Player Matchup

Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Aquish
Hou Yi
Level 49
God Stats
2W - 0L
1,719 SR
Queue Stats
12W - 4L
1,647 Elo+
Party 2
Cerberus
Cerberus
J4YH4WKX
Cerberus
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
ShiroKuraiko
Nu Wa
Level 73
God Stats
56W - 51L
1,539 SR
Queue Stats
240W - 267L
1,463 Elo+
Party 1
Team Averages
Level 71
1,552 SR
1,507 Elo+

VS

Team Averages
Level 52
1,548 SR
1,483 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
LuDa86
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 110L
1,455 Elo+
Solo
Izanami
Izanami
OwnMeBro
Izanami
Level 43
God Stats
10W - 11L
1,624 SR
Queue Stats
16W - 16L
1,579 Elo+
Solo
The Morrigan
The Morrigan
destiervanninof
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 3
Cthulhu
Cthulhu
färges0n
Cthulhu
Level 46
God Stats
3W - 5L
1,616 SR
Queue Stats
135W - 107L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
10 / 3 / 11
12,271
1,116
32,045
17,937
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
 
Arachne
18
5 / 0 / 13
12,139
1,104
10,431
9,514
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Aquish
Hou Yi
18
8 / 4 / 11
12,304
1,119
18,849
15,565
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
J4YH4WKX
Cerberus
18
1 / 2 / 18
12,194
1,109
10,705
13,301
18,309
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 0 / 12
11,894
1,081
19,578
4,568
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

233

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 1 / 4
11,224
1,020
10,955
10,462
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
LuDa86
Jing Wei
17
4 / 6 / 4
11,596
1,054
14,616
23,684
8,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
OwnMeBro
Izanami
16
0 / 7 / 3
9,714
883
9,019
15,777
5,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
destiervanninof
The Morrigan
15
0 / 9 / 2
9,594
872
2,698
18,337
6,209
Cthulhu
färges0n
Cthulhu
17
3 / 5 / 3
11,772
1,070
17,629
28,055
28,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
28
Kills
9
9
Deaths
28
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
11
5.17
W
Arachne
 
Arachne
5
0
13
11.5
L
Ra
 
Ra
2
1
4
4
W
Hou Yi
Aquish
Hou Yi
8
4
11
3.38
W
Cerberus
J4YH4WKX
Cerberus
1
2
18
5
L
Jing Wei
LuDa86
Jing Wei
4
6
4
1
L
Izanami
OwnMeBro
Izanami
0
7
3
0.21
W
4
0
12
10
L
The Morrigan
destiervanninof
The Morrigan
0
9
2
0.11
L
Cthulhu
färges0n
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,608
Damage
54,917
60,885
Taken
96,315
42,990
Mitigated
52,996
19,839
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
32,045
27,282
0
8,133
17,937
8,685
0
10,929
7,008
0
57,304
W
Arachne
 
Arachne
10,431
7,536
0
2,809
9,514
5,797
0
4,856
4,658
0
26,399
L
Ra
 
Ra
10,955
309
3,213
2,793
10,462
4,187
0
4,404
6,058
51,816
0
W
Hou Yi
Aquish
Hou Yi
18,849
12,341
0
4,492
15,565
8,005
0
7,506
8,059
0
41,383
W
Cerberus
J4YH4WKX
Cerberus
10,705
435
0
3,599
13,301
18,309
0
5,965
7,336
30,771
0
L
Jing Wei
LuDa86
Jing Wei
14,616
11,779
0
1,243
23,684
8,217
0
8,109
15,575
0
41,422
L
Izanami
OwnMeBro
Izanami
9,019
5,798
0
454
15,777
5,705
0
3,465
12,312
0
25,672
W
19,578
5,383
202
604
4,568
2,194
0
2,026
2,542
39,824
0
L
The Morrigan
destiervanninof
The Morrigan
2,698
2,147
0
0
18,337
6,209
0
5,638
12,699
11,728
0
L
Cthulhu
färges0n
Cthulhu
17,629
1,835
1,006
1,309
28,055
28,678
0
8,667
19,388
51,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,802
Gold Earned
53,900
262
Minions Killed
280
9
Camps Cleared
3
1,029,324
Distance Traveled
1,002,812
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,271
1,116
60
5
1
178,452
0
W
Arachne
12,139
1,104
38
3
3
255,955
0
L
Ra
11,224
1,020
113
10
0
237,113
0
W
Hou Yi
12,304
1,119
48
4
3
180,945
0
W
Cerberus
12,194
1,109
63
6
0
204,334
0
L
Jing Wei
11,596
1,054
58
5
1
237,653
3
L
Izanami
9,714
883
35
3
0
174,641
0
W
Nu Wa
11,894
1,081
53
5
2
209,638
0
L
The Morrigan
9,594
872
18
2
1
138,974
0
L
Cthulhu
11,772
1,070
56
5
1
214,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role