Player Matchup

Lancelot
Lancelot
AndyDandySandy0
Lancelot
Level 45
God Stats
4W - 3L
1,473 SR
Queue Stats
53W - 48L
1,372 Elo+
Solo
Vamana
Vamana
CaptainPhamso
Vamana
Level 29
God Stats
4W - 5L
1,539 SR
Queue Stats
26W - 17L
1,458 Elo+
Party 1
Artemis
Artemis
RagedxxSpartan
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,487 Elo+
Party 1
Vulcan
Vulcan
kronox04
Vulcan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 157L
1,374 Elo+
Party 3
Xing Tian
Xing Tian
lexuz01
Xing Tian
Level 8
God Stats
2W - 0L
1,691 SR
Queue Stats
10W - 9L
1,306 Elo+
Party 3
Team Averages
Level 45
1,541 SR
1,400 Elo+

VS

Team Averages
Level 49
1,451 SR
1,358 Elo+
Ra
Ra
Gullitra112
Ra
Level 40
God Stats
0W - 4L
1,195 SR
Queue Stats
74W - 93L
1,411 Elo+
Solo
Danzaburou
Danzaburou
JoanMtz
Danzaburou
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 14L
1,293 Elo+
Party 2
Pele
Pele
Tristian314
Pele
Level 88
God Stats
0W - 2L
1,380 SR
Queue Stats
94W - 87L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
jona2143
Gilgamesh
Level 63
God Stats
0W - 3L
1,493 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 2
Xing Tian
Xing Tian
zGheLY
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 1 / 1
9,913
496
8,916
12,907
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
2 / 0 / 2
10,992
550
7,416
10,569
8,425
15
2 / 2 / 0
9,155
458
9,976
12,756
5,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
kronox04
Vulcan
17
3 / 0 / 2
10,374
519
12,655
6,668
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
lexuz01
Xing Tian
13
0 / 0 / 2
8,648
432
1,915
9,876
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,668
433
4,830
14,404
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JoanMtz
Danzaburou
14
1 / 2 / 1
8,487
424
7,869
12,488
5,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 0
9,056
453
6,242
18,969
7,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
jona2143
Gilgamesh
14
0 / 1 / 1
7,534
377
1,826
8,035
5,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
zGheLY
Xing Tian
8
0 / 1 / 1
6,473
324
519
6,449
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
1
3.5
W
2
0
2
3
L
0
4
1
0.13
L
Danzaburou
JoanMtz
Danzaburou
1
2
1
0.75
W
2
2
0
1
L
2
2
0
1
L
Gilgamesh
jona2143
Gilgamesh
0
1
1
0.5
W
Vulcan
kronox04
Vulcan
3
0
2
4
W
Xing Tian
lexuz01
Xing Tian
0
0
2
1
L
Xing Tian
zGheLY
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,878
Damage
21,286
52,776
Taken
60,345
33,159
Mitigated
31,991
19,633
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,916
1,390
0
6,054
12,907
6,281
0
1,776
11,131
0
81,642
W
7,416
3,402
0
3,307
10,569
8,425
2,808
867
9,702
0
98,527
L
4,830
579
366
4,351
14,404
6,787
405
6,939
7,465
68,376
0
L
Danzaburou
JoanMtz
Danzaburou
7,869
3,307
0
5,045
12,488
5,580
315
2,055
10,433
0
74,014
W
9,976
6,032
0
6,971
12,756
5,907
1,870
723
12,033
0
82,016
L
6,242
1,010
0
5,652
18,969
7,863
0
4,134
14,835
0
87,382
L
Gilgamesh
jona2143
Gilgamesh
1,826
268
0
309
8,035
5,656
0
30
8,005
0
32,445
W
Vulcan
kronox04
Vulcan
12,655
2,775
0
1,205
6,668
2,978
1,291
1,450
5,218
88,665
0
W
Xing Tian
lexuz01
Xing Tian
1,915
181
0
2,096
9,876
9,568
84
533
9,343
24,883
0
L
Xing Tian
zGheLY
Xing Tian
519
20
0
574
6,449
6,105
21
1,412
5,037
5,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
40,218
595
Minions Killed
458
0
Camps Cleared
0
1,980,099
Distance Traveled
1,704,216
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,913
496
116
6
0
471,443
2
W
Vamana
10,992
550
168
8
0
350,111
1
L
Ra
8,668
433
145
7
0
394,156
5
L
Danzaburou
8,487
424
107
5
0
351,029
5
W
Artemis
9,155
458
123
6
0
345,949
4
L
Pele
9,056
453
125
6
0
414,991
2
L
Gilgamesh
7,534
377
71
4
0
354,652
2
W
Vulcan
10,374
519
149
7
0
411,006
3
W
Xing Tian
8,648
432
39
2
0
401,590
1
L
Xing Tian
6,473
324
10
1
0
189,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role