Player Matchup

Mercury
Mercury
DeviantLeonhart
Mercury
Level 95
God Stats
2W - 4L
1,425 SR
Queue Stats
143W - 159L
1,559 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Hobojoboman
Kumbhakarna
Level 139
God Stats
1W - 2L
1,290 SR
Queue Stats
70W - 68L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
LUVVTW
Cu Chulainn
Level 129
God Stats
2W - 7L
1,261 SR
Queue Stats
126W - 136L
1,556 Elo+
Party 4
Persephone
Persephone
Nxkki
Persephone
Level 149
God Stats
3W - 4L
1,607 SR
Queue Stats
140W - 114L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Çålmÿë
Danzaburou
Level 160
God Stats
9W - 13L
1,408 SR
Queue Stats
47W - 48L
1,544 Elo+
Party 2
Team Averages
Level 134
1,398 SR
1,571 Elo+

VS

Team Averages
Level 141
1,560 SR
1,557 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
MagykWes
Ao Kuang
Level 158
God Stats
2W - 1L
1,547 SR
Queue Stats
227W - 221L
1,592 Elo+
Party 3
Hades
Hades
Rogue Overkill
Hades
Level 155
God Stats
3W - 0L
1,887 SR
Queue Stats
39W - 33L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
Toxic9001
Zhong Kui
Level 122
God Stats
5W - 3L
1,366 SR
Queue Stats
166W - 154L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 3
12,259
511
15,000
21,084
10,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Kumbhakarna
Hobojoboman
Kumbhakarna
14
0 / 3 / 7
9,441
393
5,450
20,669
27,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
LUVVTW
Cu Chulainn
16
3 / 4 / 2
10,825
451
18,948
29,917
31,455
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Nxkki
Persephone
18
2 / 1 / 4
12,024
501
13,392
13,166
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Çålmÿë
Danzaburou
19
5 / 7 / 1
11,987
499
15,257
26,460
13,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 5 / 3
13,221
551
21,845
19,260
11,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
17
2 / 3 / 5
11,789
491
16,693
25,235
21,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
MagykWes
Ao Kuang
19
8 / 4 / 2
12,791
533
17,326
29,251
15,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 7
10,397
433
11,388
18,566
19,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Toxic9001
Zhong Kui
18
1 / 2 / 2
11,751
490
18,441
16,206
13,951
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
15
Kills
18
18
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
5
3
1.5
W
Chaac
 
Chaac
2
3
5
1.5
L
5
3
3
2.17
L
Kumbhakarna
Hobojoboman
Kumbhakarna
0
3
7
1.17
L
Cu Chulainn
LUVVTW
Cu Chulainn
3
4
2
1
W
Ao Kuang
MagykWes
Ao Kuang
8
4
2
2.25
L
Persephone
Nxkki
Persephone
2
1
4
4
W
1
1
7
4.5
W
Zhong Kui
Toxic9001
Zhong Kui
1
2
2
1
L
Danzaburou
Çålmÿë
Danzaburou
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,047
Damage
85,693
111,296
Taken
108,518
89,523
Mitigated
81,790
20,900
Healing
49,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,845
9,679
0
3,852
19,260
11,661
909
1,293
17,967
0
123,961
W
Chaac
 
Chaac
16,693
5,397
0
10,300
25,235
21,140
2,256
2,998
22,237
0
94,903
L
15,000
10,485
0
835
21,084
10,942
0
10,004
11,080
0
139,539
L
Kumbhakarna
Hobojoboman
Kumbhakarna
5,450
743
277
2,159
20,669
27,240
0
10,905
9,764
38,349
0
L
Cu Chulainn
LUVVTW
Cu Chulainn
18,948
3,957
0
3,062
29,917
31,455
0
11,815
18,102
0
81,134
W
Ao Kuang
MagykWes
Ao Kuang
17,326
6,070
0
12,977
29,251
15,254
0
3,871
25,380
119,067
0
L
Persephone
Nxkki
Persephone
13,392
1,247
208
2,995
13,166
6,557
0
9,561
3,604
97,431
0
W
11,388
1,507
1,775
9,655
18,566
19,784
196
4,560
14,006
72,981
0
W
Zhong Kui
Toxic9001
Zhong Kui
18,441
3,211
372
10,916
16,206
13,951
0
6,892
9,314
122,635
0
L
Danzaburou
Çålmÿë
Danzaburou
15,257
7,751
0
11,364
26,460
13,329
0
4,869
21,591
0
105,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
59,949
703
Minions Killed
709
0
Camps Cleared
0
2,285,825
Distance Traveled
2,197,494
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,221
551
186
8
0
389,560
0
W
Chaac
11,789
491
130
5
0
472,421
4
L
Mercury
12,259
511
194
8
0
550,686
3
L
Kumbhakarna
9,441
393
23
1
0
424,650
5
L
Cu Chulainn
10,825
451
123
5
0
453,432
2
W
Ao Kuang
12,791
533
119
5
0
473,622
5
L
Persephone
12,024
501
186
8
0
458,238
9
W
Hades
10,397
433
86
4
0
423,001
1
W
Zhong Kui
11,751
490
188
8
0
438,890
3
L
Danzaburou
11,987
499
177
7
0
398,819
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role