
181
Minions Killed
217
5
Camps Cleared
13
883,676
Distance Traveled
1,059,039
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,186
677
93
5
2
332,501
0
W
Artio
11,339
630
61
3
2
329,584
5
L
Scylla
11,031
613
59
3
0
292,615
0
L
Kukulkan
10,262
570
114
6
5
309,693
3
W
Ratatoskr
12,930
718
63
4
9
396,954
4
L
Odin
10,699
594
8
0
0
281,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role