Player Matchup

Horus
Horus
Br4nd0id
Horus
Level 156
God Stats
1W - 3L
1,570 SR
Queue Stats
128W - 134L
1,568 Elo+
Party 1
Chronos
Chronos
TrellTooTrill
Chronos
Level 79
God Stats
9W - 12L
1,372 SR
Queue Stats
114W - 164L
1,283 Elo+
Solo
Chiron
Chiron
WrongAnthony
Chiron
Level 124
God Stats
7W - 3L
1,654 SR
Queue Stats
75W - 54L
1,593 Elo+
Party 1
Team Averages
Level 120
1,532 SR
1,481 Elo+

VS

Team Averages
Level 87
1,432 SR
1,251 Elo+
Kuzenbo
Kuzenbo
Frommers25
Kuzenbo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 115L
1,137 Elo+
Party 2
Ah Puch
Ah Puch
Silverbullet90
Ah Puch
Level 84
God Stats
4W - 6L
1,382 SR
Queue Stats
60W - 91L
1,232 Elo+
Party 2
Neith
Neith
lyst the imp
Neith
Level 101
God Stats
17W - 24L
1,415 SR
Queue Stats
162W - 189L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Br4nd0id
Horus
12
3 / 3 / 7
7,396
740
10,870
11,938
6,818
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
11
1 / 0 / 4
6,727
673
4,181
5,817
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
13
6 / 0 / 4
8,158
816
10,400
8,076
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Frommers25
Kuzenbo
8
1 / 3 / 1
6,028
603
4,365
10,454
7,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 1
6,474
647
8,456
9,484
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,489
649
4,731
8,369
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Br4nd0id
Horus
3
3
7
2.17
L
Kuzenbo
Frommers25
Kuzenbo
1
3
1
0.5
L
1
5
1
0.3
W
Chronos
1
0
4
3
W
Chiron
6
0
4
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
17,552
25,831
Taken
28,307
12,726
Mitigated
13,356
6,360
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Br4nd0id
Horus
10,870
4,641
1,057
1,932
11,938
6,818
32
5,294
6,644
0
20,996
L
Kuzenbo
Frommers25
Kuzenbo
4,365
2,198
14
313
10,454
7,938
0
1,367
9,087
7,049
0
L
8,456
108
92
1,235
9,484
2,884
0
1,547
7,937
19,682
0
W
Chronos
4,181
1,454
0
72
5,817
2,545
938
3,473
2,344
14,314
2,121
W
Chiron
10,400
2,866
856
2,443
8,076
3,363
893
4,527
3,549
0
32,963
L
4,731
1,784
223
1,002
8,369
2,534
0
804
7,565
0
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,281
Gold Earned
18,991
120
Minions Killed
89
7
Camps Cleared
2
545,275
Distance Traveled
486,293
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,396
740
21
2
3
184,554
3
L
Kuzenbo
6,028
603
7
1
0
172,620
2
L
Ah Puch
6,474
647
26
3
0
161,797
4
W
Chronos
6,727
673
36
4
1
180,572
0
W
Chiron
8,158
816
63
6
3
180,149
3
L
Neith
6,489
649
56
6
2
151,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role