Player Matchup

Neith
Neith
Allingham420
Neith
Level 119
God Stats
4W - 6L
1,183 SR
Queue Stats
362W - 386L
1,417 Elo+
Party 2
Janus
Janus
ForEien
Janus
Level 140
God Stats
3W - 9L
1,200 SR
Queue Stats
385W - 389L
1,592 Elo+
Solo
Xbalanque
Xbalanque
MAKS BOZHENA
Xbalanque
Level 27
God Stats
3W - 2L
1,570 SR
Queue Stats
87W - 97L
1,425 Elo+
Solo
Hel
Hel
RStallard89
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,644 Elo+
Party 2
Charybdis
Charybdis
webster701
Charybdis
Level 126
God Stats
1W - 3L
1,535 SR
Queue Stats
201W - 198L
1,447 Elo+
Solo
Team Averages
Level 103
1,398 SR
1,505 Elo+

VS

Team Averages
Level 123
1,572 SR
1,509 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chip001
Cthulhu
Level 120
God Stats
7W - 1L
1,817 SR
Queue Stats
358W - 339L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Misel08
Zhong Kui
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 132L
1,551 Elo+
Solo
Nu Wa
Nu Wa
XeonnPL
Nu Wa
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 69L
1,527 Elo+
Party 1
Yemoja
Yemoja
pewolen
Yemoja
Level 124
God Stats
3W - 4L
1,544 SR
Queue Stats
73W - 83L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
10,387
611
13,884
19,015
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ForEien
Janus
18
3 / 5 / 2
11,168
657
31,229
17,879
8,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MAKS BOZHENA
Xbalanque
16
1 / 10 / 6
9,878
581
20,992
21,440
10,342
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 5
9,425
554
17,112
18,995
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
webster701
Charybdis
18
2 / 6 / 4
10,561
621
21,285
22,390
9,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
11 / 3 / 15
12,617
742
16,387
30,239
26,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Chip001
Cthulhu
19
2 / 1 / 20
12,909
759
22,552
31,497
37,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Misel08
Zhong Kui
18
4 / 4 / 17
11,557
680
21,935
34,044
29,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
XeonnPL
Nu Wa
20
14 / 1 / 15
13,421
789
29,597
21,956
12,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
pewolen
Yemoja
18
0 / 0 / 24
11,093
653
3,639
22,330
13,621

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
9
Kills
31
31
Deaths
9
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
3
15
6.17
L
2
4
4
1
W
Cthulhu
Chip001
Cthulhu
2
1
20
12
L
Janus
ForEien
Janus
3
5
2
0.8
L
Xbalanque
MAKS BOZHENA
Xbalanque
1
10
6
0.4
W
Zhong Kui
Misel08
Zhong Kui
4
4
17
3.13
L
1
6
5
0.58
W
Nu Wa
XeonnPL
Nu Wa
14
1
15
21.5
W
Yemoja
pewolen
Yemoja
0
0
24
12
L
Charybdis
webster701
Charybdis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,502
Damage
94,110
99,719
Taken
140,066
47,996
Mitigated
118,830
43,345
Healing
79,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,387
8,380
1,702
5,344
30,239
26,226
833
9,065
20,902
0
25,703
L
13,884
5,264
2,811
6,273
19,015
9,334
0
14,506
4,509
0
30,896
W
Cthulhu
Chip001
Cthulhu
22,552
769
3,422
4,828
31,497
37,017
765
11,052
20,216
51,610
0
L
Janus
ForEien
Janus
31,229
843
356
3,313
17,879
8,319
0
14,195
3,684
64,525
0
L
Xbalanque
MAKS BOZHENA
Xbalanque
20,992
6,264
1,025
1,977
21,440
10,342
0
14,248
7,192
0
43,789
W
Zhong Kui
Misel08
Zhong Kui
21,935
1,733
4,744
6,242
34,044
29,825
867
8,518
25,164
45,369
0
L
17,112
746
14,491
8,188
18,995
10,124
0
15,467
3,528
26,459
0
W
Nu Wa
XeonnPL
Nu Wa
29,597
5,145
2,070
1,411
21,956
12,141
4,016
8,138
13,626
60,351
0
W
Yemoja
pewolen
Yemoja
3,639
2,110
38,456
10,840
22,330
13,621
2,674
10,219
11,817
11,247
0
L
Charybdis
webster701
Charybdis
21,285
9,277
0
4,911
22,390
9,877
0
19,307
3,083
0
47,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,419
Gold Earned
61,597
212
Minions Killed
184
0
Camps Cleared
0
1,369,257
Distance Traveled
1,589,008
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,617
742
18
1
0
323,221
0
L
Neith
10,387
611
19
1
0
302,982
0
W
Cthulhu
12,909
759
50
3
0
303,982
2
L
Janus
11,168
657
72
4
0
306,085
0
L
Xbalanque
9,878
581
50
3
0
215,100
1
W
Zhong Kui
11,557
680
50
3
0
316,723
6
L
Hel
9,425
554
17
1
0
305,099
0
W
Nu Wa
13,421
789
56
3
0
328,651
0
W
Yemoja
11,093
653
10
1
0
316,431
1
L
Charybdis
10,561
621
54
3
0
239,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role