Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MiniWerty
Chronos
Level 51
God Stats
0W - 2L
1,378 SR
Queue Stats
55W - 64L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Timmehtjeeee
Sun Wukong
Level 129
God Stats
0W - 2L
1,685 SR
Queue Stats
24W - 29L
1,632 Elo+
Solo
Athena
Athena
UND3AD EL1T3
Athena
Level 139
God Stats
18W - 8L
1,701 SR
Queue Stats
61W - 41L
1,595 Elo+
Solo
Mercury
Mercury
Xavi2Estacio
Mercury
Level 75
God Stats
91W - 66L
1,594 SR
Queue Stats
267W - 250L
1,518 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,539 Elo+

VS

Team Averages
Level 131
1,508 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DYN Vinylz
Nemesis
Level 109
God Stats
2W - 1L
1,607 SR
Queue Stats
61W - 63L
1,536 Elo+
Solo
Chang'e
Chang'e
HC_NR
Chang'e
Level 105
God Stats
23W - 9L
1,711 SR
Queue Stats
74W - 59L
1,585 Elo+
Solo
Rama
Rama
shakuurJR7
Rama
Level 159
God Stats
15W - 13L
1,575 SR
Queue Stats
332W - 342L
1,511 Elo+
Solo
King Arthur
King Arthur
tarekiller67
King Arthur
Level 121
God Stats
1W - 3L
1,146 SR
Queue Stats
244W - 236L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 1 / 1
4,152
692
3,144
3,388
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
MiniWerty
Chronos
1
0 / 0 / 0
1,098
183
0
0
0
Sun Wukong
Timmehtjeeee
Sun Wukong
7
0 / 0 / 1
4,057
676
2,124
4,223
1,892
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
6
0 / 0 / 0
3,564
594
1,016
2,862
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Xavi2Estacio
Mercury
6
1 / 1 / 1
3,680
613
1,343
2,966
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 1
3,497
583
687
3,287
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DYN Vinylz
Nemesis
5
0 / 1 / 0
3,448
575
0
4,418
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
HC_NR
Chang'e
6
2 / 1 / 0
3,695
616
2,450
3,263
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

6
0 / 0 / 0
3,697
616
1,140
3,705
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
tarekiller67
King Arthur
6
0 / 1 / 0
3,792
632
2,779
4,855
2,449

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
Ymir
 
Ymir
0
0
1
0.5
W
Nemesis
DYN Vinylz
Nemesis
0
1
0
0
W
Chang'e
HC_NR
Chang'e
2
1
0
2
L
Chronos
MiniWerty
Chronos
0
0
0
0
L
Sun Wukong
Timmehtjeeee
Sun Wukong
0
0
1
0.5
L
Athena
0
0
0
0
L
Mercury
Xavi2Estacio
Mercury
1
1
1
1.5
W
0
0
0
0
W
King Arthur
tarekiller67
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,627
Damage
7,056
13,439
Taken
19,528
5,892
Mitigated
7,017
3,197
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,144
2,408
0
1,674
3,388
1,336
0
2,096
1,292
0
27,163
W
Ymir
 
Ymir
687
242
114
375
3,287
1,553
0
0
3,287
7,354
0
W
Nemesis
DYN Vinylz
Nemesis
0
0
0
560
4,418
1,065
0
0
4,418
0
17,584
W
Chang'e
HC_NR
Chang'e
2,450
427
275
1,292
3,263
809
0
0
3,263
16,153
0
L
Chronos
MiniWerty
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Timmehtjeeee
Sun Wukong
2,124
616
0
985
4,223
1,892
0
0
4,223
0
25,237
L
Athena
1,016
436
0
331
2,862
1,725
0
193
2,669
14,989
0
L
Mercury
Xavi2Estacio
Mercury
1,343
817
0
207
2,966
939
0
848
2,118
0
14,131
W
1,140
989
0
2,201
3,705
1,141
0
1,016
2,689
0
22,400
W
King Arthur
tarekiller67
King Arthur
2,779
622
0
1,625
4,855
2,449
0
0
4,855
0
24,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,551
Gold Earned
18,129
149
Minions Killed
160
0
Camps Cleared
0
476,796
Distance Traveled
568,265
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,152
692
38
6
0
98,144
1
W
Ymir
3,497
583
12
2
0
115,317
2
W
Nemesis
3,448
575
32
5
0
137,949
2
W
Chang'e
3,695
616
29
5
0
110,021
1
L
Chronos
1,098
183
0
0
0
0
0
L
Sun Wukong
4,057
676
54
9
0
130,430
1
L
Athena
3,564
594
16
3
0
111,950
1
L
Mercury
3,680
613
41
7
0
136,272
0
W
Rama
3,697
616
43
7
0
94,837
0
W
King Arthur
3,792
632
44
7
0
110,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role