Player Matchup

Horus
Horus
DNAlien99
Horus
Level 84
God Stats
40W - 41L
1,497 SR
Queue Stats
253W - 330L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
Smokedog2244
Danzaburou
Level 60
God Stats
34W - 52L
1,321 SR
Queue Stats
241W - 343L
1,335 Elo+
Party 1
Olorun
Olorun
zKrYpTiC17
Olorun
Level 29
God Stats
14W - 16L
1,362 SR
Queue Stats
52W - 74L
1,283 Elo+
Party 1
Team Averages
Level 58
1,393 SR
1,324 Elo+

VS

Team Averages
Level 66
1,427 SR
1,344 Elo+
Freya
Freya
Actually_Furk
Freya
Level 87
God Stats
1W - 2L
1,518 SR
Queue Stats
66W - 64L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
HollyHoodJayx
Baron Samedi
Level 50
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
KD_InnaCut
Ganesha
Level 60
God Stats
9W - 8L
1,426 SR
Queue Stats
51W - 133L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DNAlien99
Horus
10
1 / 3 / 3
7,726
702
4,661
12,633
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Smokedog2244
Danzaburou
12
4 / 2 / 1
8,367
761
11,092
9,879
4,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
zKrYpTiC17
Olorun
12
0 / 0 / 5
7,740
704
8,839
7,275
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,186
653
7,041
11,406
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
HollyHoodJayx
Baron Samedi
8
1 / 1 / 2
6,603
600
3,306
4,772
2,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
KD_InnaCut
Ganesha
10
0 / 2 / 5
7,337
667
2,595
14,801
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
2
5
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Horus
DNAlien99
Horus
1
3
3
0.83
L
Baron Samedi
HollyHoodJayx
Baron Samedi
1
1
2
2
L
Ganesha
KD_InnaCut
Ganesha
0
2
5
1.25
W
Danzaburou
Smokedog2244
Danzaburou
4
2
1
2.25
W
Olorun
zKrYpTiC17
Olorun
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
12,942
29,787
Taken
30,979
16,913
Mitigated
15,292
10,816
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
2,162
0
2,647
11,406
4,890
0
2,167
9,239
32,988
0
W
Horus
DNAlien99
Horus
4,661
2,019
852
2,246
12,633
8,989
216
4,273
7,508
0
8,694
L
Baron Samedi
HollyHoodJayx
Baron Samedi
3,306
286
1,515
897
4,772
2,055
0
1,164
3,608
6,495
0
L
Ganesha
KD_InnaCut
Ganesha
2,595
130
215
2,885
14,801
8,347
0
4,759
10,042
10,895
0
W
Danzaburou
Smokedog2244
Danzaburou
11,092
4,046
121
3,447
9,879
4,384
1,021
5,083
4,796
0
34,990
W
Olorun
zKrYpTiC17
Olorun
8,839
3,794
563
3,587
7,275
3,540
980
3,733
3,542
29,046
3,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
21,126
91
Minions Killed
58
4
Camps Cleared
1
515,526
Distance Traveled
385,352
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,186
653
41
4
0
161,439
2
W
Horus
7,726
702
9
1
1
167,052
0
L
Baron Samedi
6,603
600
14
1
1
87,647
0
L
Ganesha
7,337
667
3
0
0
136,266
0
W
Danzaburou
8,367
761
40
4
0
162,547
0
W
Olorun
7,740
704
42
4
3
185,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role