Player Matchup

Ymir
Ymir
Babuta
Ymir
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 17L
1,402 Elo+
Party 1
Arachne
Arachne
ChrissyLew
Arachne
Level 120
God Stats
1W - 3L
1,218 SR
Queue Stats
145W - 151L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
CuftaJunior
Danzaburou
Level 81
God Stats
0W - 1L
1,179 SR
Queue Stats
64W - 59L
1,467 Elo+
Party 1
Achilles
Achilles
Drakhet
Achilles
Level 46
God Stats
1W - 3L
1,486 SR
Queue Stats
29W - 26L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
legal-liquid0
Aphrodite
Level 40
God Stats
0W - 1L
1,705 SR
Queue Stats
33W - 30L
1,467 Elo+
Party 2
Team Averages
Level 64
1,418 SR
1,472 Elo+

VS

Team Averages
Level 65
1,434 SR
1,354 Elo+
Amaterasu
Amaterasu
GDanze
Amaterasu
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,268 Elo+
Party 4
Ah Puch
Ah Puch
MarticusWardicus
Ah Puch
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 3
Medusa
Medusa
NonChinesePanda
Medusa
Level 43
God Stats
2W - 5L
1,315 SR
Queue Stats
33W - 36L
1,523 Elo+
Party 3
Nemesis
Nemesis
Nyaners
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 4
Sylvanus
Sylvanus
akmiguelito
Sylvanus
Level 78
God Stats
2W - 3L
1,357 SR
Queue Stats
122W - 121L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Babuta
Ymir
15
2 / 4 / 8
11,287
403
12,471
26,536
38,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
ChrissyLew
Arachne
19
10 / 5 / 5
13,165
470
22,828
31,726
16,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
CuftaJunior
Danzaburou
18
3 / 5 / 4
12,200
436
18,513
29,719
15,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Drakhet
Achilles
18
2 / 5 / 3
11,668
417
14,336
27,465
36,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
legal-liquid0
Aphrodite
17
0 / 5 / 10
11,129
397
6,971
21,494
11,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GDanze
Amaterasu
20
8 / 1 / 7
16,921
604
20,773
37,501
52,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 4 / 12
14,509
518
28,617
16,337
9,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 4
15,301
546
32,054
17,718
11,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Nyaners
Nemesis
18
0 / 8 / 7
12,919
461
9,888
25,790
14,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
akmiguelito
Sylvanus
18
2 / 5 / 15
13,815
493
13,427
29,841
43,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
17
Kills
24
24
Deaths
18
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
Babuta
Ymir
2
4
8
1.5
L
Arachne
ChrissyLew
Arachne
10
5
5
2.5
L
Danzaburou
CuftaJunior
Danzaburou
3
5
4
1
L
Achilles
Drakhet
Achilles
2
5
3
0.7
W
Amaterasu
GDanze
Amaterasu
8
1
7
11.5
W
4
4
12
2.5
W
10
0
4
12
W
Nemesis
Nyaners
Nemesis
0
8
7
0.44
W
Sylvanus
akmiguelito
Sylvanus
2
5
15
1.9
L
Aphrodite
legal-liquid0
Aphrodite
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,119
Damage
104,759
136,940
Taken
127,187
117,949
Mitigated
130,496
42,360
Healing
54,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Babuta
Ymir
12,471
1,579
0
4,987
26,536
38,513
180
11,619
14,917
30,810
0
L
Arachne
ChrissyLew
Arachne
22,828
19,826
0
8,367
31,726
16,188
3,020
6,547
25,179
0
128,547
L
Danzaburou
CuftaJunior
Danzaburou
18,513
8,227
0
8,013
29,719
15,065
0
8,294
21,425
0
122,967
L
Achilles
Drakhet
Achilles
14,336
2,592
0
1,144
27,465
36,198
407
5,349
22,116
0
76,535
W
Amaterasu
GDanze
Amaterasu
20,773
7,153
0
22,028
37,501
52,137
4,842
3,273
34,228
232
154,962
W
28,617
1,078
0
2,750
16,337
9,315
2,566
4,982
11,355
107,048
0
W
32,054
19,214
0
10,471
17,718
11,175
2,399
2,379
15,339
0
163,098
W
Nemesis
Nyaners
Nemesis
9,888
3,806
0
3,033
25,790
14,490
1,094
4,133
21,657
0
134,409
W
Sylvanus
akmiguelito
Sylvanus
13,427
3,196
5,595
10,699
29,841
43,379
98
8,826
21,015
60,159
0
L
Aphrodite
legal-liquid0
Aphrodite
6,971
363
8,445
11,404
21,494
11,985
755
10,575
10,919
81,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
73,465
623
Minions Killed
796
0
Camps Cleared
0
2,419,372
Distance Traveled
2,477,527
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,287
403
29
1
0
471,193
5
L
Arachne
13,165
470
150
5
0
551,482
9
L
Danzaburou
12,200
436
168
6
0
464,236
10
L
Achilles
11,668
417
142
5
0
445,259
4
W
Amaterasu
16,921
604
242
9
0
553,054
1
W
Ah Puch
14,509
518
154
6
0
448,163
6
W
Medusa
15,301
546
204
7
0
519,690
13
W
Nemesis
12,919
461
143
5
0
515,638
4
W
Sylvanus
13,815
493
53
2
0
440,982
15
L
Aphrodite
11,129
397
134
5
0
487,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role