Player Matchup

Scylla
Scylla
BlakeTops4Josh
Scylla
Level 134
God Stats
3W - 0L
1,899 SR
Queue Stats
59W - 31L
1,744 Elo+
Party 1
Mulan
Mulan
Ninjamanpro
Mulan
Level 106
God Stats
2W - 0L
1,780 SR
Queue Stats
10W - 4L
1,842 Elo+
Party 1
Cernunnos
Cernunnos
Unscathed64
Cernunnos
Level 156
God Stats
14W - 6L
1,759 SR
Queue Stats
681W - 361L
1,640 Elo+
Party 1
Team Averages
Level 132
1,812 SR
1,742 Elo+

VS

Team Averages
Level 108
1,484 SR
1,492 Elo+
Cupid
Cupid
Jared_Parker69
Cupid
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
27W - 20L
1,705 Elo+
Solo
Sun Wukong
Sun Wukong
SUNNYBEAR1033
Sun Wukong
Level 121
God Stats
25W - 15L
1,652 SR
Queue Stats
136W - 171L
1,590 Elo+
Solo
Bacchus
Bacchus
crspy
Bacchus
Level 57
God Stats
4W - 6L
1,492 SR
Queue Stats
39W - 59L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
11,348
668
21,196
13,382
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 7
12,221
719
17,241
20,857
25,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Unscathed64
Cernunnos
18
5 / 3 / 6
12,157
715
22,321
19,298
8,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 2
11,359
668
15,534
16,098
6,831
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SUNNYBEAR1033
Sun Wukong
17
3 / 3 / 8
11,605
683
17,774
25,598
13,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
crspy
Bacchus
15
2 / 6 / 5
10,557
621
9,597
26,841
28,299
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
12
12
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
7
4
2
2
W
5
4
7
2.13
L
Sun Wukong
SUNNYBEAR1033
Sun Wukong
3
3
8
2.33
W
Cernunnos
Unscathed64
Cernunnos
5
3
6
2.67
L
Bacchus
crspy
Bacchus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,758
Damage
42,905
53,537
Taken
68,537
37,586
Mitigated
48,803
14,132
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,196
1,288
0
320
13,382
4,203
111
1,715
11,667
51,979
0
L
15,534
8,265
0
3,526
16,098
6,831
0
5,077
10,817
0
36,397
W
17,241
2,232
0
5,468
20,857
25,272
193
6,094
14,763
108
37,510
L
Sun Wukong
SUNNYBEAR1033
Sun Wukong
17,774
3,993
0
9,575
25,598
13,673
1,033
7,784
17,232
0
64,952
W
Cernunnos
Unscathed64
Cernunnos
22,321
12,267
0
8,344
19,298
8,111
2,455
2,051
17,247
0
57,403
L
Bacchus
crspy
Bacchus
9,597
1,695
0
1,282
26,841
28,299
296
8,875
17,420
18,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
33,521
199
Minions Killed
183
9
Camps Cleared
6
861,938
Distance Traveled
856,175
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,348
668
71
4
5
306,739
4
L
Cupid
11,359
668
60
4
2
252,463
2
W
Mulan
12,221
719
45
3
3
282,003
6
L
Sun Wukong
11,605
683
110
6
4
294,888
0
W
Cernunnos
12,157
715
83
5
1
273,196
1
L
Bacchus
10,557
621
13
1
0
308,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role