Player Matchup

Apollo
Apollo
Akutsune
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,519 Elo+
Party 1
Pele
Pele
Nakyys
Pele
Level 28
God Stats
8W - 15L
1,299 SR
Queue Stats
62W - 94L
1,411 Elo+
Party 1
Khepri
Khepri
Svenjah
Khepri
Level 96
God Stats
3W - 0L
1,775 SR
Queue Stats
18W - 31L
1,387 Elo+
Party 1
Team Averages
Level 51
1,525 SR
1,439 Elo+

VS

Team Averages
Level 37
1,500 SR
1,257 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Unzan
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,222 Elo+
Party 2
The Morrigan
The Morrigan
raf6
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akutsune
Apollo
17
13 / 1 / 3
11,170
859
16,615
11,653
6,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Nakyys
Pele
15
5 / 3 / 11
10,103
777
11,340
13,932
6,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Svenjah
Khepri
13
0 / 1 / 13
9,555
735
4,106
15,502
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 6 / 2
8,510
655
5,510
10,649
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Unzan
Sol
13
2 / 4 / 1
8,660
666
11,238
10,052
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
raf6
The Morrigan
12
1 / 8 / 2
8,265
636
3,060
13,655
6,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
5
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
2
0.33
W
Apollo
Akutsune
Apollo
13
1
3
14.5
W
Pele
Nakyys
Pele
5
3
11
3.5
W
Khepri
Svenjah
Khepri
0
1
13
6.5
L
Sol
Unzan
Sol
2
4
1
0.63
L
The Morrigan
raf6
The Morrigan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
19,808
41,087
Taken
34,356
26,505
Mitigated
15,685
13,427
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,510
262
502
1,685
10,649
4,882
24
1,362
9,287
29,209
0
W
Apollo
Akutsune
Apollo
16,615
12,385
0
4,149
11,653
6,529
2,141
4,713
6,940
0
60,274
W
Pele
Nakyys
Pele
11,340
1,754
0
4,602
13,932
6,740
231
8,481
5,451
0
42,131
W
Khepri
Svenjah
Khepri
4,106
275
416
4,260
15,502
13,236
66
4,027
11,475
16,184
0
L
Sol
Unzan
Sol
11,238
4,165
0
902
10,052
4,536
0
1,348
8,704
25,965
2,318
L
The Morrigan
raf6
The Morrigan
3,060
1,151
0
2,247
13,655
6,267
0
1,511
12,131
10,994
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
25,435
157
Minions Killed
133
8
Camps Cleared
2
707,695
Distance Traveled
594,759
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,510
655
61
5
0
223,395
4
W
Apollo
11,170
859
81
6
4
241,456
3
W
Pele
10,103
777
54
4
2
234,201
0
W
Khepri
9,555
735
22
2
2
232,038
0
L
Sol
8,660
666
54
4
0
198,829
1
L
The Morrigan
8,265
636
18
1
2
172,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role