Player Matchup

Lancelot
Lancelot
Akselmayn
Lancelot
Level 117
God Stats
6W - 3L
1,589 SR
Queue Stats
54W - 44L
1,496 Elo+
Solo
Eset
Eset
OlympusZeus2836
Eset
Level 109
God Stats
2W - 4L
1,559 SR
Queue Stats
274W - 308L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Teriyaki-no-Kami
Cthulhu
Level 138
God Stats
2W - 2L
1,723 SR
Queue Stats
71W - 107L
1,305 Elo+
Party 2
Apollo
Apollo
TheFatR4t
Apollo
Level 136
God Stats
22W - 12L
1,718 SR
Queue Stats
288W - 319L
1,493 Elo+
Solo
Shiva
Shiva
emissaryofgorgon
Shiva
Level 113
God Stats
13W - 20L
1,277 SR
Queue Stats
96W - 128L
1,385 Elo+
Party 2
Team Averages
Level 123
1,573 SR
1,415 Elo+

VS

Team Averages
Level 121
1,519 SR
1,488 Elo+
Kukulkan
Kukulkan
Messina90
Kukulkan
Level 147
God Stats
4W - 4L
1,356 SR
Queue Stats
325W - 279L
1,532 Elo+
Party 1
Hachiman
Hachiman
PaladindeKhorne
Hachiman
Level 92
God Stats
6W - 4L
1,568 SR
Queue Stats
121W - 104L
1,481 Elo+
Solo
Nemesis
Nemesis
Rmx88
Nemesis
Level 160
God Stats
4W - 2L
1,552 SR
Queue Stats
345W - 300L
1,513 Elo+
Party 1
Mulan
Mulan
aviri0
Mulan
Level 48
God Stats
9W - 4L
1,557 SR
Queue Stats
60W - 58L
1,430 Elo+
Solo
Terra
Terra
chupaz1010
Terra
Level 159
God Stats
29W - 27L
1,561 SR
Queue Stats
773W - 747L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akselmayn
Lancelot
14
4 / 3 / 3
8,938
497
8,472
15,412
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 1
7,924
440
5,425
13,673
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 4
7,785
433
12,386
16,365
10,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
TheFatR4t
Apollo
15
6 / 5 / 2
9,476
526
8,735
14,277
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 4
8,898
494
16,152
16,005
15,539
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Messina90
Kukulkan
15
3 / 2 / 9
9,755
542
13,074
6,992
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
14
4 / 4 / 9
9,238
513
11,383
14,923
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Rmx88
Nemesis
17
6 / 2 / 2
10,219
568
8,479
15,085
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
aviri0
Mulan
16
6 / 4 / 3
10,724
596
14,009
21,586
13,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
11
3 / 3 / 9
8,387
466
6,307
16,448
15,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
15
Kills
22
22
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Akselmayn
Lancelot
4
3
3
1.83
W
Kukulkan
Messina90
Kukulkan
3
2
9
3.75
L
1
6
1
0.25
W
Hachiman
4
4
9
2.13
W
Nemesis
Rmx88
Nemesis
6
2
2
3.5
L
1
4
4
0.75
L
Apollo
TheFatR4t
Apollo
6
5
2
1.4
W
Mulan
aviri0
Mulan
6
4
3
1.88
W
Terra
3
3
9
2.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,170
Damage
53,252
75,732
Taken
75,034
45,427
Mitigated
45,696
14,780
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Akselmayn
Lancelot
8,472
2,083
0
5,804
15,412
7,854
0
2,651
12,761
0
64,840
W
Kukulkan
Messina90
Kukulkan
13,074
700
0
1,735
6,992
3,703
662
2,865
4,127
91,208
0
L
5,425
162
331
1,918
13,673
5,204
37
4,537
9,136
50,644
0
W
Hachiman
11,383
6,885
828
4,463
14,923
6,045
0
4,184
10,739
0
44,297
W
Nemesis
Rmx88
Nemesis
8,479
3,244
0
1,685
15,085
6,775
552
2,157
12,928
0
89,681
L
12,386
1,515
434
2,328
16,365
10,529
0
5,565
10,800
38,754
0
L
Apollo
TheFatR4t
Apollo
8,735
6,545
0
3,215
14,277
6,301
599
3,146
11,131
0
74,522
W
Mulan
aviri0
Mulan
14,009
2,267
0
11,862
21,586
13,895
594
2,888
18,698
0
73,912
W
Terra
6,307
828
910
3,929
16,448
15,278
0
6,054
10,394
17,451
0
L
16,152
3,883
0
750
16,005
15,539
59
3,482
12,523
0
62,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
48,323
481
Minions Killed
488
0
Camps Cleared
0
1,761,827
Distance Traveled
1,812,483
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,938
497
114
6
0
408,102
9
W
Kukulkan
9,755
542
148
8
0
352,067
6
L
Eset
7,924
440
95
5
0
324,011
2
W
Hachiman
9,238
513
68
4
0
337,577
0
W
Nemesis
10,219
568
120
7
0
411,261
0
L
Cthulhu
7,785
433
57
3
0
363,675
2
L
Apollo
9,476
526
117
7
0
343,020
3
W
Mulan
10,724
596
140
8
0
330,826
4
W
Terra
8,387
466
12
1
0
380,752
6
L
Shiva
8,898
494
98
5
0
323,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role