Player Matchup

Da Ji
Da Ji
ASGPro20
Da Ji
Level 29
God Stats
2W - 0L
1,750 SR
Queue Stats
202W - 83L
1,684 Elo+
Party 1
Chang'e
Chang'e
Compy Lock
Chang'e
Level 127
God Stats
6W - 8L
1,529 SR
Queue Stats
260W - 234L
1,588 Elo+
Party 1
King Arthur
King Arthur
DankerVenus52
King Arthur
Level 119
God Stats
81W - 47L
1,679 SR
Queue Stats
523W - 354L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
PandamoniUHM
Nu Wa
Level 80
God Stats
16W - 10L
1,626 SR
Queue Stats
84W - 77L
1,551 Elo+
Party 1
Cupid
Cupid
Tyler s 13
Cupid
Level 93
God Stats
6W - 9L
1,422 SR
Queue Stats
152W - 131L
1,516 Elo+
Party 1
Team Averages
Level 90
1,601 SR
1,593 Elo+

VS

Team Averages
Level 48
1,502 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
BShotton
Kumbhakarna
Level 45
God Stats
33W - 30L
1,501 SR
Queue Stats
120W - 123L
1,466 Elo+
Solo
Raijin
Raijin
BlazingEpicness
Raijin
Level 40
God Stats
1W - 3L
1,339 SR
Queue Stats
16W - 26L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajorKrispy76
Morgan Le Fay
Level 63
God Stats
4W - 8L
1,511 SR
Queue Stats
96W - 98L
1,395 Elo+
Solo
Da Ji
Da Ji
SBeddy
Da Ji
Level 49
God Stats
5W - 4L
1,773 SR
Queue Stats
130W - 131L
1,461 Elo+
Solo
Apollo
Apollo
TobacoWenerstein
Apollo
Level 45
God Stats
33W - 41L
1,384 SR
Queue Stats
94W - 103L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ASGPro20
Da Ji
17
7 / 2 / 10
10,711
1,071
19,961
9,342
4,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Compy Lock
Chang'e
17
8 / 0 / 15
11,523
1,152
17,459
13,068
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
DankerVenus52
King Arthur
17
6 / 0 / 15
11,168
1,117
9,953
8,728
8,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 0 / 13
10,425
1,043
11,224
5,077
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
17
2 / 0 / 16
10,652
1,065
9,069
2,744
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BShotton
Kumbhakarna
14
0 / 5 / 2
9,133
913
5,069
17,316
7,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 2 / 1
8,973
897
6,916
12,074
4,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
MajorKrispy76
Morgan Le Fay
14
0 / 6 / 2
9,140
914
8,335
14,585
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
SBeddy
Da Ji
14
0 / 5 / 1
8,785
879
5,003
12,061
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 8 / 0
9,815
982
9,531
17,049
8,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
26
Kills
2
2
Deaths
26
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ASGPro20
Da Ji
7
2
10
6
L
Kumbhakarna
BShotton
Kumbhakarna
0
5
2
0.2
L
0
2
1
0.25
W
Chang'e
Compy Lock
Chang'e
8
0
15
15.5
W
King Arthur
DankerVenus52
King Arthur
6
0
15
13.5
L
Morgan Le Fay
MajorKrispy76
Morgan Le Fay
0
6
2
0.17
W
3
0
13
9.5
L
Da Ji
SBeddy
Da Ji
0
5
1
0.1
L
2
8
0
0.25
W
Cupid
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,666
Damage
34,854
38,959
Taken
73,085
23,606
Mitigated
33,091
13,180
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ASGPro20
Da Ji
19,961
4,445
0
330
9,342
4,827
0
4,034
5,308
0
28,800
L
Kumbhakarna
BShotton
Kumbhakarna
5,069
392
0
1,311
17,316
7,782
0
9,225
8,091
22,312
0
L
6,916
474
0
366
12,074
4,858
0
5,299
6,775
24,998
0
W
Chang'e
Compy Lock
Chang'e
17,459
174
2,576
7,285
13,068
6,846
0
6,554
6,514
33,407
0
W
King Arthur
DankerVenus52
King Arthur
9,953
745
0
300
8,728
8,473
0
4,656
4,072
0
27,460
L
Morgan Le Fay
MajorKrispy76
Morgan Le Fay
8,335
1,649
0
445
14,585
6,340
0
6,934
7,651
35,398
0
W
11,224
4,026
0
380
5,077
2,217
0
3,040
2,037
25,938
0
L
Da Ji
SBeddy
Da Ji
5,003
855
0
318
12,061
5,800
0
3,321
8,740
0
13,125
L
9,531
5,954
73
789
17,049
8,311
0
3,904
13,145
0
28,608
W
Cupid
9,069
4,331
931
1,378
2,744
1,243
0
2,036
708
0
28,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,479
Gold Earned
45,846
166
Minions Killed
181
8
Camps Cleared
10
977,321
Distance Traveled
766,021
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,711
1,071
14
1
2
203,708
1
L
Kumbhakarna
9,133
913
33
3
1
167,839
0
L
Raijin
8,973
897
25
3
0
173,757
0
W
Chang'e
11,523
1,152
41
4
0
194,398
0
W
King Arthur
11,168
1,117
31
3
1
200,689
0
L
Morgan Le Fay
9,140
914
60
6
2
143,374
0
W
Nu Wa
10,425
1,043
48
5
1
175,598
1
L
Da Ji
8,785
879
11
1
2
123,878
0
L
Apollo
9,815
982
52
5
5
157,173
0
W
Cupid
10,652
1,065
32
3
4
202,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role