Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Colin 94 x
Hachiman
Level 128
God Stats
7W - 7L
1,447 SR
Queue Stats
382W - 361L
1,429 Elo+
Party 1
Thor
Thor
Hotflash78
Thor
Level 155
God Stats
6W - 7L
1,543 SR
Queue Stats
378W - 348L
1,463 Elo+
Party 1
Eset
Eset
MedianPanda
Eset
Level 141
God Stats
27W - 22L
1,573 SR
Queue Stats
184W - 189L
1,408 Elo+
Party 1
Mulan
Mulan
TW15T3DP4AT0M
Mulan
Level 134
God Stats
4W - 4L
1,345 SR
Queue Stats
385W - 357L
1,415 Elo+
Party 1
Team Averages
Level 137
1,482 SR
1,443 Elo+

VS

Team Averages
Level 99
1,474 SR
1,453 Elo+
Cerberus
Cerberus
KillAThrill5778
Cerberus
Level 129
God Stats
11W - 20L
1,405 SR
Queue Stats
181W - 203L
1,470 Elo+
Solo
Rama
Rama
TheBrothers___
Rama
Level 85
God Stats
1W - 2L
1,482 SR
Queue Stats
13W - 22L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Zz_Killian
Sun Wukong
Level 87
God Stats
4W - 4L
1,488 SR
Queue Stats
38W - 36L
1,418 Elo+
Solo
Pele
Pele
barh
Pele
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 161L
1,501 Elo+
Solo
Agni
Agni
proxjose1
Agni
Level 68
God Stats
10W - 11L
1,495 SR
Queue Stats
26W - 35L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 2
5,671
567
3,802
5,179
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Colin 94 x
Hachiman
10
0 / 0 / 1
5,542
554
4,757
2,299
724
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
7 / 0 / 1
6,565
657
3,732
5,678
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 7
6,616
662
5,830
5,358
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 1
6,854
685
7,076
8,200
5,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 1
5,226
523
4,004
9,441
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,391
539
1,467
7,212
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Zz_Killian
Sun Wukong
10
0 / 2 / 0
5,717
572
5,312
10,852
5,434
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
barh
Pele
9
1 / 1 / 0
5,081
508
2,745
8,142
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
9
0 / 7 / 1
5,088
509
1,791
6,687
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
2
2
W
Hachiman
Colin 94 x
Hachiman
0
0
1
0.5
W
7
0
1
7.5
L
Cerberus
0
1
1
0.5
W
2
1
7
5.5
W
1
0
1
1.5
L
1
1
0
1
L
Sun Wukong
Zz_Killian
Sun Wukong
0
2
0
0
L
Pele
barh
Pele
1
1
0
1
L
Agni
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
15,319
26,714
Taken
42,334
12,282
Mitigated
17,590
13,334
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,802
331
0
1,840
5,179
2,897
0
1,520
3,659
16,075
0
W
Hachiman
Colin 94 x
Hachiman
4,757
2,486
0
1,260
2,299
724
564
703
1,596
0
39,474
W
3,732
812
0
2,138
5,678
1,917
0
937
4,741
0
25,297
L
Cerberus
4,004
170
0
4,451
9,441
4,710
0
3,835
5,606
24,673
0
W
5,830
801
79
2,205
5,358
1,721
0
2,635
2,723
41,861
0
W
7,076
1,310
0
5,812
8,200
5,023
0
0
8,200
0
53,965
L
1,467
1,393
0
3,479
7,212
2,581
0
1,189
6,023
0
35,492
L
Sun Wukong
Zz_Killian
Sun Wukong
5,312
1,084
0
2,771
10,852
5,434
0
317
10,535
0
42,728
L
Pele
barh
Pele
2,745
511
0
941
8,142
2,616
0
1,391
6,751
0
33,615
L
Agni
1,791
176
0
175
6,687
2,249
0
2,900
3,787
32,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
26,503
326
Minions Killed
336
0
Camps Cleared
0
986,829
Distance Traveled
1,000,435
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,671
567
25
3
0
214,475
6
W
Hachiman
5,542
554
68
7
0
178,425
3
W
Thor
6,565
657
38
4
0
211,054
3
L
Cerberus
5,226
523
66
7
0
201,783
2
W
Eset
6,616
662
80
8
0
196,835
4
W
Mulan
6,854
685
115
12
0
186,040
1
L
Rama
5,391
539
67
7
0
177,854
2
L
Sun Wukong
5,717
572
80
8
0
184,797
3
L
Pele
5,081
508
61
6
0
243,544
2
L
Agni
5,088
509
62
6
0
192,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role