Player Matchup

Ganesha
Ganesha
Akyra_wolf
Ganesha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 114L
1,454 Elo+
Party 1
Poseidon
Poseidon
Comelentejitas_
Poseidon
Level 19
God Stats
0W - 2L
1,241 SR
Queue Stats
14W - 8L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
areonix
Zhong Kui
Level 48
God Stats
1W - 5L
1,273 SR
Queue Stats
59W - 71L
1,453 Elo+
Solo
Izanami
Izanami
dukenite
Izanami
Level 7
God Stats
3W - 1L
1,926 SR
Queue Stats
9W - 3L
1,928 Elo+
Party 1
Lancelot
Lancelot
oldmorningsdawn
Lancelot
Level 160
God Stats
3W - 4L
1,875 SR
Queue Stats
353W - 354L
1,574 Elo+
Party 1
Team Averages
Level 61
1,563 SR
1,605 Elo+

VS

Team Averages
Level 61
1,499 SR
1,492 Elo+
Chaac
Chaac
Ascnnt
Chaac
Level 28
God Stats
4W - 2L
1,211 SR
Queue Stats
44W - 40L
1,529 Elo+
Party 2
Sobek
Sobek
HUNLevy
Sobek
Level 56
God Stats
2W - 0L
1,815 SR
Queue Stats
17W - 18L
1,484 Elo+
Party 3
Poseidon
Poseidon
McBraeyes
Poseidon
Level 59
God Stats
5W - 5L
1,399 SR
Queue Stats
53W - 65L
1,497 Elo+
Party 2
Mercury
Mercury
OZZYJD
Mercury
Level 127
God Stats
13W - 9L
1,570 SR
Queue Stats
178W - 187L
1,501 Elo+
Solo
Olorun
Olorun
Shâmlee
Olorun
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akyra_wolf
Ganesha
11
0 / 5 / 2
7,539
419
2,510
15,854
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
16
3 / 2 / 0
9,540
530
9,374
8,887
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
areonix
Zhong Kui
14
0 / 3 / 3
8,465
470
10,763
15,495
14,819
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dukenite
Izanami
15
1 / 3 / 2
8,730
485
12,978
15,046
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
13
1 / 3 / 1
8,037
447
5,265
15,351
6,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ascnnt
Chaac
16
1 / 1 / 9
10,942
608
11,316
15,607
13,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
HUNLevy
Sobek
12
1 / 0 / 6
8,855
492
6,685
18,781
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
McBraeyes
Poseidon
16
4 / 3 / 4
10,006
556
10,418
11,201
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
OZZYJD
Mercury
16
6 / 0 / 7
9,913
551
9,580
14,011
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Shâmlee
Olorun
13
4 / 1 / 2
8,489
472
10,238
13,277
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Akyra_wolf
Ganesha
0
5
2
0.2
W
Chaac
Ascnnt
Chaac
1
1
9
5.5
L
Poseidon
3
2
0
1.5
W
Sobek
HUNLevy
Sobek
1
0
6
4
W
Poseidon
McBraeyes
Poseidon
4
3
4
2
W
Mercury
OZZYJD
Mercury
6
0
7
9.5
W
Olorun
Shâmlee
Olorun
4
1
2
5
L
Zhong Kui
areonix
Zhong Kui
0
3
3
0.5
L
Izanami
dukenite
Izanami
1
3
2
0.67
L
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
48,237
70,633
Taken
72,877
49,814
Mitigated
51,329
21,162
Healing
25,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Akyra_wolf
Ganesha
2,510
359
243
2,049
15,854
17,200
0
7,894
7,960
18,680
0
W
Chaac
Ascnnt
Chaac
11,316
2,030
0
4,732
15,607
13,812
504
6,177
9,430
0
87,258
L
Poseidon
9,374
761
0
1,348
8,887
4,141
0
4,536
4,351
85,072
0
W
Sobek
HUNLevy
Sobek
6,685
990
0
7,545
18,781
21,213
108
4,054
14,727
26,792
0
W
Poseidon
McBraeyes
Poseidon
10,418
1,474
0
3,368
11,201
4,951
196
6,224
4,977
88,020
0
W
Mercury
OZZYJD
Mercury
9,580
5,562
0
3,522
14,011
5,703
139
2,898
11,113
0
80,185
W
Olorun
Shâmlee
Olorun
10,238
6,020
983
5,114
13,277
5,650
1,319
3,949
9,328
63,577
0
L
Zhong Kui
areonix
Zhong Kui
10,763
1,960
0
6,639
15,495
14,819
0
2,738
12,757
64,309
0
L
Izanami
dukenite
Izanami
12,978
8,109
0
3,664
15,046
6,683
65
8,892
6,154
0
91,629
L
Lancelot
5,265
310
0
7,219
15,351
6,971
0
3,281
12,070
0
64,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
48,205
524
Minions Killed
534
0
Camps Cleared
0
1,680,377
Distance Traveled
1,846,837
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,539
419
5
0
0
300,473
2
W
Chaac
10,942
608
157
9
0
371,914
4
L
Poseidon
9,540
530
139
8
0
365,475
1
W
Sobek
8,855
492
32
2
0
357,594
6
W
Poseidon
10,006
556
140
8
0
362,560
3
W
Mercury
9,913
551
115
6
0
444,667
3
W
Olorun
8,489
472
90
5
0
310,102
0
L
Zhong Kui
8,465
470
109
6
0
302,731
0
L
Izanami
8,730
485
158
9
0
322,687
3
L
Lancelot
8,037
447
113
6
0
389,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role