Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Danguba
Cerberus
Level 31
God Stats
2W - 1L
1,582 SR
Queue Stats
22W - 5L
1,715 Elo+
Party 1
Scylla
Scylla
Lakkes1
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,889 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,701 Elo+

VS

Team Averages
Level 131
1,657 SR
1,452 Elo+
Hel
Hel
LongChaos88
Hel
Level 158
God Stats
9W - 13L
1,468 SR
Queue Stats
507W - 556L
1,463 Elo+
Party 2
Hera
Hera
PermBear
Hera
Level 80
God Stats
2W - 6L
1,718 SR
Queue Stats
424W - 535L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
vorhautjoe
Sun Wukong
Level 155
God Stats
20W - 10L
1,784 SR
Queue Stats
481W - 550L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 1 / 6
8,416
765
16,504
9,371
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Danguba
Cerberus
13
4 / 0 / 7
9,092
827
6,479
10,099
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Lakkes1
Scylla
13
3 / 1 / 7
8,069
734
7,257
6,102
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,409
674
4,457
10,282
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
10
0 / 5 / 1
6,762
615
7,235
9,213
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
vorhautjoe
Sun Wukong
11
1 / 4 / 1
7,858
714
7,382
15,577
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
6
7
W
Cerberus
Danguba
Cerberus
4
0
7
7.5
W
Scylla
Lakkes1
Scylla
3
1
7
6.5
L
1
2
0
0.5
L
Hera
0
5
1
0.1
L
Sun Wukong
vorhautjoe
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
19,074
25,572
Taken
35,072
17,819
Mitigated
19,705
6,682
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,504
8,518
0
2,098
9,371
4,401
1,348
4,893
4,478
0
48,768
W
Cerberus
Danguba
Cerberus
6,479
697
0
3,959
10,099
10,659
98
4,067
6,032
13,961
0
W
Scylla
Lakkes1
Scylla
7,257
501
0
625
6,102
2,759
49
2,926
3,176
26,769
0
L
4,457
304
4,451
4,245
10,282
3,678
0
3,966
6,316
22,174
0
L
Hera
7,235
1,262
0
0
9,213
3,563
0
4,219
4,994
24,090
0
L
Sun Wukong
vorhautjoe
Sun Wukong
7,382
1,067
0
1,037
15,577
12,464
0
5,658
9,919
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
22,029
138
Minions Killed
102
10
Camps Cleared
0
629,826
Distance Traveled
634,696
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,416
765
73
7
7
192,765
4
W
Cerberus
9,092
827
11
1
1
227,820
2
W
Scylla
8,069
734
54
5
2
209,241
3
L
Hel
7,409
674
46
4
0
218,019
3
L
Hera
6,762
615
40
4
0
203,164
3
L
Sun Wukong
7,858
714
16
1
0
213,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role