Player Matchup

Artio
Artio
CDQLONA
Artio
Level 108
God Stats
26W - 25L
1,561 SR
Queue Stats
793W - 749L
1,509 Elo+
Solo
He Bo
He Bo
Conrad4
He Bo
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 16L
1,659 Elo+
Party 2
Mercury
Mercury
Kukarashon
Mercury
Level 85
God Stats
1W - 6L
1,554 SR
Queue Stats
20W - 17L
1,467 Elo+
Solo
Fafnir
Fafnir
Protocal25
Fafnir
Level 98
God Stats
1W - 2L
1,651 SR
Queue Stats
162W - 119L
1,679 Elo+
Party 2
Danzaburou
Danzaburou
ProtocolD
Danzaburou
Level 87
God Stats
14W - 11L
1,529 SR
Queue Stats
214W - 207L
1,454 Elo+
Solo
Team Averages
Level 89
1,559 SR
1,554 Elo+

VS

Team Averages
Level 102
1,666 SR
1,485 Elo+
Hou Yi
Hou Yi
CampingCARL451
Hou Yi
Level 87
God Stats
9W - 1L
1,935 SR
Queue Stats
166W - 176L
1,454 Elo+
Party 1
Chaac
Chaac
Kowiif
Chaac
Level 101
God Stats
4W - 2L
1,686 SR
Queue Stats
149W - 148L
1,519 Elo+
Solo
Terra
Terra
NoLove4TheBest
Terra
Level 113
God Stats
11W - 2L
1,664 SR
Queue Stats
259W - 270L
1,461 Elo+
Party 1
Ra
Ra
Phanumal12
Ra
Level 122
God Stats
6W - 1L
1,818 SR
Queue Stats
218W - 225L
1,433 Elo+
Solo
Pele
Pele
chinchenghanji
Pele
Level 88
God Stats
22W - 11L
1,228 SR
Queue Stats
542W - 515L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CDQLONA
Artio
15
1 / 3 / 6
9,439
449
11,363
21,334
24,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
Conrad4
He Bo
16
7 / 6 / 1
10,333
492
15,040
14,081
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Kukarashon
Mercury
16
4 / 4 / 3
9,968
475
8,901
19,654
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Protocal25
Fafnir
13
0 / 3 / 3
8,905
424
8,982
18,618
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ProtocolD
Danzaburou
10
1 / 1 / 0
7,440
354
4,111
6,189
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
10,813
515
9,977
13,216
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Kowiif
Chaac
18
2 / 3 / 4
11,831
563
10,160
20,661
19,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 1 / 9
10,803
514
6,221
15,862
14,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 4 / 7
11,153
531
16,927
13,984
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 7
11,804
562
14,447
18,856
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
17
17
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
CDQLONA
Artio
1
3
6
1.33
W
3
2
3
2.25
L
He Bo
Conrad4
He Bo
7
6
1
1.25
W
Chaac
Kowiif
Chaac
2
3
4
1.33
L
Mercury
Kukarashon
Mercury
4
4
3
1.38
W
3
1
9
7.5
W
3
4
7
1.63
L
Fafnir
Protocal25
Fafnir
0
3
3
0.5
L
Danzaburou
ProtocolD
Danzaburou
1
1
0
1
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,397
Damage
57,732
79,876
Taken
82,579
65,400
Mitigated
56,773
17,030
Healing
31,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CDQLONA
Artio
11,363
1,928
640
8,127
21,334
24,511
0
5,268
16,066
63,540
0
W
9,977
3,922
242
1,979
13,216
6,386
6,527
5,678
7,538
0
76,062
L
He Bo
Conrad4
He Bo
15,040
915
0
750
14,081
5,869
0
4,802
9,279
78,413
0
W
Chaac
Kowiif
Chaac
10,160
1,821
0
6,605
20,661
19,396
1,636
9,460
11,201
0
97,311
L
Mercury
Kukarashon
Mercury
8,901
4,145
0
670
19,654
8,381
0
3,971
15,683
0
82,817
W
6,221
1,736
4,677
4,878
15,862
14,620
61
6,559
9,303
30,386
0
W
16,927
1,793
1,414
5,151
13,984
7,540
773
7,215
6,769
84,614
0
L
Fafnir
Protocal25
Fafnir
8,982
3,031
0
5,796
18,618
24,323
0
8,101
10,517
32,276
0
L
Danzaburou
ProtocolD
Danzaburou
4,111
1,783
0
1,047
6,189
2,316
0
1,006
5,183
0
41,623
W
14,447
4,547
0
6,743
18,856
8,831
1,632
7,025
11,831
0
105,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
56,404
443
Minions Killed
612
0
Camps Cleared
0
1,823,728
Distance Traveled
2,074,089
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,439
449
102
5
0
409,618
0
W
Hou Yi
10,813
515
130
6
0
365,201
1
L
He Bo
10,333
492
116
6
0
362,782
2
W
Chaac
11,831
563
170
8
0
408,677
2
L
Mercury
9,968
475
108
5
0
464,639
1
W
Terra
10,803
514
36
2
0
420,189
11
W
Ra
11,153
531
135
6
0
423,440
10
L
Fafnir
8,905
424
45
2
0
400,774
4
L
Danzaburou
7,440
354
72
3
0
185,915
1
W
Pele
11,804
562
141
7
0
456,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role