Player Matchup

Cupid
Cupid
Gopnognomik
Cupid
Level 127
God Stats
5W - 1L
1,523 SR
Queue Stats
44W - 33L
1,495 Elo+
Solo
Nemesis
Nemesis
Mulama
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,513 Elo+
Party 2
Olorun
Olorun
RealMohammed
Olorun
Level 8
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 7L
1,169 Elo+
Party 2
Team Averages
Level 65
1,403 SR
1,392 Elo+

VS

Team Averages
Level 53
1,439 SR
1,346 Elo+
Vamana
Vamana
Enards
Vamana
Level 67
God Stats
14W - 21L
1,465 SR
Queue Stats
34W - 62L
1,323 Elo+
Solo
Jormungandr
Jormungandr
Ferdinand9871
Jormungandr
Level 48
God Stats
13W - 19L
1,352 SR
Queue Stats
25W - 43L
1,357 Elo+
Party 1
Ra
Ra
PouGem
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
12,543
784
19,867
14,539
5,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mulama
Nemesis
15
3 / 5 / 6
11,545
722
13,788
18,494
21,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
16
3 / 2 / 6
11,422
714
16,721
9,629
4,806
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enards
Vamana
15
4 / 5 / 4
10,832
677
9,210
28,299
30,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Ferdinand9871
Jormungandr
15
6 / 3 / 3
10,794
675
11,939
14,853
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
16
2 / 5 / 8
10,590
662
13,046
16,451
8,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
12
12
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
Enards
Vamana
4
5
4
1.2
L
Jormungandr
Ferdinand9871
Jormungandr
6
3
3
2.5
W
7
5
6
2
W
Nemesis
Mulama
Nemesis
3
5
6
1.2
L
Ra
2
5
8
1.2
W
Olorun
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,376
Damage
34,195
42,662
Taken
59,603
32,552
Mitigated
48,684
12,589
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Enards
Vamana
9,210
5,676
1,312
10,698
28,299
30,439
606
7,939
20,360
0
27,875
L
Jormungandr
Ferdinand9871
Jormungandr
11,939
2,144
465
685
14,853
9,562
228
3,923
10,930
30,450
0
W
19,867
12,950
1,088
3,712
14,539
5,993
832
10,268
4,271
0
55,906
W
Nemesis
Mulama
Nemesis
13,788
4,845
1,042
4,696
18,494
21,753
625
8,712
9,782
433
35,292
L
Ra
13,046
1,454
3,852
5,014
16,451
8,683
253
3,668
12,783
49,520
0
W
Olorun
16,721
7,133
446
1,605
9,629
4,806
1,530
6,511
3,118
42,100
3,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
32,216
166
Minions Killed
163
2
Camps Cleared
7
768,027
Distance Traveled
826,508
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,832
677
36
2
3
281,392
9
L
Jormungandr
10,794
675
31
2
3
268,854
0
W
Cupid
12,543
784
58
4
2
222,519
2
W
Nemesis
11,545
722
32
2
0
319,117
2
L
Ra
10,590
662
96
6
1
276,262
4
W
Olorun
11,422
714
76
5
0
226,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role